- Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to client limitations for very long lists.)
- Fixed an LOS bug resulting from revision 865 changes, causing items near ceilings to be out of sight. - Trailing whitespace removal for character statue scripts.
This commit is contained in:
parent
d197020a58
commit
96725e7ea8
6 changed files with 86 additions and 95 deletions
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@ -35,7 +35,7 @@ namespace Server.Mobiles
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{
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Antique,
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Dark,
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Medium,
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Medium,
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Light
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}
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@ -187,7 +187,7 @@ namespace Server.Mobiles
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}
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public void OnRequestedAnimation( Mobile from )
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{
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{
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from.Send( new UpdateStatueAnimation( this, 1, m_Animation, m_Frames ) );
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}
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@ -237,7 +237,7 @@ namespace Server.Mobiles
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
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}
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}
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public void Sculpt( Mobile by )
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{
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m_SculptedBy = by;
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@ -317,7 +317,7 @@ namespace Server.Mobiles
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cloned.Hue = item.Hue;
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cloned.Weight = item.Weight;
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cloned.Movable = false;
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return cloned;
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}
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@ -344,7 +344,7 @@ namespace Server.Mobiles
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{
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switch ( m_Pose )
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{
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case StatuePose.Ready:
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case StatuePose.Ready:
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m_Animation = 4;
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m_Frames = 0;
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break;
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@ -416,7 +416,7 @@ namespace Server.Mobiles
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public class CharacterStatueDeed : Item, IRewardItem
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{
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public override int LabelNumber
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{
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{
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get
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{
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StatueType t = m_Type;
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@ -433,7 +433,7 @@ namespace Server.Mobiles
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case StatueType.Bronze: return 1076190;
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default: return 1076173;
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}
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}
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}
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}
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private CharacterStatue m_Statue;
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@ -451,9 +451,9 @@ namespace Server.Mobiles
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public StatueType StatueType
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{
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get
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{
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{
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if ( m_Statue != null )
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return m_Statue.StatueType;
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return m_Statue.StatueType;
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return m_Type;
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}
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@ -470,7 +470,7 @@ namespace Server.Mobiles
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public CharacterStatueDeed( CharacterStatue statue ) : base( 0x14F0 )
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{
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m_Statue = statue;
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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@ -500,7 +500,7 @@ namespace Server.Mobiles
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if ( time > TimeSpan.Zero )
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{
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from.SendLocalizedMessage( 1008126, true, Math.Ceiling( time.TotalDays / RewardSystem.RewardInterval.TotalDays ).ToString() ); // Your account is not old enough to use this item. Months until you can use this item :
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from.SendLocalizedMessage( 1008126, true, Math.Ceiling( time.TotalDays / RewardSystem.RewardInterval.TotalDays ).ToString() ); // Your account is not old enough to use this item. Months until you can use this item :
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return;
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}
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}
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@ -553,7 +553,7 @@ namespace Server.Mobiles
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m_IsRewardItem = reader.ReadBool();
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}
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}
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public class CharacterStatueTarget : Target
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{
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private Item m_Maker;
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@ -575,7 +575,7 @@ namespace Server.Mobiles
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if ( m_Maker.IsChildOf( from.Backpack ) )
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{
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SpellHelper.GetSurfaceTop( ref p );
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SpellHelper.GetSurfaceTop( ref p );
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BaseHouse house = null;
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Point3D loc = new Point3D( p );
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@ -593,7 +593,7 @@ namespace Server.Mobiles
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AddonFitResult result = CouldFit( loc, map, from, ref house );
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if ( result == AddonFitResult.Valid )
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{
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{
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CharacterStatue statue = new CharacterStatue( from, m_Type );
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CharacterStatuePlinth plinth = new CharacterStatuePlinth( statue );
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@ -629,7 +629,7 @@ namespace Server.Mobiles
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}
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public static AddonFitResult CouldFit( Point3D p, Map map, Mobile from, ref BaseHouse house )
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{
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{
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if ( !map.CanFit( p.X, p.Y, p.Z, 20, true, true, true ) )
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return AddonFitResult.Blocked;
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else if ( !BaseAddon.CheckHouse( from, p, map, 20, ref house ) )
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@ -5,11 +5,11 @@ using Server.Targets;
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using Server.Engines.VeteranRewards;
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namespace Server.Items
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{
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{
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public class CharacterStatueMaker : Item, IRewardItem
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{
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public override int LabelNumber{ get{ return 1076173; } } // Character Statue Maker
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private bool m_IsRewardItem;
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private StatueType m_Type;
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@ -26,26 +26,26 @@ namespace Server.Items
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get{ return m_Type; }
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set{ m_Type = value; InvalidateHue(); }
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}
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public CharacterStatueMaker( StatueType type ) : base( 0x32F0 )
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{
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m_Type = type;
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InvalidateHue();
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LootType = LootType.Blessed;
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Weight = 5.0;
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}
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public CharacterStatueMaker( Serial serial ) : base( serial )
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{
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, new object[] { m_Type } ) )
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return;
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if ( IsChildOf( from.Backpack ) )
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{
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if ( !from.IsBodyMod )
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@ -59,13 +59,13 @@ namespace Server.Items
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_IsRewardItem )
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list.Add( 1076222 ); // 6th Year Veteran Reward
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list.Add( 1076222 ); // 6th Year Veteran Reward
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}
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public override void Serialize( GenericWriter writer )
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@ -73,7 +73,7 @@ namespace Server.Items
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base.Serialize( writer );
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.Write( (bool) m_IsRewardItem );
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writer.Write( (int) m_Type );
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}
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@ -87,23 +87,23 @@ namespace Server.Items
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m_IsRewardItem = reader.ReadBool();
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m_Type = (StatueType) reader.ReadInt();
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}
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public void InvalidateHue()
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{
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Hue = 0xB8F + (int) m_Type * 4;
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}
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}
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public class MarbleStatueMaker : CharacterStatueMaker
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{
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[Constructable]
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public MarbleStatueMaker() : base( StatueType.Marble )
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{
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}
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public MarbleStatueMaker( Serial serial ) : base( serial )
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{
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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@ -119,17 +119,17 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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public class JadeStatueMaker : CharacterStatueMaker
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{
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[Constructable]
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public JadeStatueMaker() : base( StatueType.Jade )
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{
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}
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public JadeStatueMaker( Serial serial ) : base( serial )
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{
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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@ -145,17 +145,17 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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}
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}
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public class BronzeStatueMaker : CharacterStatueMaker
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{
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[Constructable]
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public BronzeStatueMaker() : base( StatueType.Bronze )
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{
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}
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public BronzeStatueMaker( Serial serial ) : base( serial )
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{
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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@ -14,7 +14,7 @@ namespace Server.Items
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public override int LabelNumber{ get{ return 1076201; } } // Character Statue
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private CharacterStatue m_Statue;
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public CharacterStatuePlinth( CharacterStatue statue ) : base( 0x32F2 )
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{
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m_Statue = statue;
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@ -49,7 +49,7 @@ namespace Server.Items
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_Statue != null )
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from.SendGump( new CharacterPlinthGump( m_Statue ) );
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from.SendGump( new CharacterPlinthGump( m_Statue ) );
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}
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public override void Serialize( GenericWriter writer )
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@ -84,12 +84,12 @@ namespace Server.Items
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public virtual bool CouldFit( IPoint3D p, Map map )
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{
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Point3D point = new Point3D( p.X, p.Y, p.Z );
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if ( map == null || !map.CanFit( point, 20 ) )
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return false;
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BaseHouse house = BaseHouse.FindHouseAt( point, map, 20 );
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if ( house == null )
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return false;
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@ -109,7 +109,7 @@ namespace Server.Items
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Disposable = true;
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Dragable = true;
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Resizable = false;
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AddPage( 0 );
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AddImage( 0, 0, 0x24F4 );
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AddHtml( 55, 50, 150, 20, statue.Name, false, false );
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@ -11,11 +11,11 @@ namespace Server.Gumps
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private Item m_Maker;
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private CharacterStatue m_Statue;
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private Mobile m_Owner;
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private enum Buttons
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{
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Close,
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Sculpt,
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Sculpt,
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PosePrev,
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PoseNext,
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DirPrev,
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@ -24,70 +24,70 @@ namespace Server.Gumps
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MatNext,
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Restore
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}
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public CharacterStatueGump( Item maker, CharacterStatue statue, Mobile owner ) : base( 60, 36 )
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{
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m_Maker = maker;
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m_Statue = statue;
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m_Owner = owner;
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if ( m_Statue == null )
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return;
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Closable = true;
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Disposable = true;
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Dragable = true;
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Resizable = false;
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AddPage( 0 );
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AddBackground( 0, 0, 327, 324, 0x13BE );
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AddImageTiled( 10, 10, 307, 20, 0xA40 );
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AddImageTiled( 10, 40, 307, 244, 0xA40 );
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AddImageTiled( 10, 294, 307, 20, 0xA40 );
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AddAlphaRegion( 10, 10, 307, 304 );
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AddAlphaRegion( 10, 10, 307, 304 );
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AddHtmlLocalized( 14, 12, 327, 20, 1076156, 0x7FFF, false, false ); // Character Statue Maker
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// pose
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AddHtmlLocalized( 133, 41, 120, 20, 1076168, 0x7FFF, false, false ); // Choose Pose
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AddHtmlLocalized( 133, 61, 120, 20, 1076208 + (int) m_Statue.Pose, 0x77E, false, false );
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AddHtmlLocalized( 133, 61, 120, 20, 1076208 + (int) m_Statue.Pose, 0x77E, false, false );
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AddButton( 163, 81, 0xFA5, 0xFA7, (int) Buttons.PoseNext, GumpButtonType.Reply, 0 );
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AddButton( 133, 81, 0xFAE, 0xFB0, (int) Buttons.PosePrev, GumpButtonType.Reply, 0 );
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// direction
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AddHtmlLocalized( 133, 126, 120, 20, 1076170, 0x7FFF, false, false ); // Choose Direction
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AddHtmlLocalized( 133, 146, 120, 20, GetDirectionNumber( m_Statue.Direction ), 0x77E, false, false );
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AddHtmlLocalized( 133, 146, 120, 20, GetDirectionNumber( m_Statue.Direction ), 0x77E, false, false );
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AddButton( 163, 167, 0xFA5, 0xFA7, (int) Buttons.DirNext, GumpButtonType.Reply, 0 );
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AddButton( 133, 167, 0xFAE, 0xFB0, (int) Buttons.DirPrev, GumpButtonType.Reply, 0 );
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// material
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AddHtmlLocalized( 133, 211, 120, 20, 1076171, 0x7FFF, false, false ); // Choose Material
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AddHtmlLocalized( 133, 231, 120, 20, GetMaterialNumber( m_Statue.StatueType, m_Statue.Material ), 0x77E, false, false );
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AddHtmlLocalized( 133, 231, 120, 20, GetMaterialNumber( m_Statue.StatueType, m_Statue.Material ), 0x77E, false, false );
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AddButton( 163, 253, 0xFA5, 0xFA7, (int) Buttons.MatNext, GumpButtonType.Reply, 0 );
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AddButton( 133, 253, 0xFAE, 0xFB0, (int) Buttons.MatPrev, GumpButtonType.Reply, 0 );
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// cancel
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// cancel
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AddButton( 10, 294, 0xFB1, 0xFB2, (int) Buttons.Close, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 45, 294, 80, 20, 1006045, 0x7FFF, false, false ); // Cancel
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// sculpt
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// sculpt
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AddButton( 234, 294, 0xFB7, 0xFB9, (int) Buttons.Sculpt, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 269, 294, 80, 20, 1076174, 0x7FFF, false, false ); // Sculpt
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// restore
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AddHtmlLocalized( 269, 294, 80, 20, 1076174, 0x7FFF, false, false ); // Sculpt
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// restore
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if ( m_Maker is CharacterStatueDeed )
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{
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AddButton( 107, 294, 0xFAB, 0xFAD, (int) Buttons.Restore, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 142, 294, 80, 20, 1076193, 0x7FFF, false, false ); // Restore
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AddHtmlLocalized( 142, 294, 80, 20, 1076193, 0x7FFF, false, false ); // Restore
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}
|
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}
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|
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|
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private int GetMaterialNumber( StatueType type, StatueMaterial material )
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{
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switch ( material )
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{
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case StatueMaterial.Antique:
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|
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|
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switch ( type )
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{
|
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case StatueType.Bronze: return 1076187;
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|
|
@ -96,18 +96,18 @@ namespace Server.Gumps
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|||
}
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|
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return 1076187;
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case StatueMaterial.Dark:
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|
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case StatueMaterial.Dark:
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|
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if ( type == StatueType.Marble )
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return 1076183;
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|
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return 1076182;
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case StatueMaterial.Medium: return 1076184;
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case StatueMaterial.Light: return 1076185;
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case StatueMaterial.Light: return 1076185;
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default: return 1076187;
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}
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}
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|
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|
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private int GetDirectionNumber( Direction direction )
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||||
{
|
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switch ( direction )
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|
@ -115,7 +115,7 @@ namespace Server.Gumps
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case Direction.North: return 1075389;
|
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case Direction.Right: return 1075388;
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case Direction.East: return 1075387;
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case Direction.Down: return 1076204;
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case Direction.Down: return 1076204;
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case Direction.South: return 1075386;
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case Direction.Left: return 1075391;
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case Direction.West: return 1075390;
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|
@ -123,27 +123,27 @@ namespace Server.Gumps
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default: return 1075386;
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||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info )
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||||
{
|
||||
{
|
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if ( m_Statue == null || m_Statue.Deleted )
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return;
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|
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|
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bool sendGump = false;
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|
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|
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if ( info.ButtonID == (int) Buttons.Sculpt )
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{
|
||||
{
|
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if ( m_Maker is CharacterStatueDeed )
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{
|
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CharacterStatue backup = ( (CharacterStatueDeed) m_Maker ).Statue;
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|
||||
|
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if ( backup != null )
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backup.Delete();
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}
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||||
|
||||
|
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if ( m_Maker != null )
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m_Maker.Delete();
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||||
|
||||
|
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m_Statue.Sculpt( state.Mobile );
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||||
}
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else if ( info.ButtonID == (int) Buttons.PosePrev )
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@ -183,11 +183,11 @@ namespace Server.Gumps
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if ( m_Maker is CharacterStatueDeed )
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||||
{
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CharacterStatue backup = ( (CharacterStatueDeed) m_Maker ).Statue;
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|
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if ( backup != null )
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m_Statue.Restore( backup );
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}
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sendGump = true;
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||||
}
|
||||
else // Close
|
||||
|
|
|
|||
|
|
@ -2485,19 +2485,9 @@ namespace Server.Gumps
|
|||
IPAddress[] ips = a.LoginIPs;
|
||||
|
||||
if ( ips.Length == 0 )
|
||||
{
|
||||
from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Access_ClientIPs, 0, null, "This account has not yet been accessed.", m_State ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.AppendFormat( "You are about to clear the address list for account {0}. Do you wish to continue?", a );
|
||||
|
||||
for ( int i = 0; i < ips.Length; ++i )
|
||||
sb.AppendFormat( "<br>- {0}", ips[i] );
|
||||
|
||||
from.SendGump( new WarningGump( 1060635, 30720, sb.ToString(), 0xFFC000, 420, 400, new WarningGumpCallback( RemoveLoginIPs_Callback ), a ) );
|
||||
}
|
||||
from.SendGump( new WarningGump( 1060635, 30720, String.Format( "You are about to clear the address list for account {0} containing {1} {2}. Do you wish to continue?", a, ips.Length, ( ips.Length == 1 ) ? "entry" : "entries" ), 0xFFC000, 420, 280, new WarningGumpCallback( RemoveLoginIPs_Callback ), a ) );
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue