generic town criers, misc generics, region cleanups, container generic, yadda yadda

This commit is contained in:
mark 2006-06-24 17:56:49 +00:00
parent 03adafb13e
commit 90c2233e4c
16 changed files with 114 additions and 167 deletions

View file

@ -329,13 +329,11 @@ namespace Server.Commands
public static void ReplaceBankers_OnCommand( CommandEventArgs e )
{
ArrayList list = new ArrayList();
List<Mobile> list = new List<Mobile>();
foreach ( Mobile m in World.Mobiles.Values )
{
if ( (m is Banker) && !(m is BaseCreature) )
list.Add( m );
}
foreach ( Mobile m in list )
{
@ -1312,24 +1310,22 @@ namespace Server.Commands
{
Mobile m = e.Mobile;
ArrayList list = new ArrayList();
List<CommandEntry> list = new List<CommandEntry>();
foreach ( CommandEntry entry in CommandSystem.Entries.Values )
{
if ( m.AccessLevel >= entry.AccessLevel )
list.Add( entry );
}
list.Sort();
StringBuilder sb = new StringBuilder();
if ( list.Count > 0 )
sb.Append( ((CommandEntry)list[0]).Command );
sb.Append( list[0].Command );
for ( int i = 1; i < list.Count; ++i )
{
string v = ((CommandEntry)list[i]).Command;
string v = list[i].Command;
if ( (sb.Length + 1 + v.Length) >= 256 )
{