fix: Stops creating blocked packets entirely (#944)
Optimizes larger servers where users are logging in and packets are being created for no reason.
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58 changed files with 5510 additions and 5537 deletions
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@ -481,7 +481,7 @@ namespace Server.Network
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public void Send(ReadOnlySpan<byte> span)
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{
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if (span == null || Connection == null || BlockAllPackets)
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if (span == null || this.CannotSendPackets())
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{
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return;
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}
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