generic town criers, misc generics, region cleanups, container generic, yadda yadda

This commit is contained in:
mark 2006-06-24 17:56:49 +00:00
parent 03adafb13e
commit 90c2233e4c
16 changed files with 114 additions and 167 deletions

View file

@ -1,13 +1,13 @@
using System;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using Server.Network;
using Server.Prompts;
using Server.Mobiles;
using Server.Multis;
using Server.Multis.Deeds;
using Server.Items;
using System.Collections.Generic;
namespace Server.Gumps
{
@ -756,8 +756,8 @@ namespace Server.Gumps
house.MovingCrate = null;
}
ArrayList items = house.GetItems();
ArrayList mobiles = house.GetMobiles();
List<Item> items = house.GetItems();
List<Mobile> mobiles = house.GetMobiles();
newHouse.MoveToWorld( new Point3D( house.X + house.ConvertOffsetX, house.Y + house.ConvertOffsetY, house.Z + house.ConvertOffsetZ ), house.Map );
house.Delete();