Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,53 +2,53 @@ using Server.Items;
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namespace Server.Engines.CannedEvil
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{
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public class ChampionAltar : PentagramAddon
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{
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private ChampionSpawn m_Spawn;
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public class ChampionAltar : PentagramAddon
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{
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private ChampionSpawn m_Spawn;
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public ChampionAltar( ChampionSpawn spawn )
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{
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m_Spawn = spawn;
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}
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public ChampionAltar(ChampionSpawn spawn)
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{
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m_Spawn = spawn;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public ChampionAltar(Serial serial) : base(serial)
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{
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}
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m_Spawn?.Delete();
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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public ChampionAltar( Serial serial ) : base( serial )
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{
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}
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m_Spawn?.Delete();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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writer.Write(0); // version
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writer.Write( m_Spawn );
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}
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writer.Write(m_Spawn);
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_Spawn = reader.ReadItem() as ChampionSpawn;
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switch (version)
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{
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case 0:
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{
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m_Spawn = reader.ReadItem() as ChampionSpawn;
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if ( m_Spawn == null )
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Delete();
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if (m_Spawn == null)
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Delete();
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break;
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}
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}
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}
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}
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break;
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}
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}
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}
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}
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}
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