Fixes several more expression issues and cast type check merges.

This commit is contained in:
Kamron Batman 2018-09-15 23:31:51 -07:00
parent f93c3b992e
commit 9542c79ea4
24 changed files with 106 additions and 145 deletions

View file

@ -466,8 +466,8 @@ namespace Server.Mobiles
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is BaseCreature)
m_Trainer.EndStable(from, (BaseCreature)targeted);
if (targeted is BaseCreature creature)
m_Trainer.EndStable(from, creature);
else if (targeted == from)
m_Trainer.SayTo(from, 502672); // HA HA HA! Sorry, I am not an inn.
else

View file

@ -97,9 +97,7 @@ namespace Server.Mobiles
public override Item CreateBulkOrder(Mobile from, bool fromContextMenu)
{
PlayerMobile pm = from as PlayerMobile;
if (pm != null && pm.NextSmithBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble()))
if (from is PlayerMobile pm && pm.NextSmithBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble()))
{
double theirSkill = pm.Skills[SkillName.Blacksmith].Base;
@ -131,16 +129,16 @@ namespace Server.Mobiles
public override TimeSpan GetNextBulkOrder(Mobile from)
{
if (from is PlayerMobile)
return ((PlayerMobile)from).NextSmithBulkOrder;
if (from is PlayerMobile mobile)
return mobile.NextSmithBulkOrder;
return TimeSpan.Zero;
}
public override void OnSuccessfulBulkOrderReceive(Mobile from)
{
if (Core.SE && from is PlayerMobile)
((PlayerMobile)from).NextSmithBulkOrder = TimeSpan.Zero;
if (Core.SE && from is PlayerMobile mobile)
mobile.NextSmithBulkOrder = TimeSpan.Zero;
}
#endregion

View file

@ -73,20 +73,18 @@ namespace Server.Mobiles
{
Mobile from = e.Mobile;
if (!e.Handled && from is PlayerMobile && from.InRange(Location, 2) && WasNamed(e.Speech))
if (!e.Handled && from is PlayerMobile pm && pm.InRange(Location, 2) && WasNamed(e.Speech))
{
PlayerMobile pm = (PlayerMobile)from;
if (e.HasKeyword(0x0004)) // *join* | *member*
{
if (pm.NpcGuild == NpcGuild)
SayTo(from, 501047); // Thou art already a member of our guild.
SayTo(pm, 501047); // Thou art already a member of our guild.
else if (pm.NpcGuild != NpcGuild.None)
SayTo(from, 501046); // Thou must resign from thy other guild first.
SayTo(pm, 501046); // Thou must resign from thy other guild first.
else if (pm.GameTime < JoinGameAge || pm.CreationTime + JoinAge > DateTime.UtcNow)
SayTo(from, 501048); // You are too young to join my guild...
SayTo(pm, 501048); // You are too young to join my guild...
else if (CheckCustomReqs(pm))
SayPriceTo(from);
SayPriceTo(pm);
e.Handled = true;
}
@ -94,16 +92,16 @@ namespace Server.Mobiles
{
if (pm.NpcGuild != NpcGuild)
{
SayTo(from, 501052); // Thou dost not belong to my guild!
SayTo(pm, 501052); // Thou dost not belong to my guild!
}
else if (pm.NpcGuildJoinTime + QuitAge > DateTime.UtcNow ||
pm.NpcGuildGameTime + QuitGameAge > pm.GameTime)
{
SayTo(from, 501053); // You just joined my guild! You must wait a week to resign.
SayTo(pm, 501053); // You just joined my guild! You must wait a week to resign.
}
else
{
SayTo(from, 501054); // I accept thy resignation.
SayTo(pm, 501054); // I accept thy resignation.
pm.NpcGuild = NpcGuild.None;
}
@ -116,25 +114,23 @@ namespace Server.Mobiles
public override bool OnGoldGiven(Mobile from, Gold dropped)
{
if (from is PlayerMobile && dropped.Amount == JoinCost)
if (from is PlayerMobile pm && dropped.Amount == JoinCost)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.NpcGuild == NpcGuild)
{
SayTo(from, 501047); // Thou art already a member of our guild.
SayTo(pm, 501047); // Thou art already a member of our guild.
}
else if (pm.NpcGuild != NpcGuild.None)
{
SayTo(from, 501046); // Thou must resign from thy other guild first.
SayTo(pm, 501046); // Thou must resign from thy other guild first.
}
else if (pm.GameTime < JoinGameAge || pm.CreationTime + JoinAge > DateTime.UtcNow)
{
SayTo(from, 501048); // You are too young to join my guild...
SayTo(pm, 501048); // You are too young to join my guild...
}
else if (CheckCustomReqs(pm))
{
SayWelcomeTo(from);
SayWelcomeTo(pm);
pm.NpcGuild = NpcGuild;
pm.NpcGuildJoinTime = DateTime.UtcNow;

View file

@ -77,14 +77,12 @@ namespace Server.Mobiles
{
Mobile from = e.Mobile;
if (!e.Handled && from is PlayerMobile && from.InRange(Location, 2) && e.HasKeyword(0x1F)) // *disguise*
if (!e.Handled && from is PlayerMobile pm && pm.InRange(Location, 2) && e.HasKeyword(0x1F)) // *disguise*
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.NpcGuild == NpcGuild.ThievesGuild)
SayTo(from, 501839); // That particular item costs 700 gold pieces.
SayTo(pm, 501839); // That particular item costs 700 gold pieces.
else
SayTo(from, 501838); // I don't know what you're talking about.
SayTo(pm, 501838); // I don't know what you're talking about.
e.Handled = true;
}
@ -94,13 +92,11 @@ namespace Server.Mobiles
public override bool OnGoldGiven(Mobile from, Gold dropped)
{
if (from is PlayerMobile && dropped.Amount == 700)
if (from is PlayerMobile pm && dropped.Amount == 700)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.NpcGuild == NpcGuild.ThievesGuild)
{
from.AddToBackpack(new DisguiseKit());
pm.AddToBackpack(new DisguiseKit());
dropped.Delete();
return true;

View file

@ -69,9 +69,8 @@ namespace Server.Mobiles
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (dropped is HouseDeed)
if (dropped is HouseDeed deed)
{
HouseDeed deed = (HouseDeed)dropped;
int price = ComputePriceFor(deed);
if (price > 0)
@ -98,9 +97,8 @@ namespace Server.Mobiles
public void Appraise_OnTarget(Mobile from, object obj)
{
if (obj is HouseDeed)
if (obj is HouseDeed deed)
{
HouseDeed deed = (HouseDeed)obj;
int price = ComputePriceFor(deed);
if (price > 0)
@ -126,8 +124,7 @@ namespace Server.Mobiles
{
int price = 0;
if (deed is SmallBrickHouseDeed || deed is StonePlasterHouseDeed || deed is FieldStoneHouseDeed ||
deed is SmallBrickHouseDeed || deed is WoodHouseDeed || deed is WoodPlasterHouseDeed ||
if (deed is SmallBrickHouseDeed || deed is StonePlasterHouseDeed || deed is FieldStoneHouseDeed || deed is WoodHouseDeed || deed is WoodPlasterHouseDeed ||
deed is ThatchedRoofCottageDeed)
price = 43800;
else if (deed is BrickHouseDeed)

View file

@ -47,9 +47,7 @@ namespace Server.Mobiles
public override Item CreateBulkOrder(Mobile from, bool fromContextMenu)
{
PlayerMobile pm = from as PlayerMobile;
if (pm != null && pm.NextTailorBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble()))
if (from is PlayerMobile pm && pm.NextTailorBulkOrder == TimeSpan.Zero && (fromContextMenu || 0.2 > Utility.RandomDouble()))
{
double theirSkill = pm.Skills[SkillName.Tailoring].Base;
@ -81,16 +79,16 @@ namespace Server.Mobiles
public override TimeSpan GetNextBulkOrder(Mobile from)
{
if (from is PlayerMobile)
return ((PlayerMobile)from).NextTailorBulkOrder;
if (from is PlayerMobile mobile)
return mobile.NextTailorBulkOrder;
return TimeSpan.Zero;
}
public override void OnSuccessfulBulkOrderReceive(Mobile from)
{
if (Core.SE && from is PlayerMobile)
((PlayerMobile)from).NextTailorBulkOrder = TimeSpan.Zero;
if (Core.SE && from is PlayerMobile mobile)
mobile.NextTailorBulkOrder = TimeSpan.Zero;
}
#endregion