fix: Stops creating blocked packets entirely (#944)
Optimizes larger servers where users are logging in and packets are being created for no reason.
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5db8b1354c
commit
941452de4a
58 changed files with 5510 additions and 5537 deletions
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@ -16,42 +16,41 @@
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using System.Buffers;
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using System.Runtime.CompilerServices;
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namespace Server.Network
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namespace Server.Network;
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public static class OutgoingCombatPackets
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{
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public static class OutgoingCombatPackets
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public static void SendSwing(this NetState ns, Serial attacker, Serial defender)
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{
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public static void SendSwing(this NetState ns, Serial attacker, Serial defender)
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if (ns.CannotSendPackets())
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{
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if (ns == null)
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{
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return;
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}
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var writer = new SpanWriter(stackalloc byte[10]);
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writer.Write((byte)0x2F); // Packet ID
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writer.Write((byte)0);
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writer.Write(attacker);
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writer.Write(defender);
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ns.Send(writer.Span);
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return;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SendSetWarMode(this NetState ns, bool warmode) =>
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ns?.Send(stackalloc byte[] { 0x72, *(byte*)&warmode, 0x00, 0x32, 0x00 });
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var writer = new SpanWriter(stackalloc byte[10]);
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writer.Write((byte)0x2F); // Packet ID
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writer.Write((byte)0);
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writer.Write(attacker);
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writer.Write(defender);
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public static void SendChangeCombatant(this NetState ns, Serial combatant)
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ns.Send(writer.Span);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SendSetWarMode(this NetState ns, bool warmode) =>
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ns?.Send(stackalloc byte[] { 0x72, *(byte*)&warmode, 0x00, 0x32, 0x00 });
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public static void SendChangeCombatant(this NetState ns, Serial combatant)
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{
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if (ns.CannotSendPackets())
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{
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if (ns == null)
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{
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return;
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}
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var writer = new SpanWriter(stackalloc byte[5]);
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writer.Write((byte)0xAA); // Packet ID
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writer.Write(combatant);
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ns.Send(writer.Span);
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return;
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}
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var writer = new SpanWriter(stackalloc byte[5]);
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writer.Write((byte)0xAA); // Packet ID
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writer.Write(combatant);
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ns.Send(writer.Span);
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}
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}
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