feat: Adds SerializedCommandProperty (#1249)
## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.
## Important Change
* Adds `SerializedCommandProperty`
Example:
```cs
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _completedBy;
```
This commit is contained in:
parent
5660f4636e
commit
936000ecf7
79 changed files with 272 additions and 231 deletions
|
|
@ -49,27 +49,27 @@ public abstract partial class LockableContainer : TrappableContainer, ILockable,
|
|||
public Mobile Picker { get; set; }
|
||||
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private bool _isShipwreckedItem;
|
||||
|
||||
[SerializableField(1)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private bool _trapOnLockpick;
|
||||
|
||||
[SerializableField(2)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private int _requiredSkill;
|
||||
|
||||
[SerializableField(3)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private int _maxLockLevel;
|
||||
|
||||
[SerializableField(4)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private uint _keyValue;
|
||||
|
||||
[SerializableField(5)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private int _lockLevel;
|
||||
|
||||
[SerializableProperty(6)]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue