feat: Adds SerializedCommandProperty (#1249)

## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.

## Important Change
* Adds `SerializedCommandProperty`

Example:
```cs
    [InvalidateProperties]
    [SerializableField(0)]
    [SerializedCommandProperty(AccessLevel.GameMaster)]
    private Mobile _completedBy;
```
This commit is contained in:
Kamron Batman 2022-11-14 18:24:33 -08:00 • committed by GitHub
parent 5660f4636e
commit 936000ecf7
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
79 changed files with 272 additions and 231 deletions

View file

@ -49,27 +49,27 @@ public abstract partial class LockableContainer : TrappableContainer, ILockable,
public Mobile Picker { get; set; }
[SerializableField(0)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _isShipwreckedItem;
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _trapOnLockpick;
[SerializableField(2)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _requiredSkill;
[SerializableField(3)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _maxLockLevel;
[SerializableField(4)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private uint _keyValue;
[SerializableField(5)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _lockLevel;
[SerializableProperty(6)]