fix(core): Converts death animation (#356)

- [X] Converts death animation
- [X] Fixes tests for movement packets
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Kamron Batman 2020-12-21 23:43:45 -08:00 committed by GitHub
parent 77ce2e1980
commit 90393fea2a
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 65 additions and 89 deletions

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@ -13,19 +13,13 @@ namespace Server.Tests.Network
Serial killed = 0x1;
Serial corpse = 0x1000;
var data = new DeathAnimation(killed, corpse).Compile();
var expected = new DeathAnimation(killed, corpse).Compile();
Span<byte> expectedData = stackalloc byte[13];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDeathAnimation(killed, corpse);
expectedData.Write(ref pos, (byte)0xAF); // Packet ID
expectedData.Write(ref pos, killed);
expectedData.Write(ref pos, corpse);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, 0);
#endif
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]

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@ -1,5 +1,4 @@
using System;
using System.Buffers;
using Server.Network;
using Xunit;
@ -7,35 +6,32 @@ namespace Server.Tests.Network
{
public class MovementPacketTests : IClassFixture<ServerFixture>
{
[Theory, InlineData(0), InlineData(1), InlineData(2)]
[Theory]
[InlineData(0)]
[InlineData(1)]
[InlineData(2)]
public void TestSpeedControl(byte speedControl)
{
var data = new SpeedControl(speedControl).Compile();
var expected = new SpeedControl(speedControl).Compile();
Span<byte> expectedData = stackalloc byte[6];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSpeedControl((SpeedControlSetting)speedControl);
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)6); // Length
expectedData.Write(ref pos, (ushort)0x26); // Command
expectedData.Write(ref pos, speedControl);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestMovePlayer()
{
const Direction d = Direction.Left;
var data = new MovePlayer(d).Compile();
var expected = new MovePlayer(d).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendMovePlayer(d);
expectedData.Write(ref pos, (byte)0x97); // Packet ID
expectedData.Write(ref pos, (byte)d);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
@ -46,19 +42,13 @@ namespace Server.Tests.Network
const byte seq = 100;
var data = new MovementRej(seq, m).Compile();
var expected = new MovementRej(seq, m).Compile();
Span<byte> expectedData = stackalloc byte[8];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendMovementRej(seq, m);
expectedData.Write(ref pos, (byte)0x21); // Packet ID
expectedData.Write(ref pos, seq);
expectedData.Write(ref pos, (short)m.X);
expectedData.Write(ref pos, (short)m.Y);
expectedData.Write(ref pos, (byte)m.Direction);
expectedData.Write(ref pos, (byte)m.Z);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
@ -68,42 +58,26 @@ namespace Server.Tests.Network
m.DefaultMobileInit();
const byte seq = 100;
var noto = Notoriety.Compute(m, m);
var data = MovementAck.Instantiate(seq, m).Compile();
var expected = MovementAck.Instantiate(seq, m).Compile();
Span<byte> expectedData = stackalloc byte[3];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendMovementAck(seq, m);
expectedData.Write(ref pos, (byte)0x22); // Packet ID
expectedData.Write(ref pos, seq);
expectedData.Write(ref pos, (byte)noto);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestNullFastwalkStack()
{
var data = new NullFastwalkStack().Compile();
var expected = new NullFastwalkStack().Compile();
Span<byte> expectedData = stackalloc byte[29];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendInitialFastwalkStack(new uint[]{ 0, 0, 0, 0, 0, 0 });
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)29); // Length
expectedData.Write(ref pos, (short)0x1); // Sub-packet
#if NO_LOCAL_INIT
expectedData.Write(ref pos, 0); // Key 1
expectedData.Write(ref pos, 0); // Key 2
expectedData.Write(ref pos, 0); // Key 3
expectedData.Write(ref pos, 0); // Key 4
expectedData.Write(ref pos, 0); // Key 5
expectedData.Write(ref pos, 0); // Key 6
#endif
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
}
}

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@ -1,5 +1,4 @@
using System;
using System.Buffers;
using Server.Network;
using Server.Targeting;
using Xunit;

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@ -1,8 +1,5 @@
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using Server.Items;
using Server.Network;
using Xunit;

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@ -1,6 +1,5 @@
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Net;
using Xunit;

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@ -5072,21 +5072,13 @@ namespace Server
var c = CreateCorpseHandler?.Invoke(this, hair, facialhair, content, equip);
/*m_Corpse = c;
for ( int i = 0; c != null && i < content.Count; ++i )
c.DropItem( (Item)content[i] );
if (c != null)
c.MoveToWorld( this.Location, this.Map );*/
if (m_Map != null)
{
Packet animPacket = null;
var eable = m_Map.GetClientsInRange(m_Location);
var corpseSerial = c?.Serial ?? Serial.Zero;
Span<byte> deathAnimation = stackalloc byte[OutgoingMobilePackets.DeathAnimationPacketLength];
OutgoingMobilePackets.CreateDeathAnimation(ref deathAnimation, Serial, corpseSerial);
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
OutgoingEntityPackets.CreateRemoveEntity(ref removeEntity, Serial);
@ -5094,9 +5086,7 @@ namespace Server
{
if (state != m_NetState)
{
animPacket ??= Packet.Acquire(new DeathAnimation(Serial, corpseSerial));
state.Send(animPacket);
state.Send(deathAnimation);
if (!state.Mobile.CanSee(this))
{
@ -5105,8 +5095,6 @@ namespace Server
}
}
Packet.Release(animPacket);
eable.Free();
}

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@ -21,6 +21,7 @@ namespace Server.Network
public static class OutgoingMobilePackets
{
public const int BondedStatusPacketLength = 11;
public const int DeathAnimationPacketLength = 13;
public static void CreateBondedStatus(ref Span<byte> buffer, Serial serial, bool bonded)
{
@ -41,14 +42,35 @@ namespace Server.Network
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)11); // Length
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)11); // Length
writer.Write((ushort)0x19); // Subpacket ID
writer.Write((byte)0); // Command
writer.Write((byte)0); // Command
writer.Write(serial);
writer.Write(bonded);
ns.Send(ref buffer, writer.Position);
}
public static void CreateDeathAnimation(ref Span<byte> buffer, Serial killed, Serial corpse)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xAF); // Packet ID
writer.Write(killed);
writer.Write(corpse);
writer.Write(0); // ??
}
public static void SendDeathAnimation(this NetState ns, Serial killed, Serial corpse)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[DeathAnimationPacketLength];
CreateDeathAnimation(ref span, killed, corpse);
ns.Send(span);
}
}
}

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@ -14,6 +14,7 @@
*************************************************************************/
using System.Buffers;
using System.IO;
namespace Server.Network
{
@ -99,6 +100,7 @@ namespace Server.Network
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0xBF); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((ushort)0x1); // Subpacket
writer.Write(keys[0]);
writer.Write(keys[1]);
@ -107,6 +109,7 @@ namespace Server.Network
writer.Write(keys[4]);
writer.Write(keys[5]);
writer.WritePacketLength();
ns.Send(ref buffer, writer.Position);
}