Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,26 +2,26 @@ using Server.Multis;
namespace Server.ContextMenus
{
public class EjectPlayerEntry : ContextMenuEntry
{
private Mobile m_From;
private Mobile m_Target;
private BaseHouse m_TargetHouse;
public class EjectPlayerEntry : ContextMenuEntry
{
private Mobile m_From;
private Mobile m_Target;
private BaseHouse m_TargetHouse;
public EjectPlayerEntry( Mobile from, Mobile target ) : base( 6206, 12 )
{
m_From = from;
m_Target = target;
m_TargetHouse = BaseHouse.FindHouseAt( m_Target );
}
public EjectPlayerEntry(Mobile from, Mobile target) : base(6206, 12)
{
m_From = from;
m_Target = target;
m_TargetHouse = BaseHouse.FindHouseAt(m_Target);
}
public override void OnClick()
{
if ( !m_From.Alive || m_TargetHouse.Deleted || !m_TargetHouse.IsFriend( m_From ) )
return;
public override void OnClick()
{
if (!m_From.Alive || m_TargetHouse.Deleted || !m_TargetHouse.IsFriend(m_From))
return;
if ( m_Target is Mobile mobile )
m_TargetHouse.Kick( m_From, mobile );
}
}
}
if (m_Target is Mobile mobile)
m_TargetHouse.Kick(m_From, mobile);
}
}
}