feat: Adds SerializedCommandProperty (#1249)
## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.
## Important Change
* Adds `SerializedCommandProperty`
Example:
```cs
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _completedBy;
```
This commit is contained in:
parent
5660f4636e
commit
936000ecf7
79 changed files with 272 additions and 231 deletions
|
|
@ -11,12 +11,12 @@ public partial class StrongBox : BaseContainer, IChoppable
|
|||
{
|
||||
[InvalidateProperties]
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private Mobile _owner;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(1)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private BaseHouse _house;
|
||||
|
||||
public StrongBox(Mobile owner, BaseHouse house) : base(0xE80)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue