fix: Cleans up potential memory leak in monster abilities. (#2185)
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4 changed files with 52 additions and 33 deletions
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@ -8,4 +8,8 @@ public class ReflectPhysicalDamage : MonsterAbility
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public override MonsterAbilityType AbilityType => MonsterAbilityType.ReflectPhysicalDamage;
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public virtual int PercentReflected => 10;
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public override void Trigger(MonsterAbilityTrigger trigger, BaseCreature source, Mobile target)
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{
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}
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}
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