Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,53 +2,53 @@ using Server.Items;
namespace Server.Engines.CannedEvil
{
public class ChampionAltar : PentagramAddon
{
private ChampionSpawn m_Spawn;
public class ChampionAltar : PentagramAddon
{
private ChampionSpawn m_Spawn;
public ChampionAltar( ChampionSpawn spawn )
{
m_Spawn = spawn;
}
public ChampionAltar(ChampionSpawn spawn)
{
m_Spawn = spawn;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
public ChampionAltar(Serial serial) : base(serial)
{
}
m_Spawn?.Delete();
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
public ChampionAltar( Serial serial ) : base( serial )
{
}
m_Spawn?.Delete();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
writer.Write(0); // version
writer.Write( m_Spawn );
}
writer.Write(m_Spawn);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Spawn = reader.ReadItem() as ChampionSpawn;
switch (version)
{
case 0:
{
m_Spawn = reader.ReadItem() as ChampionSpawn;
if ( m_Spawn == null )
Delete();
if (m_Spawn == null)
Delete();
break;
}
}
}
}
break;
}
}
}
}
}