feat: Adds SerializedCommandProperty (#1249)

## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.

## Important Change
* Adds `SerializedCommandProperty`

Example:
```cs
    [InvalidateProperties]
    [SerializableField(0)]
    [SerializedCommandProperty(AccessLevel.GameMaster)]
    private Mobile _completedBy;
```
This commit is contained in:
Kamron Batman 2022-11-14 18:24:33 -08:00 • committed by GitHub
parent 5660f4636e
commit 936000ecf7
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79 changed files with 272 additions and 231 deletions

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@ -74,28 +74,28 @@ public partial class RentedVendor : PlayerVendor
private int _rentalDurationId; // TODO: Replace this with something more robust
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _rentalPrice;
[SerializableField(2)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _landlordRenew;
[SerializableField(3)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _renterRenew;
[SerializableField(4)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _renewalPrice;
[SerializableField(5)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _rentalGold;
[DeltaDateTime]
[SerializableField(6)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private DateTime _rentalExpireTime;
[CommandProperty(AccessLevel.GameMaster)]