fix: Stops creating blocked packets entirely (#944)

Optimizes larger servers where users are logging in and packets are being created for no reason.
This commit is contained in:
Kamron Batman 2022-02-27 00:13:49 -08:00 committed by GitHub
parent 5db8b1354c
commit 941452de4a
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GPG key ID: 4AEE18F83AFDEB23
58 changed files with 5510 additions and 5537 deletions

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@ -16,36 +16,35 @@
using System;
using System.Buffers;
namespace Server.Network
namespace Server.Network;
public static class OutgoingDamagePackets
{
public static class OutgoingDamagePackets
public static void SendDamage(this NetState ns, Serial serial, int amount)
{
public static void SendDamage(this NetState ns, Serial serial, int amount)
if (ns.CannotSendPackets())
{
if (ns == null)
{
return;
}
var writer = new SpanWriter(stackalloc byte[ns.DamagePacket ? 7 : 11]);
if (ns.DamagePacket)
{
writer.Write((byte)0x0B); // Packet ID
writer.Write(serial);
writer.Write((ushort)Math.Clamp(amount, 0, 0xFFFF));
}
else
{
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)11); // Length
writer.Write((ushort)0x22);
writer.Write((byte)1);
writer.Write(serial);
writer.Write((byte)Math.Clamp(amount, 0, 0xFF));
}
ns.Send(writer.Span);
return;
}
var writer = new SpanWriter(stackalloc byte[ns.DamagePacket ? 7 : 11]);
if (ns.DamagePacket)
{
writer.Write((byte)0x0B); // Packet ID
writer.Write(serial);
writer.Write((ushort)Math.Clamp(amount, 0, 0xFFFF));
}
else
{
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)11); // Length
writer.Write((ushort)0x22);
writer.Write((byte)1);
writer.Write(serial);
writer.Write((byte)Math.Clamp(amount, 0, 0xFF));
}
ns.Send(writer.Span);
}
}