Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,29 +1,30 @@
using Server.Mobiles;
using Server.Network;
namespace Server.ContextMenus
{
public class TeachEntry : ContextMenuEntry
{
private SkillName m_Skill;
private BaseCreature m_Mobile;
private Mobile m_From;
public class TeachEntry : ContextMenuEntry
{
private Mobile m_From;
private BaseCreature m_Mobile;
private SkillName m_Skill;
public TeachEntry( SkillName skill, BaseCreature m, Mobile from, bool enabled ) : base( 6000 + (int)skill )
{
m_Skill = skill;
m_Mobile = m;
m_From = from;
public TeachEntry(SkillName skill, BaseCreature m, Mobile from, bool enabled) : base(6000 + (int)skill)
{
m_Skill = skill;
m_Mobile = m;
m_From = from;
if ( !enabled )
Flags |= Network.CMEFlags.Disabled;
}
if (!enabled)
Flags |= CMEFlags.Disabled;
}
public override void OnClick()
{
if ( !m_From.CheckAlive() )
return;
public override void OnClick()
{
if (!m_From.CheckAlive())
return;
m_Mobile.Teach( m_Skill, m_From, 0, false );
}
}
m_Mobile.Teach(m_Skill, m_From, 0, false);
}
}
}