generic town criers, misc generics, region cleanups, container generic, yadda yadda

This commit is contained in:
mark 2006-06-24 17:56:49 +00:00
parent 03adafb13e
commit 90c2233e4c
16 changed files with 114 additions and 167 deletions

View file

@ -1,5 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Network;
using Server.Items;
using Server.Targeting;
@ -44,7 +44,7 @@ namespace Server.Spells.Seventh
if ( p is Item )
p = ((Item)p).GetWorldLocation();
ArrayList targets = new ArrayList();
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
@ -90,7 +90,7 @@ namespace Server.Spells.Seventh
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = (Mobile)targets[i];
Mobile m = targets[i];
double toDeal = damage;