Fixes dictionary uses (#7)
This commit is contained in:
parent
d4a52344f2
commit
916d404c51
161 changed files with 1211 additions and 1722 deletions
|
|
@ -209,12 +209,7 @@ namespace Server.Mobiles
|
|||
false);
|
||||
}
|
||||
|
||||
public SpawnerEntry AddEntry(string creaturename, int probability, int amount)
|
||||
{
|
||||
return AddEntry(creaturename, probability, amount, true);
|
||||
}
|
||||
|
||||
public SpawnerEntry AddEntry(string creaturename, int probability, int amount, bool dotimer)
|
||||
public SpawnerEntry AddEntry(string creaturename, int probability, int amount, bool dotimer = true)
|
||||
{
|
||||
SpawnerEntry entry = new SpawnerEntry(creaturename, probability, amount);
|
||||
Entries.Add(entry);
|
||||
|
|
@ -356,7 +351,7 @@ namespace Server.Mobiles
|
|||
|
||||
if (Entries.Count <= 0 || IsFull)
|
||||
return;
|
||||
|
||||
|
||||
int probsum = 0;
|
||||
|
||||
for (int i = 0; i < Entries.Count; i++)
|
||||
|
|
@ -365,7 +360,7 @@ namespace Server.Mobiles
|
|||
|
||||
if (probsum <= 0)
|
||||
return;
|
||||
|
||||
|
||||
int rand = Utility.RandomMinMax(1, probsum);
|
||||
|
||||
for (int i = 0; i < Entries.Count; i++)
|
||||
|
|
@ -639,7 +634,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
int x = Location.X + (Utility.Random(m_HomeRange * 2 + 1) - m_HomeRange);
|
||||
int y = Location.Y + (Utility.Random(m_HomeRange * 2 + 1) - m_HomeRange);
|
||||
|
||||
|
||||
int mapZ = map.GetAverageZ(x, y);
|
||||
|
||||
if (waterMob)
|
||||
|
|
@ -1221,4 +1216,4 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue