fix: Fixes resources, SOS messages, and codegens fishing (#1279)
This commit is contained in:
parent
b006501535
commit
930431a6c5
13 changed files with 592 additions and 659 deletions
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@ -27,8 +27,8 @@ public static class TextDefinitionExtensions
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int y,
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int width,
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int height,
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bool back,
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bool scroll,
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bool back = false,
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bool scroll = false,
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int numberColor = -1,
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int stringColor = -1
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)
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@ -70,6 +70,51 @@ public static class TextDefinitionExtensions
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}
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}
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public static void AddHtmlText(
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this TextDefinition def,
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Gump g,
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int x,
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int y,
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int width,
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int height,
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string args,
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bool back = false,
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bool scroll = false,
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int numberColor = -1,
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int stringColor = -1
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)
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{
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if (def == null)
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{
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return;
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}
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if (def.Number > 0)
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{
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// 5 bits per RGB component (15 bit RGB)
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g.AddHtmlLocalized(x, y, width, height, def.Number, args, numberColor >= 0 ? numberColor : 0x7FFF, back, scroll);
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}
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else if (def.String != null)
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{
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if (stringColor >= 0) // 8 bits per RGB component (24 bit RGB)
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{
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g.AddHtml(
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x,
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y,
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width,
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height,
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$"<BASEFONT COLOR=#{stringColor:X6}>{string.Format(def.String, args)}</BASEFONT>",
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back,
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scroll
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);
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}
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else
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{
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g.AddHtml(x, y, width, height, string.Format(def.String, args), back, scroll);
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}
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}
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}
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public static void AddTo(this TextDefinition def, IPropertyList list)
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{
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if (def == null)
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@ -2,7 +2,7 @@ using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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[SerializationGenerator(0, false)]
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public partial class Arrow : Item, ICommodity
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{
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[Constructible]
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@ -2,7 +2,7 @@ using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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[SerializationGenerator(0, false)]
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public partial class Bolt : Item, ICommodity
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{
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[Constructible]
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@ -2,7 +2,7 @@ using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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[SerializationGenerator(0, false)]
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public partial class Feather : Item, ICommodity
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{
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[Constructible]
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@ -2,7 +2,7 @@ using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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[SerializationGenerator(0, false)]
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public partial class Shaft : Item, ICommodity
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{
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[Constructible]
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@ -1,110 +1,62 @@
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using System;
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using ModernUO.Serialization;
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using Server.Network;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class MessageInABottle : Item
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{
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public class MessageInABottle : Item
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[SerializableField(1)]
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private Map _targetMap;
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[Constructible]
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public MessageInABottle(Map map = null) : this(map, GetRandomLevel())
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{
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private int m_Level;
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}
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[Constructible]
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public MessageInABottle(Map map = null) : this(map, GetRandomLevel())
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[Constructible]
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public MessageInABottle(Map map, int level) : base(0x099F)
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{
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Weight = 1.0;
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TargetMap = map ?? Map.Trammel;
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_level = level;
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}
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public override int LabelNumber => 1041080; // a message in a bottle
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[CommandProperty(AccessLevel.GameMaster)]
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[SerializableProperty(0)]
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public int Level
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{
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get => _level;
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set
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{
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_level = Math.Max(1, Math.Min(value, 4));
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this.MarkDirty();
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}
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}
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public static int GetRandomLevel()
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{
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if (Core.AOS && Utility.Random(25) < 1)
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{
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return 4; // ancient
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}
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[Constructible]
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public MessageInABottle(Map map, int level) : base(0x099F)
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return Utility.RandomMinMax(1, 3);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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Weight = 1.0;
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TargetMap = map ?? Map.Trammel;
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m_Level = level;
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ReplaceWith(new SOS(TargetMap, _level));
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501891); // You extract the message from the bottle.
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}
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public MessageInABottle(Serial serial) : base(serial)
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else
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{
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}
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public override int LabelNumber => 1041080; // a message in a bottle
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Level
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{
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get => m_Level;
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set => m_Level = Math.Max(1, Math.Min(value, 4));
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}
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public static int GetRandomLevel()
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{
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if (Core.AOS && Utility.Random(25) < 1)
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{
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return 4; // ancient
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}
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return Utility.RandomMinMax(1, 3);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(3); // version
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writer.Write(m_Level);
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writer.Write(TargetMap);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 3:
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case 2:
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{
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m_Level = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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TargetMap = reader.ReadMap();
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break;
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}
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case 0:
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{
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TargetMap = Map.Trammel;
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break;
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}
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}
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if (version < 2)
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{
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m_Level = GetRandomLevel();
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}
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if (version < 3 && TargetMap == Map.Tokuno)
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{
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TargetMap = Map.Trammel;
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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ReplaceWith(new SOS(TargetMap, m_Level));
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501891); // You extract the message from the bottle.
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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}
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@ -1,397 +1,298 @@
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using System;
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using ModernUO.Serialization;
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using Server.Gumps;
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namespace Server.Items
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namespace Server.Items;
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[Flippable(0x14ED, 0x14EE)]
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[SerializationGenerator(0, false)]
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public partial class SOS : Item
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{
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[Flippable(0x14ED, 0x14EE)]
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public class SOS : Item
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// We can only speculate, but I lack of support for non-ascii arguments in localized html gumps is why this wasn't used.
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// By default let's use the old gump, because we can.
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private static bool UseNewMessages = false;
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private static int[] WaterTiles =
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{
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private static readonly int[] m_WaterTiles =
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{
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0x00A8, 0x00AB,
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0x0136, 0x0137
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};
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0x00A8, 0x00AB,
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0x0136, 0x0137
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};
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private static readonly Rectangle2D[] m_BritRegions = { new(0, 0, 5120, 4096) };
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private static Rectangle2D[] BritRegions = { new(0, 0, 5120, 4096) };
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private static readonly Rectangle2D[] m_IlshRegions =
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{ new(1472, 272, 304, 240), new(1240, 1000, 312, 160) };
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private static Rectangle2D[] IlshRegions =
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{ new(1472, 272, 304, 240), new(1240, 1000, 312, 160) };
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private static readonly Rectangle2D[] m_MalasRegions = { new(1376, 1520, 464, 280) };
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private static Rectangle2D[] MalasRegions = { new(1376, 1520, 464, 280) };
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private int m_Level;
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private static TextDefinition[] MessageEntries =
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{
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// Help! Ship going do...n heavy storms...precious cargo...st reach dest...current coordinates ~1_SEXTANT~...ve any survivors...ease!
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1153537,
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// ...was a cad and a boor, no matter what momma s...rew him overboard! Oh, Anna, 'twas so exciting! Unfort...y he grabbe...est, and all his riches went with him! ...sked the captain, and he says we're at ~1_SEXTANT~ ... so maybe ...
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1153538,
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// ...know that the wreck is near ~1_SEXTANT~ but have not found it. Could the message passed down in my family for generations be wrong? No... I swear on the soul of my grandfather, I will find...
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1153539,
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// ...Ar! ~1_SEXTANT~ and, a fair wind! No chance...storms, though--ar! Is that a sea serp...<br><br>uh oh.
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1153540,
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// WANTED: divers exp...d in shipwre...overy. Must have own vess...pply at ~1_SEXTANT~...good benefits, flexible hours...
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1153541,
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// ...isaster indeed. Capt. McQ...overboard, fear the worst. These are t...ast days of the good ship Norr...ast known position was ~1_SEXTANT~ but ...'re beyond salvag...
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1153542,
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// ...never expected an iceberg...silly woman on bow crushed instantly...send help to ~1_SEXTANT~...ey'll never forget the tragedy of the sinking of the...
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1153543,
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// ...so I threw the treasure overboard, before the curse could get me too. But I was too late. Now I am doomed to wander these seas, a ghost forever. Join me: seek ye at ~1_SEXTANT~ if thou wishest my company...
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1153544,
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// ...then the ship exploded. A dragon swooped over. The slime swallowed Bertie whole--he screamed, it was amazing. The sky glowed orange...A sextant reading put us at ~1_SEXTANT~. Norma was chattering about sailing over the edge of the world. I looked at my hands and saw through them..."
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1153545,
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// ...been inside this whale for three days now. I've run out of food I can pick out of his teeth. I took a sextant reading through the blowhole: ~1_SEXTANT~. I'll never see my treasure again...
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1153546,
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// ...grand adventure! Captain Quacklebush had me swab down the decks daily... ...pirates came, I was in the rigging practicing with my sextant. ~1_SEXTANT~ if I am not mistaken... ...scuttled the ship, and our precious cargo went with her and the screaming pirates, down to the bottom of the sea...
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1153547,
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// ...nobody knew I was a girl. They just assumed I was another sailor...then we met the undine. ~1_SEXTANT~. It demanded sacrifice...I was youngest, they figured...grabbed the captain's treasure, screamed "It'll go down with me!" ...they took me up on it.
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1153548,
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// ...trapped on a deserted island with a magic fountain supplying food, fresh water springs, gorgeous scenery, and my lovely young wife. I know the ship with all our life's earnings sank at ~1_SEXTANT ~ but I don't know what our coordinates are...someone has GOT to rescue me before Sunday's finals game or I'll go mad...
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1153549,
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// ...round Jhelom towne we did roam, drinking all night. Got into a fight...hoisted sail on the morn, all crew aboard but the cook...ull breach, last known coordinates ~1_SEXTANT~...be better off in Stone's jail cell!
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1153550
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};
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[Constructible]
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public SOS(Map map = null) : this(map, MessageInABottle.GetRandomLevel())
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{
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}
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Map _targetMap;
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[Constructible]
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public SOS(Map map, int level) : base(0x14EE)
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{
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Weight = 1.0;
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Point3D _targetLocation;
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m_Level = level;
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MessageIndex = Utility.Random(MessageEntry.Entries.Length);
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TargetMap = map ?? Map.Trammel;
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TargetLocation = FindLocation(TargetMap);
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[SerializableField(3)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _messageIndex;
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UpdateHue();
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}
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[Constructible]
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public SOS(Map map = null) : this(map, MessageInABottle.GetRandomLevel())
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{
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}
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public SOS(Serial serial) : base(serial)
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{
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}
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[Constructible]
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public SOS(Map map, int level) : base(0x14EE)
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{
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Weight = 1.0;
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public override int LabelNumber
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{
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get
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{
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if (IsAncient)
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{
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return 1063450; // an ancient SOS
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}
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_level = level;
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MessageIndex = Utility.Random(MessageEntries.Length);
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TargetMap = map ?? Map.Trammel;
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TargetLocation = FindLocation(TargetMap);
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return 1041081; // a waterstained SOS
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}
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}
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UpdateHue();
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsAncient => m_Level >= 4;
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public SOS(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Level
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{
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get => m_Level;
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set
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{
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m_Level = Math.Max(1, Math.Min(value, 4));
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UpdateHue();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D TargetLocation { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageIndex { get; set; }
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public void UpdateHue()
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public override int LabelNumber
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{
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get
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{
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if (IsAncient)
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{
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Hue = 0x481;
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return 1063450; // an ancient SOS
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}
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return 1041081; // a waterstained SOS
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsAncient => _level >= 4;
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[CommandProperty(AccessLevel.GameMaster)]
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[SerializableProperty(0)]
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public int Level
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{
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get => _level;
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set
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{
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_level = Math.Max(1, Math.Min(value, 4));
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UpdateHue();
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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public void UpdateHue() => Hue = IsAncient ? 0x481 : 0;
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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var entry = MessageIndex >= 0 && MessageIndex < MessageEntries.Length ? MessageEntries[MessageIndex] : null;
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if (UseNewMessages || entry == null)
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{
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from.SendGump(new MessageGump(TargetMap, TargetLocation));
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}
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else
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{
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Hue = 0;
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from.SendGump(new OldMessageGump(entry, TargetMap, TargetLocation, from.Language));
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}
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}
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public override void Serialize(IGenericWriter writer)
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else
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{
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base.Serialize(writer);
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writer.Write(4); // version
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writer.Write(m_Level);
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writer.Write(TargetMap);
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writer.Write(TargetLocation);
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writer.Write(MessageIndex);
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public override void Deserialize(IGenericReader reader)
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public static Point3D FindLocation(Map map)
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{
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if (map == null || map == Map.Internal)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 4:
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case 3:
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case 2:
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{
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m_Level = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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TargetMap = reader.ReadMap();
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TargetLocation = reader.ReadPoint3D();
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MessageIndex = reader.ReadInt();
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break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
TargetMap = Map;
|
||||
|
||||
if (TargetMap == null || TargetMap == Map.Internal)
|
||||
{
|
||||
TargetMap = Map.Trammel;
|
||||
}
|
||||
|
||||
TargetLocation = FindLocation(TargetMap);
|
||||
MessageIndex = Utility.Random(MessageEntry.Entries.Length);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (version < 2)
|
||||
{
|
||||
m_Level = MessageInABottle.GetRandomLevel();
|
||||
}
|
||||
|
||||
if (version < 3)
|
||||
{
|
||||
UpdateHue();
|
||||
}
|
||||
|
||||
if (version < 4 && TargetMap == Map.Tokuno)
|
||||
{
|
||||
TargetMap = Map.Trammel;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
MessageEntry entry;
|
||||
|
||||
if (MessageIndex >= 0 && MessageIndex < MessageEntry.Entries.Length)
|
||||
{
|
||||
entry = MessageEntry.Entries[MessageIndex];
|
||||
}
|
||||
else
|
||||
{
|
||||
entry = MessageEntry.Entries[MessageIndex = Utility.Random(MessageEntry.Entries.Length)];
|
||||
}
|
||||
|
||||
// from.CloseGump( typeof( MessageGump ) );
|
||||
from.SendGump(new MessageGump(entry, TargetMap, TargetLocation));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
}
|
||||
|
||||
public static Point3D FindLocation(Map map)
|
||||
{
|
||||
if (map == null || map == Map.Internal)
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
Rectangle2D[] regions;
|
||||
|
||||
if (map == Map.Felucca || map == Map.Trammel)
|
||||
{
|
||||
regions = m_BritRegions;
|
||||
}
|
||||
else if (map == Map.Ilshenar)
|
||||
{
|
||||
regions = m_IlshRegions;
|
||||
}
|
||||
else if (map == Map.Malas)
|
||||
{
|
||||
regions = m_MalasRegions;
|
||||
}
|
||||
else
|
||||
{
|
||||
regions = new[] { new Rectangle2D(0, 0, map.Width, map.Height) };
|
||||
}
|
||||
|
||||
if (regions.Length == 0)
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
for (var i = 0; i < 50; ++i)
|
||||
{
|
||||
var reg = regions.RandomElement();
|
||||
var x = Utility.Random(reg.X, reg.Width);
|
||||
var y = Utility.Random(reg.Y, reg.Height);
|
||||
|
||||
if (!ValidateDeepWater(map, x, y))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var valid = true;
|
||||
|
||||
for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
|
||||
{
|
||||
if (!ValidateDeepWater(map, x + offset, y + offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x + offset, y - offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y + offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y - offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (valid)
|
||||
{
|
||||
return new Point3D(x, y, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
private static bool ValidateDeepWater(Map map, int x, int y)
|
||||
Rectangle2D[] regions;
|
||||
|
||||
if (map == Map.Felucca || map == Map.Trammel)
|
||||
{
|
||||
var tileID = map.Tiles.GetLandTile(x, y).ID;
|
||||
var water = false;
|
||||
|
||||
for (var i = 0; !water && i < m_WaterTiles.Length; i += 2)
|
||||
{
|
||||
water = tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1];
|
||||
}
|
||||
|
||||
return water;
|
||||
regions = BritRegions;
|
||||
}
|
||||
else if (map == Map.Ilshenar)
|
||||
{
|
||||
regions = IlshRegions;
|
||||
}
|
||||
else if (map == Map.Malas)
|
||||
{
|
||||
regions = MalasRegions;
|
||||
}
|
||||
else
|
||||
{
|
||||
regions = new[] { new Rectangle2D(0, 0, map.Width, map.Height) };
|
||||
}
|
||||
|
||||
private class MessageGump : Gump
|
||||
if (regions.Length == 0)
|
||||
{
|
||||
public MessageGump(MessageEntry entry, Map map, Point3D loc) : base(150, 50)
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
for (var i = 0; i < 50; ++i)
|
||||
{
|
||||
var reg = regions.RandomElement();
|
||||
var x = Utility.Random(reg.X, reg.Width);
|
||||
var y = Utility.Random(reg.Y, reg.Height);
|
||||
|
||||
if (!ValidateDeepWater(map, x, y))
|
||||
{
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
string fmt;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
|
||||
var valid = true;
|
||||
|
||||
for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
|
||||
{
|
||||
if (!ValidateDeepWater(map, x + offset, y + offset))
|
||||
{
|
||||
fmt = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}°{xMins}'{(xEast ? "E" : "W")}";
|
||||
valid = false;
|
||||
}
|
||||
else
|
||||
else if (!ValidateDeepWater(map, x + offset, y - offset))
|
||||
{
|
||||
fmt = "?????";
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y + offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y - offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddBackground(0, 40, 350, 300, 2520);
|
||||
|
||||
/* This is a message hastily scribbled by a passenger aboard a sinking ship.
|
||||
* While it is probably too late to save the passengers and crew,
|
||||
* perhaps some treasure went down with the ship!
|
||||
* The message gives the ship's last known sextant co-ordinates.
|
||||
*/
|
||||
AddHtmlLocalized(
|
||||
30,
|
||||
80,
|
||||
285,
|
||||
160,
|
||||
1018326,
|
||||
true,
|
||||
true
|
||||
);
|
||||
|
||||
AddHtml(35, 240, 230, 20, fmt);
|
||||
|
||||
AddButton(35, 265, 4005, 4007, 0);
|
||||
AddHtmlLocalized(70, 265, 100, 20, 1011036); // OKAY
|
||||
if (valid)
|
||||
{
|
||||
return new Point3D(x, y, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private class MessageEntry
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
private static bool ValidateDeepWater(Map map, int x, int y)
|
||||
{
|
||||
var tileID = map.Tiles.GetLandTile(x, y).ID;
|
||||
var water = false;
|
||||
|
||||
for (var i = 0; !water && i < WaterTiles.Length; i += 2)
|
||||
{
|
||||
public MessageEntry(int width, int height, string message)
|
||||
water = tileID >= WaterTiles[i] && tileID <= WaterTiles[i + 1];
|
||||
}
|
||||
|
||||
return water;
|
||||
}
|
||||
|
||||
private class MessageGump : Gump
|
||||
{
|
||||
public MessageGump(Map map, Point3D loc) : base(150, 50)
|
||||
{
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
string fmt;
|
||||
|
||||
if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
Message = message;
|
||||
fmt = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}°{xMins}'{(xEast ? "E" : "W")}";
|
||||
}
|
||||
else
|
||||
{
|
||||
fmt = "?????";
|
||||
}
|
||||
|
||||
public int Width { get; }
|
||||
AddPage(0);
|
||||
|
||||
public int Height { get; }
|
||||
AddBackground(0, 40, 350, 300, 2520);
|
||||
|
||||
public string Message { get; }
|
||||
/* This is a message hastily scribbled by a passenger aboard a sinking ship.
|
||||
* While it is probably too late to save the passengers and crew,
|
||||
* perhaps some treasure went down with the ship!
|
||||
* The message gives the ship's last known sextant co-ordinates.
|
||||
*/
|
||||
AddHtmlLocalized(30, 80, 285, 160, 1018326, true, true);
|
||||
|
||||
public static MessageEntry[] Entries { get; } =
|
||||
AddHtml(35, 240, 230, 20, fmt);
|
||||
|
||||
AddButton(35, 265, 4005, 4007, 0);
|
||||
AddHtmlLocalized(70, 265, 100, 20, 1011036); // OKAY
|
||||
}
|
||||
}
|
||||
|
||||
private class OldMessageGump : Gump
|
||||
{
|
||||
private const int Width = 350;
|
||||
private const int Height = 300;
|
||||
|
||||
public OldMessageGump(TextDefinition entry, Map map, Point3D loc, string lang) : base((640 - Width) / 2, (480 - Height) / 2)
|
||||
{
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
string fmt;
|
||||
|
||||
if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
|
||||
{
|
||||
new(
|
||||
280,
|
||||
180,
|
||||
"...Ar! {0} and a fair wind! No chance... storms, though--ar! Is that a sea serp...<br><br>uh oh."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
215,
|
||||
"...been inside this whale for three days now. I've run out of food I can pick out of his teeth. I took a sextant reading through the blowhole: {0}. I'll never see my treasure again..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
285,
|
||||
"...grand adventure! Captain Quacklebush had me swab down the decks daily...<br> ...pirates came, I was in the rigging practicing with my sextant. {0} if I am not mistaken...<br> ....scuttled the ship, and our precious cargo went with her and the screaming pirates, down to the bottom of the sea..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
180,
|
||||
"Help! Ship going dow...n heavy storms...precious cargo...st reach dest...current coordinates {0}...ve any survivors... ease!"
|
||||
),
|
||||
new(
|
||||
280,
|
||||
215,
|
||||
"...know that the wreck is near {0} but have not found it. Could the message passed down in my family for generations be wrong? No... I swear on the soul of my grandfather, I will find..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
195,
|
||||
"...never expected an iceberg...silly woman on bow crushed instantly...send help to {0}...ey'll never forget the tragedy of the sinking of the Miniscule..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
265,
|
||||
"...nobody knew I was a girl. They just assumed I was another sailor...then we met the undine. {0}. It was demanded sacrifice...I was youngset, they figured...<br> ...grabbed the captain's treasure, screamed, 'It'll go down with me!'<br> ...they took me up on it."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
230,
|
||||
"...so I threw the treasure overboard, before the curse could get me too. But I was too late. Now I am doomed to wander these seas, a ghost forever. Join me: seek ye at {0} if thou wishest my company..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
285,
|
||||
"...then the ship exploded. A dragon swooped by. The slime swallowed Bertie whole--he screamed, it was amazing. The sky glowed orange. A sextant reading put us at {0}. Norma was chattering about sailing over the edge of the world. I looked at my hands and saw through them..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
285,
|
||||
"...trapped on a deserted island, with a magic fountain supplying wood, fresh water springs, gorgeous scenery, and my lovely young wife. I know the ship with all our life's earnings sank at {0} but I don't know what our coordinates are... someone has GOT to rescue me before Sunday's finals game or I'll go mad..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
160,
|
||||
"WANTED: divers exp...d in shipwre...overy. Must have own vess...pply at {0}<br>...good benefits, flexible hours..."
|
||||
),
|
||||
new(
|
||||
280,
|
||||
250,
|
||||
"...was a cad and a boor, no matter what momma s...rew him overboard! Oh, Anna, 'twas so exciting!<br> Unfort...y he grabbe...est, and all his riches went with him!<br> ...sked the captain, and he says we're at {0}<br>...so maybe..."
|
||||
)
|
||||
};
|
||||
fmt = $"{yLat}°{yMins}'{(ySouth ? "S" : "N")},{xLong}°{xMins}'{(xEast ? "E" : "W")}";
|
||||
}
|
||||
else
|
||||
{
|
||||
fmt = "?????";
|
||||
}
|
||||
|
||||
AddPage(0);
|
||||
AddBackground(0, 0, Width, Height, 2520);
|
||||
|
||||
// Gumps do not support non-ascii string arguments. Probably why this was not used on OSI
|
||||
var message = entry.Number > 0 ? Localization.Format(entry.Number, lang, $"{fmt}") : string.Format(entry.String, fmt);
|
||||
AddHtml(38, 38, Width - 83, Height - 86, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,188 +1,171 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Sextant : Item
|
||||
{
|
||||
public class Sextant : Item
|
||||
[Constructible]
|
||||
public Sextant() : base(0x1058) => Weight = 2.0;
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
[Constructible]
|
||||
public Sextant() : base(0x1058) => Weight = 2.0;
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
|
||||
public Sextant(Serial serial) : base(serial)
|
||||
if (Format(from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
|
||||
{
|
||||
var location = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}' {xMins}'{(xEast ? "E" : "W")}";
|
||||
from.LocalOverheadMessage(MessageType.Regular, from.SpeechHue, false, location);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
public static bool ComputeMapDetails(
|
||||
Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth,
|
||||
out int yHeight
|
||||
)
|
||||
{
|
||||
xWidth = 5120;
|
||||
yHeight = 4096;
|
||||
|
||||
if (map == Map.Trammel || map == Map.Felucca)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
int xLong = 0, yLat = 0;
|
||||
int xMins = 0, yMins = 0;
|
||||
bool xEast = false, ySouth = false;
|
||||
|
||||
if (Format(from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
|
||||
{
|
||||
var location = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}' {xMins}'{(xEast ? "E" : "W")}";
|
||||
from.LocalOverheadMessage(MessageType.Regular, from.SpeechHue, false, location);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ComputeMapDetails(
|
||||
Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth,
|
||||
out int yHeight
|
||||
)
|
||||
{
|
||||
xWidth = 5120;
|
||||
yHeight = 4096;
|
||||
|
||||
if (map == Map.Trammel || map == Map.Felucca)
|
||||
{
|
||||
if (x >= 0 && y >= 0 && x < 5120 && y < 4096)
|
||||
{
|
||||
xCenter = 1323;
|
||||
yCenter = 1624;
|
||||
}
|
||||
else if (x >= 5120 && y >= 2304 && x < 6144 && y < 4096)
|
||||
{
|
||||
xCenter = 5936;
|
||||
yCenter = 3112;
|
||||
}
|
||||
else
|
||||
{
|
||||
xCenter = 0;
|
||||
yCenter = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height)
|
||||
if (x >= 0 && y >= 0 && x < 5120 && y < 4096)
|
||||
{
|
||||
xCenter = 1323;
|
||||
yCenter = 1624;
|
||||
}
|
||||
else if (x >= 5120 && y >= 2304 && x < 6144 && y < 4096)
|
||||
{
|
||||
xCenter = 5936;
|
||||
yCenter = 3112;
|
||||
}
|
||||
else
|
||||
{
|
||||
xCenter = 0;
|
||||
yCenter = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static Point3D ReverseLookup(Map map, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth)
|
||||
else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height)
|
||||
{
|
||||
if (map == null || map == Map.Internal)
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
if (!ComputeMapDetails(map, 0, 0, out var xCenter, out var yCenter, out var xWidth, out var yHeight))
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
var absLong = xLong + (double)xMins / 60;
|
||||
var absLat = yLat + (double)yMins / 60;
|
||||
|
||||
if (!xEast)
|
||||
{
|
||||
absLong = 360.0 - absLong;
|
||||
}
|
||||
|
||||
if (!ySouth)
|
||||
{
|
||||
absLat = 360.0 - absLat;
|
||||
}
|
||||
|
||||
var x = xCenter + (int)(absLong * xWidth / 360);
|
||||
var y = yCenter + (int)(absLat * yHeight / 360);
|
||||
|
||||
if (x < 0)
|
||||
{
|
||||
x += xWidth;
|
||||
}
|
||||
else if (x >= xWidth)
|
||||
{
|
||||
x -= xWidth;
|
||||
}
|
||||
|
||||
if (y < 0)
|
||||
{
|
||||
y += yHeight;
|
||||
}
|
||||
else if (y >= yHeight)
|
||||
{
|
||||
y -= yHeight;
|
||||
}
|
||||
|
||||
var z = map.GetAverageZ(x, y);
|
||||
|
||||
return new Point3D(x, y, z);
|
||||
xCenter = 1323;
|
||||
yCenter = 1624;
|
||||
}
|
||||
|
||||
public static bool Format(
|
||||
Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins,
|
||||
ref bool xEast, ref bool ySouth
|
||||
)
|
||||
else
|
||||
{
|
||||
if (map == null || map == Map.Internal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int x = p.X, y = p.Y;
|
||||
|
||||
if (!ComputeMapDetails(map, x, y, out var xCenter, out var yCenter, out var xWidth, out var yHeight))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var absLong = (double)((x - xCenter) * 360) / xWidth;
|
||||
var absLat = (double)((y - yCenter) * 360) / yHeight;
|
||||
|
||||
if (absLong > 180.0)
|
||||
{
|
||||
absLong = -180.0 + absLong % 180.0;
|
||||
}
|
||||
|
||||
if (absLat > 180.0)
|
||||
{
|
||||
absLat = -180.0 + absLat % 180.0;
|
||||
}
|
||||
|
||||
bool east = absLong >= 0, south = absLat >= 0;
|
||||
|
||||
if (absLong < 0.0)
|
||||
{
|
||||
absLong = -absLong;
|
||||
}
|
||||
|
||||
if (absLat < 0.0)
|
||||
{
|
||||
absLat = -absLat;
|
||||
}
|
||||
|
||||
xLong = (int)absLong;
|
||||
yLat = (int)absLat;
|
||||
|
||||
xMins = (int)(absLong % 1.0 * 60);
|
||||
yMins = (int)(absLat % 1.0 * 60);
|
||||
|
||||
xEast = east;
|
||||
ySouth = south;
|
||||
|
||||
return true;
|
||||
xCenter = 0;
|
||||
yCenter = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static Point3D ReverseLookup(Map map, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth)
|
||||
{
|
||||
if (map == null || map == Map.Internal)
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
if (!ComputeMapDetails(map, 0, 0, out var xCenter, out var yCenter, out var xWidth, out var yHeight))
|
||||
{
|
||||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
var absLong = xLong + (double)xMins / 60;
|
||||
var absLat = yLat + (double)yMins / 60;
|
||||
|
||||
if (!xEast)
|
||||
{
|
||||
absLong = 360.0 - absLong;
|
||||
}
|
||||
|
||||
if (!ySouth)
|
||||
{
|
||||
absLat = 360.0 - absLat;
|
||||
}
|
||||
|
||||
var x = xCenter + (int)(absLong * xWidth / 360);
|
||||
var y = yCenter + (int)(absLat * yHeight / 360);
|
||||
|
||||
if (x < 0)
|
||||
{
|
||||
x += xWidth;
|
||||
}
|
||||
else if (x >= xWidth)
|
||||
{
|
||||
x -= xWidth;
|
||||
}
|
||||
|
||||
if (y < 0)
|
||||
{
|
||||
y += yHeight;
|
||||
}
|
||||
else if (y >= yHeight)
|
||||
{
|
||||
y -= yHeight;
|
||||
}
|
||||
|
||||
var z = map.GetAverageZ(x, y);
|
||||
|
||||
return new Point3D(x, y, z);
|
||||
}
|
||||
|
||||
public static bool Format(
|
||||
Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins,
|
||||
ref bool xEast, ref bool ySouth
|
||||
)
|
||||
{
|
||||
if (map == null || map == Map.Internal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int x = p.X, y = p.Y;
|
||||
|
||||
if (!ComputeMapDetails(map, x, y, out var xCenter, out var yCenter, out var xWidth, out var yHeight))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var absLong = (double)((x - xCenter) * 360) / xWidth;
|
||||
var absLat = (double)((y - yCenter) * 360) / yHeight;
|
||||
|
||||
if (absLong > 180.0)
|
||||
{
|
||||
absLong = -180.0 + absLong % 180.0;
|
||||
}
|
||||
|
||||
if (absLat > 180.0)
|
||||
{
|
||||
absLat = -180.0 + absLat % 180.0;
|
||||
}
|
||||
|
||||
bool east = absLong >= 0, south = absLat >= 0;
|
||||
|
||||
if (absLong < 0.0)
|
||||
{
|
||||
absLong = -absLong;
|
||||
}
|
||||
|
||||
if (absLat < 0.0)
|
||||
{
|
||||
absLat = -absLat;
|
||||
}
|
||||
|
||||
xLong = (int)absLong;
|
||||
yLat = (int)absLat;
|
||||
|
||||
xMins = (int)(absLong % 1.0 * 60);
|
||||
yMins = (int)(absLat % 1.0 * 60);
|
||||
|
||||
xEast = east;
|
||||
ySouth = south;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,74 +1,58 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
public interface IShipwreckedItem
|
||||
{
|
||||
public interface IShipwreckedItem
|
||||
bool IsShipwreckedItem { get; set; }
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ShipwreckedItem : Item, IDyable, IShipwreckedItem
|
||||
{
|
||||
public ShipwreckedItem(int itemID) : base(itemID)
|
||||
{
|
||||
bool IsShipwreckedItem { get; set; }
|
||||
var weight = ItemData.Weight;
|
||||
|
||||
if (weight >= 255)
|
||||
{
|
||||
weight = 1;
|
||||
}
|
||||
|
||||
Weight = weight;
|
||||
}
|
||||
|
||||
public class ShipwreckedItem : Item, IDyable, IShipwreckedItem
|
||||
public bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
public ShipwreckedItem(int itemID) : base(itemID)
|
||||
if (Deleted)
|
||||
{
|
||||
var weight = ItemData.Weight;
|
||||
|
||||
if (weight >= 255)
|
||||
{
|
||||
weight = 1;
|
||||
}
|
||||
|
||||
Weight = weight;
|
||||
}
|
||||
|
||||
public ShipwreckedItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
if (Deleted)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ItemID >= 0x13A4 && ItemID <= 0x13AE)
|
||||
{
|
||||
Hue = sender.DyedHue;
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(sender.FailMessage);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IShipwreckedItem.IsShipwreckedItem
|
||||
if (ItemID >= 0x13A4 && ItemID <= 0x13AE)
|
||||
{
|
||||
get => true;
|
||||
set { }
|
||||
Hue = sender.DyedHue;
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
LabelTo(from, 1050039, $"{LabelNumber:#}\t{1041645:#}");
|
||||
}
|
||||
from.SendLocalizedMessage(sender.FailMessage);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void AddNameProperties(IPropertyList list)
|
||||
{
|
||||
base.AddNameProperties(list);
|
||||
list.Add(1041645); // recovered from a shipwreck
|
||||
}
|
||||
bool IShipwreckedItem.IsShipwreckedItem
|
||||
{
|
||||
get => true;
|
||||
set { }
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
LabelTo(from, 1050039, $"{LabelNumber:#}\t{1041645:#}");
|
||||
}
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
public override void AddNameProperties(IPropertyList list)
|
||||
{
|
||||
base.AddNameProperties(list);
|
||||
list.Add(1041645); // recovered from a shipwreck
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,22 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.MessageInABottle",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Level",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "TargetMap",
|
||||
"type": "Server.Map",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Map"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
38
Projects/UOContent/Migrations/Server.Items.SOS.v0.json
Normal file
38
Projects/UOContent/Migrations/Server.Items.SOS.v0.json
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.SOS",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Level",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "TargetMap",
|
||||
"type": "Server.Map",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Map"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "TargetLocation",
|
||||
"type": "Server.Point3D",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Point3D"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MessageIndex",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.Sextant"
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ShipwreckedItem"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue