Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,22 +1,23 @@
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namespace Server.Commands.Generic
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{
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public class ScreenCommandImplementor : BaseCommandImplementor
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{
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public ScreenCommandImplementor()
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{
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Accessors = new[]{ "Screen" };
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SupportRequirement = CommandSupport.Area;
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SupportsConditionals = true;
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AccessLevel = AccessLevel.GameMaster;
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Usage = "Screen <command> [condition]";
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Description = "Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects.";
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}
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public class ScreenCommandImplementor : BaseCommandImplementor
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{
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public ScreenCommandImplementor()
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{
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Accessors = new[] { "Screen" };
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SupportRequirement = CommandSupport.Area;
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SupportsConditionals = true;
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AccessLevel = AccessLevel.GameMaster;
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Usage = "Screen <command> [condition]";
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Description =
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"Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects.";
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}
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public override void Process( Mobile from, BaseCommand command, string[] args )
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{
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RangeCommandImplementor impl = RangeCommandImplementor.Instance;
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public override void Process(Mobile from, BaseCommand command, string[] args)
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{
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RangeCommandImplementor impl = RangeCommandImplementor.Instance;
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impl?.Process( 18, from, command, args );
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}
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}
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}
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impl?.Process(18, from, command, args);
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}
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}
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}
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