Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -25,7 +25,7 @@ namespace Server.Spells.Sixth
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public override bool DelayedDamage => true;
public void Target( Mobile m )
{
@ -94,4 +94,4 @@ namespace Server.Spells.Sixth
}
}
}
}
}

View file

@ -28,7 +28,7 @@ namespace Server.Spells.Sixth
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage { get { return false; } }
public override bool DelayedDamage => false;
public void Target( Mobile m )
{
@ -128,4 +128,4 @@ namespace Server.Spells.Sixth
}
}
}
}
}

View file

@ -89,7 +89,7 @@ namespace Server.Spells.Sixth
private Mobile m_Caster;
private DateTime m_End;
public override bool BlocksFit{ get{ return true; } }
public override bool BlocksFit => true;
public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID )
{
@ -188,7 +188,7 @@ namespace Server.Spells.Sixth
m.PlaySound( 0x204 );
m.FixedEffect( 0x376A, 10, 16 );
if ( m is BaseCreature )
((BaseCreature) m).OnHarmfulSpell( m_Caster );
}
@ -234,4 +234,4 @@ namespace Server.Spells.Sixth
}
}
}
}
}