- Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to client limitations for very long lists.)

- Fixed an LOS bug resulting from revision 865 changes, causing items near ceilings to be out of sight.
- Trailing whitespace removal for character statue scripts.
This commit is contained in:
eos 2012-04-29 00:13:41 +00:00
parent d197020a58
commit 96725e7ea8
6 changed files with 86 additions and 95 deletions

View file

@ -35,7 +35,7 @@ namespace Server.Mobiles
{
Antique,
Dark,
Medium,
Medium,
Light
}
@ -187,7 +187,7 @@ namespace Server.Mobiles
}
public void OnRequestedAnimation( Mobile from )
{
{
from.Send( new UpdateStatueAnimation( this, 1, m_Animation, m_Frames ) );
}
@ -237,7 +237,7 @@ namespace Server.Mobiles
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
}
}
public void Sculpt( Mobile by )
{
m_SculptedBy = by;
@ -317,7 +317,7 @@ namespace Server.Mobiles
cloned.Hue = item.Hue;
cloned.Weight = item.Weight;
cloned.Movable = false;
return cloned;
}
@ -344,7 +344,7 @@ namespace Server.Mobiles
{
switch ( m_Pose )
{
case StatuePose.Ready:
case StatuePose.Ready:
m_Animation = 4;
m_Frames = 0;
break;
@ -416,7 +416,7 @@ namespace Server.Mobiles
public class CharacterStatueDeed : Item, IRewardItem
{
public override int LabelNumber
{
{
get
{
StatueType t = m_Type;
@ -433,7 +433,7 @@ namespace Server.Mobiles
case StatueType.Bronze: return 1076190;
default: return 1076173;
}
}
}
}
private CharacterStatue m_Statue;
@ -451,9 +451,9 @@ namespace Server.Mobiles
public StatueType StatueType
{
get
{
{
if ( m_Statue != null )
return m_Statue.StatueType;
return m_Statue.StatueType;
return m_Type;
}
@ -470,7 +470,7 @@ namespace Server.Mobiles
public CharacterStatueDeed( CharacterStatue statue ) : base( 0x14F0 )
{
m_Statue = statue;
LootType = LootType.Blessed;
Weight = 1.0;
}
@ -500,7 +500,7 @@ namespace Server.Mobiles
if ( time > TimeSpan.Zero )
{
from.SendLocalizedMessage( 1008126, true, Math.Ceiling( time.TotalDays / RewardSystem.RewardInterval.TotalDays ).ToString() ); // Your account is not old enough to use this item. Months until you can use this item :
from.SendLocalizedMessage( 1008126, true, Math.Ceiling( time.TotalDays / RewardSystem.RewardInterval.TotalDays ).ToString() ); // Your account is not old enough to use this item. Months until you can use this item :
return;
}
}
@ -553,7 +553,7 @@ namespace Server.Mobiles
m_IsRewardItem = reader.ReadBool();
}
}
public class CharacterStatueTarget : Target
{
private Item m_Maker;
@ -575,7 +575,7 @@ namespace Server.Mobiles
if ( m_Maker.IsChildOf( from.Backpack ) )
{
SpellHelper.GetSurfaceTop( ref p );
SpellHelper.GetSurfaceTop( ref p );
BaseHouse house = null;
Point3D loc = new Point3D( p );
@ -593,7 +593,7 @@ namespace Server.Mobiles
AddonFitResult result = CouldFit( loc, map, from, ref house );
if ( result == AddonFitResult.Valid )
{
{
CharacterStatue statue = new CharacterStatue( from, m_Type );
CharacterStatuePlinth plinth = new CharacterStatuePlinth( statue );
@ -629,7 +629,7 @@ namespace Server.Mobiles
}
public static AddonFitResult CouldFit( Point3D p, Map map, Mobile from, ref BaseHouse house )
{
{
if ( !map.CanFit( p.X, p.Y, p.Z, 20, true, true, true ) )
return AddonFitResult.Blocked;
else if ( !BaseAddon.CheckHouse( from, p, map, 20, ref house ) )