Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -5,138 +5,131 @@ using Server.Targeting;
namespace Server.Commands
{
public class Dupe
{
public static void Initialize()
{
CommandSystem.Register( "Dupe", AccessLevel.GameMaster, Dupe_OnCommand );
CommandSystem.Register( "DupeInBag", AccessLevel.GameMaster, DupeInBag_OnCommand );
}
public class Dupe
{
public static void Initialize()
{
CommandSystem.Register("Dupe", AccessLevel.GameMaster, Dupe_OnCommand);
CommandSystem.Register("DupeInBag", AccessLevel.GameMaster, DupeInBag_OnCommand);
}
[Usage( "Dupe [amount]" )]
[Description( "Dupes a targeted item." )]
private static void Dupe_OnCommand( CommandEventArgs e )
{
int amount = 1;
if ( e.Length >= 1 )
amount = e.GetInt32( 0 );
e.Mobile.Target = new DupeTarget( false, amount > 0 ? amount : 1 );
e.Mobile.SendMessage( "What do you wish to dupe?" );
}
[Usage("Dupe [amount]")]
[Description("Dupes a targeted item.")]
private static void Dupe_OnCommand(CommandEventArgs e)
{
int amount = 1;
if (e.Length >= 1)
amount = e.GetInt32(0);
e.Mobile.Target = new DupeTarget(false, amount > 0 ? amount : 1);
e.Mobile.SendMessage("What do you wish to dupe?");
}
[Usage( "DupeInBag <count>" )]
[Description( "Dupes an item at it's current location (count) number of times." )]
private static void DupeInBag_OnCommand( CommandEventArgs e )
{
int amount = 1;
if ( e.Length >= 1 )
amount = e.GetInt32( 0 );
[Usage("DupeInBag <count>")]
[Description("Dupes an item at it's current location (count) number of times.")]
private static void DupeInBag_OnCommand(CommandEventArgs e)
{
int amount = 1;
if (e.Length >= 1)
amount = e.GetInt32(0);
e.Mobile.Target = new DupeTarget( true, amount > 0 ? amount : 1 );
e.Mobile.SendMessage( "What do you wish to dupe?" );
}
e.Mobile.Target = new DupeTarget(true, amount > 0 ? amount : 1);
e.Mobile.SendMessage("What do you wish to dupe?");
}
private class DupeTarget : Target
{
private bool m_InBag;
private int m_Amount;
public static void CopyProperties(Item dest, Item src)
{
PropertyInfo[] props = src.GetType().GetProperties();
public DupeTarget( bool inbag, int amount )
: base( 15, false, TargetFlags.None )
{
m_InBag = inbag;
m_Amount = amount;
}
for (int i = 0; i < props.Length; i++)
try
{
if (props[i].CanRead && props[i].CanWrite) props[i].SetValue(dest, props[i].GetValue(src, null), null);
}
catch
{
//Console.WriteLine( "Denied" );
}
}
protected override void OnTarget( Mobile from, object targ )
{
bool done = false;
if ( !( targ is Item ) )
{
from.SendMessage( "You can only dupe items." );
return;
}
private class DupeTarget : Target
{
private int m_Amount;
private bool m_InBag;
CommandLogging.WriteLine( from, "{0} {1} duping {2} (inBag={3}; amount={4})", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), m_InBag, m_Amount );
public DupeTarget(bool inbag, int amount)
: base(15, false, TargetFlags.None)
{
m_InBag = inbag;
m_Amount = amount;
}
Item copy = (Item)targ;
Container pack = null;
protected override void OnTarget(Mobile from, object targ)
{
bool done = false;
if (!(targ is Item))
{
from.SendMessage("You can only dupe items.");
return;
}
if ( m_InBag )
{
if ( copy.Parent is Container cont )
pack = cont;
else if ( copy.Parent is Mobile m )
pack = m.Backpack;
}
else
pack = from.Backpack;
CommandLogging.WriteLine(from, "{0} {1} duping {2} (inBag={3}; amount={4})", from.AccessLevel,
CommandLogging.Format(from), CommandLogging.Format(targ), m_InBag, m_Amount);
Type t = copy.GetType();
Item copy = (Item)targ;
Container pack = null;
//ConstructorInfo[] info = t.GetConstructors();
if (m_InBag)
{
if (copy.Parent is Container cont)
pack = cont;
else if (copy.Parent is Mobile m)
pack = m.Backpack;
}
else
{
pack = from.Backpack;
}
ConstructorInfo c = t.GetConstructor( Type.EmptyTypes );
Type t = copy.GetType();
if ( c != null )
{
try
{
from.SendMessage( "Duping {0}...", m_Amount );
for ( int i = 0; i < m_Amount; i++ )
{
if ( c.Invoke( null ) is Item newItem )
{
CopyProperties( newItem, copy );//copy.Dupe( item, copy.Amount );
copy.OnAfterDuped( newItem );
newItem.Parent = null;
//ConstructorInfo[] info = t.GetConstructors();
if ( pack != null )
pack.DropItem( newItem );
else
newItem.MoveToWorld( from.Location, from.Map );
ConstructorInfo c = t.GetConstructor(Type.EmptyTypes);
newItem.InvalidateProperties();
if (c != null)
try
{
from.SendMessage("Duping {0}...", m_Amount);
for (int i = 0; i < m_Amount; i++)
if (c.Invoke(null) is Item newItem)
{
CopyProperties(newItem, copy); //copy.Dupe( item, copy.Amount );
copy.OnAfterDuped(newItem);
newItem.Parent = null;
CommandLogging.WriteLine( from, "{0} {1} duped {2} creating {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), CommandLogging.Format( newItem ) );
}
}
from.SendMessage( "Done" );
done = true;
}
catch
{
from.SendMessage( "Error!" );
return;
}
}
if (pack != null)
pack.DropItem(newItem);
else
newItem.MoveToWorld(from.Location, from.Map);
if ( !done )
{
from.SendMessage( "Unable to dupe. Item must have a 0 parameter constructor." );
}
}
}
newItem.InvalidateProperties();
public static void CopyProperties( Item dest, Item src )
{
PropertyInfo[] props = src.GetType().GetProperties();
CommandLogging.WriteLine(from, "{0} {1} duped {2} creating {3}", from.AccessLevel,
CommandLogging.Format(from), CommandLogging.Format(targ),
CommandLogging.Format(newItem));
}
for ( int i = 0; i < props.Length; i++ )
{
try
{
if ( props[i].CanRead && props[i].CanWrite )
{
//Console.WriteLine( "Setting {0} = {1}", props[i].Name, props[i].GetValue( src, null ) );
props[i].SetValue( dest, props[i].GetValue( src, null ), null );
}
}
catch
{
//Console.WriteLine( "Denied" );
}
}
}
}
}
from.SendMessage("Done");
done = true;
}
catch
{
from.SendMessage("Error!");
return;
}
if (!done) from.SendMessage("Unable to dupe. Item must have a 0 parameter constructor.");
}
}
}
}