fix: Stops creating blocked packets entirely (#944)

Optimizes larger servers where users are logging in and packets are being created for no reason.
This commit is contained in:
Kamron Batman 2022-02-27 00:13:49 -08:00 • committed by GitHub
parent 5db8b1354c
commit 941452de4a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
58 changed files with 5510 additions and 5537 deletions

View file

@ -48,7 +48,7 @@ namespace Server.Engines.PartySystem
public static void SendPartyMemberList(this NetState ns, Party p)
{
if (ns == null)
if (ns.CannotSendPackets())
{
return;
}
@ -64,7 +64,7 @@ namespace Server.Engines.PartySystem
public static void SendPartyRemoveMember(this NetState ns, Serial m, Party p = null)
{
if (ns == null)
if (ns.CannotSendPackets())
{
return;
}
@ -104,7 +104,7 @@ namespace Server.Engines.PartySystem
public static void SendPartyTextMessage(this NetState ns, Serial m, string text, bool toAll)
{
if (ns == null)
if (ns.CannotSendPackets())
{
return;
}
@ -134,7 +134,7 @@ namespace Server.Engines.PartySystem
public static void SendPartyInvitation(this NetState ns, Serial leader)
{
if (ns == null)
if (ns.CannotSendPackets())
{
return;
}