fix: Converts ResurrectGump to Static/Dynamic Gumps (#1904)
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9 changed files with 294 additions and 237 deletions
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@ -75,7 +75,7 @@ namespace Server.Spells.Chivalry
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{
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m.FixedParticles(0x375A, 1, 15, 5005, 5, 3, EffectLayer.Head);
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m.CloseGump<ResurrectGump>();
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m.SendGump(new ResurrectGump(m, Caster));
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m.SendGump(new ResurrectGump(Caster));
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sacrifice = true;
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}
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}
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@ -62,7 +62,7 @@ namespace Server.Spells.Eighth
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m.FixedEffect(0x376A, 10, 16);
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m.CloseGump<ResurrectGump>();
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m.SendGump(new ResurrectGump(m, Caster));
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m.SendGump(new ResurrectGump(Caster));
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}
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}
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