Fixes several more expression issues and cast type check merges.

This commit is contained in:
Kamron Batman 2018-09-15 23:31:51 -07:00
parent f93c3b992e
commit 9542c79ea4
24 changed files with 106 additions and 145 deletions

View file

@ -69,10 +69,10 @@ namespace Server.Mobiles
Item artifact = Loot.Construct(type);
if (artifact is MonsterStatuette && StatueTypes.Length > 0)
if (artifact is MonsterStatuette statuette && StatueTypes.Length > 0)
{
((MonsterStatuette)artifact).Type = StatueTypes[Utility.Random(StatueTypes.Length)];
((MonsterStatuette)artifact).LootType = LootType.Regular;
statuette.Type = StatueTypes[Utility.Random(StatueTypes.Length)];
statuette.LootType = LootType.Regular;
}
return artifact;