fix: Stops creating blocked packets entirely (#944)

Optimizes larger servers where users are logging in and packets are being created for no reason.
This commit is contained in:
Kamron Batman 2022-02-27 00:13:49 -08:00 committed by GitHub
parent 5db8b1354c
commit 941452de4a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
58 changed files with 5510 additions and 5537 deletions

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@ -16,102 +16,101 @@
using System.Buffers;
using System.Runtime.CompilerServices;
namespace Server.Network
namespace Server.Network;
public enum SpeedControlSetting
{
public enum SpeedControlSetting
Disable,
Mount,
Walk
}
public static class OutgoingMovementPackets
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendSpeedControl(this NetState ns, SpeedControlSetting speedControl) =>
ns?.Send(stackalloc byte[] { 0xBF, 0x00, 0x6, 0x00, 0x26, (byte)speedControl });
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovePlayer(this NetState ns, Direction d) => ns?.Send(stackalloc byte[] { 0x97, (byte)d });
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovementAck(this NetState ns, int seq, Mobile m) =>
ns.SendMovementAck(seq, Notoriety.Compute(m, m));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovementAck(this NetState ns, int seq, int noto) =>
ns?.Send(stackalloc byte[] { 0x22, (byte)seq, (byte)noto });
public static void SendMovementRej(this NetState ns, int seq, Mobile m)
{
Disable,
Mount,
Walk
if (ns.CannotSendPackets())
{
return;
}
var writer = new SpanWriter(stackalloc byte[8]);
writer.Write((byte)0x21); // Packet ID
writer.Write((byte)seq);
writer.Write((short)m.X);
writer.Write((short)m.Y);
writer.Write((byte)m.Direction);
writer.Write((sbyte)m.Z);
ns.Send(writer.Span);
}
public static class OutgoingMovementPackets
public static void SendInitialFastwalkStack(this NetState ns, uint[] keys)
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendSpeedControl(this NetState ns, SpeedControlSetting speedControl) =>
ns?.Send(stackalloc byte[] { 0xBF, 0x00, 0x6, 0x00, 0x26, (byte)speedControl });
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovePlayer(this NetState ns, Direction d) => ns?.Send(stackalloc byte[] { 0x97, (byte)d });
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovementAck(this NetState ns, int seq, Mobile m) =>
ns.SendMovementAck(seq, Notoriety.Compute(m, m));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendMovementAck(this NetState ns, int seq, int noto) =>
ns?.Send(stackalloc byte[] { 0x22, (byte)seq, (byte)noto });
public static void SendMovementRej(this NetState ns, int seq, Mobile m)
if (ns.CannotSendPackets())
{
if (ns == null)
{
return;
}
var writer = new SpanWriter(stackalloc byte[8]);
writer.Write((byte)0x21); // Packet ID
writer.Write((byte)seq);
writer.Write((short)m.X);
writer.Write((short)m.Y);
writer.Write((byte)m.Direction);
writer.Write((sbyte)m.Z);
ns.Send(writer.Span);
return;
}
public static void SendInitialFastwalkStack(this NetState ns, uint[] keys)
var writer = new SpanWriter(stackalloc byte[29]);
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)29);
writer.Write((ushort)0x1); // Subpacket
writer.Write(keys[0]);
writer.Write(keys[1]);
writer.Write(keys[2]);
writer.Write(keys[3]);
writer.Write(keys[4]);
writer.Write(keys[5]);
ns.Send(writer.Span);
}
public static void SendFastwalkStackKey(this NetState ns, uint key = 0)
{
if (ns.CannotSendPackets())
{
if (ns == null)
{
return;
}
var writer = new SpanWriter(stackalloc byte[29]);
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)29);
writer.Write((ushort)0x1); // Subpacket
writer.Write(keys[0]);
writer.Write(keys[1]);
writer.Write(keys[2]);
writer.Write(keys[3]);
writer.Write(keys[4]);
writer.Write(keys[5]);
ns.Send(writer.Span);
return;
}
public static void SendFastwalkStackKey(this NetState ns, uint key = 0)
var writer = new SpanWriter(stackalloc byte[9]);
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)9);
writer.Write((ushort)0x2); // Subpacket
writer.Write(key);
ns.Send(writer.Span);
}
public static void SendTimeSyncResponse(this NetState ns)
{
if (ns.CannotSendPackets())
{
if (ns == null)
{
return;
}
var writer = new SpanWriter(stackalloc byte[9]);
writer.Write((byte)0xBF); // Packet ID
writer.Write((ushort)9);
writer.Write((ushort)0x2); // Subpacket
writer.Write(key);
ns.Send(writer.Span);
return;
}
public static void SendTimeSyncResponse(this NetState ns)
{
if (ns == null)
{
return;
}
var writer = new SpanWriter(stackalloc byte[25]);
writer.Write((byte)0xF2); // Packet ID
var writer = new SpanWriter(stackalloc byte[25]);
writer.Write((byte)0xF2); // Packet ID
writer.Write(Core.TickCount); // ??
writer.Write(Core.TickCount); // ??
writer.Write(Core.TickCount); // ??
writer.Write(Core.TickCount); // ??
writer.Write(Core.TickCount); // ??
writer.Write(Core.TickCount); // ??
ns.Send(writer.Span);
}
ns.Send(writer.Span);
}
}