diff --git a/Projects/UOContent/Items/Quivers/BaseQuiver.cs b/Projects/UOContent/Items/Quivers/BaseQuiver.cs index 96f52ae97..9748ddff2 100644 --- a/Projects/UOContent/Items/Quivers/BaseQuiver.cs +++ b/Projects/UOContent/Items/Quivers/BaseQuiver.cs @@ -233,7 +233,7 @@ public partial class BaseQuiver : Container, ICraftable, IAosItem if (ammo == null) { - list.Add(1075265, $"0\t{Capacity}"); // Ammo: ~1_QUANTITY~/~2_CAPACITY~ arrows + list.Add(1075265, $"{"0"}\t{Capacity}"); // Ammo: ~1_QUANTITY~/~2_CAPACITY~ arrows } else if (ammo is Arrow) { diff --git a/Projects/UOContent/Items/Special/House Raffle/HouseRaffleStone.cs b/Projects/UOContent/Items/Special/House Raffle/HouseRaffleStone.cs index 14761bbcd..7812153c6 100644 --- a/Projects/UOContent/Items/Special/House Raffle/HouseRaffleStone.cs +++ b/Projects/UOContent/Items/Special/House Raffle/HouseRaffleStone.cs @@ -361,7 +361,7 @@ public partial class HouseRaffleStone : Item } case HouseRaffleState.Completed: { - list.Add(1060658, $"winner\t{_winner?.Name ?? "Unknown"}"); // ~1_val~: ~2_val~ + list.Add(1060658, $"{"winner"}\t{_winner?.Name ?? "Unknown"}"); // ~1_val~: ~2_val~ break; } } @@ -375,7 +375,7 @@ public partial class HouseRaffleStone : Item { case HouseRaffleState.Active: { - LabelTo(from, 1060658, $"Ends\t{_started + _duration}"); // ~1_val~: ~2_val~ + LabelTo(from, 1060658, $"{"Ends"}\t{_started + _duration}"); // ~1_val~: ~2_val~ break; } case HouseRaffleState.Completed: @@ -383,7 +383,7 @@ public partial class HouseRaffleStone : Item LabelTo( from, 1060658, // ~1_val~: ~2_val~ - $"Winner\t{_winner?.Name ?? "Unknown"}" + $"{"Winner"}\t{_winner?.Name ?? "Unknown"}" ); break; } diff --git a/Projects/UOContent/Items/Special/Special Scrolls/StatScroll.cs b/Projects/UOContent/Items/Special/Special Scrolls/StatScroll.cs index 939a09bac..b326b7148 100644 --- a/Projects/UOContent/Items/Special/Special Scrolls/StatScroll.cs +++ b/Projects/UOContent/Items/Special/Special Scrolls/StatScroll.cs @@ -52,7 +52,7 @@ public partial class StatCapScroll : SpecialScroll * a legendary scroll of ~1_type~ (+20 Maximum Stats) OR * an ultimate scroll of ~1_type~ (+25 Maximum Stats) */ - list.Add(1049463 + level, 1049476); + list.AddLocalized(1049463 + level, 1049476); } else {