Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -19,10 +19,10 @@ namespace Server
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{
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public static bool UseEditGump = false;
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public override bool IsVirtualItem { get { return true; } }
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public override bool IsVirtualItem => true;
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public override bool DisplayWeight { get { return false; } }
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public override bool DisplayLootType { get { return false; } }
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public override bool DisplayWeight => false;
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public override bool DisplayLootType => false;
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public override double DefaultWeight { get { return 0; } }
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@ -8386,18 +8386,18 @@ namespace Server
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string Name
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public virtual string Name
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{
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get
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{
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if( m_NameMod != null )
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if ( m_NameMod != null )
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return m_NameMod;
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return m_Name;
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}
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set
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{
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if( m_Name != value ) // I'm leaving out the && m_NameMod == null
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if ( m_Name != value ) // I'm leaving out the && m_NameMod == null
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{
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string oldName = m_Name;
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m_Name = value;
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@ -343,7 +343,7 @@ namespace Server
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m_Queue.Enqueue( t );
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loaded = true;
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if ( t.m_Count != 0 && (++t.m_Index >= t.m_Count) )
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{
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t.Stop();
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@ -569,7 +569,7 @@ namespace Server
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public TimerCallback Callback{ get{ return m_Callback; } }
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public override bool DefRegCreation{ get{ return false; } }
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public override bool DefRegCreation => false;
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public DelayCallTimer( TimeSpan delay, TimeSpan interval, int count, TimerCallback callback ) : base( delay, interval, count )
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{
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@ -596,7 +596,7 @@ namespace Server
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public TimerStateCallback Callback{ get{ return m_Callback; } }
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public override bool DefRegCreation{ get{ return false; } }
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public override bool DefRegCreation => false;
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public DelayStateCallTimer( TimeSpan delay, TimeSpan interval, int count, TimerStateCallback callback, object state ) : base( delay, interval, count )
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{
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@ -625,7 +625,7 @@ namespace Server
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public TimerStateCallback<T> Callback { get { return m_Callback; } }
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public override bool DefRegCreation { get { return false; } }
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public override bool DefRegCreation => false;
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public DelayStateCallTimer( TimeSpan delay, TimeSpan interval, int count, TimerStateCallback<T> callback, T state )
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: base( delay, interval, count )
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@ -683,4 +683,4 @@ namespace Server
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{
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}
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}
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}
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}
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