Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -11,12 +11,12 @@ namespace Server.Mobiles
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public override double DispelFocus { get { return 20.0; } }
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public override PackInstinct PackInstinct { get { return PackInstinct.Daemon; } }
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public override bool BleedImmune { get { return true; } } //TODO: Verify on OSI. Guide says this.
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public override bool BleedImmune => true; //TODO: Verify on OSI. Guide says this.
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public override string DefaultName => "an imp";
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[Constructible]
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public ArcaneFiend() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "an imp";
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Body = 74;
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BaseSoundID = 422;
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@ -64,4 +64,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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