generic town criers, misc generics, region cleanups, container generic, yadda yadda
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03adafb13e
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16 changed files with 114 additions and 167 deletions
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@ -1,13 +1,13 @@
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using System;
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using System.Reflection;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Prompts;
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using Server.Mobiles;
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using Server.Multis;
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using Server.Multis.Deeds;
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using Server.Items;
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using System.Collections.Generic;
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namespace Server.Gumps
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{
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@ -756,8 +756,8 @@ namespace Server.Gumps
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house.MovingCrate = null;
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}
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ArrayList items = house.GetItems();
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ArrayList mobiles = house.GetMobiles();
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List<Item> items = house.GetItems();
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List<Mobile> mobiles = house.GetMobiles();
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newHouse.MoveToWorld( new Point3D( house.X + house.ConvertOffsetX, house.Y + house.ConvertOffsetY, house.Z + house.ConvertOffsetZ ), house.Map );
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house.Delete();
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