Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,93 +2,93 @@ using Server.Items;
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namespace Server.Engines.ConPVP
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{
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public enum DuelTeleporterType
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{
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Squares = 6095,
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Buds = 6104,
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Flowers = 6113,
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Spikes = 6122,
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Arrows = 6140,
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Links = 6149
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}
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public enum DuelTeleporterType
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{
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Squares = 6095,
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Buds = 6104,
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Flowers = 6113,
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Spikes = 6122,
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Arrows = 6140,
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Links = 6149
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}
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public class DuelTeleporterAddon : BaseAddon
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{
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[CommandProperty( AccessLevel.GameMaster )]
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public DuelTeleporterType Type
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{
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get
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{
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if ( Components.Count > 0 )
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return (DuelTeleporterType)(((Item)Components[0]).ItemID);
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public class DuelTeleporterAddon : BaseAddon
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{
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[Constructible]
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public DuelTeleporterAddon() : this(DuelTeleporterType.Squares)
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{
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}
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return DuelTeleporterType.Squares;
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}
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set
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{
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for ( int i = 0; i < Components.Count && i < 9; ++i )
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((Item)Components[i]).ItemID = i + (int)value;
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}
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}
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[Constructible]
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public DuelTeleporterAddon(DuelTeleporterType type)
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{
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int itemID = (int)type;
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[Constructible]
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public DuelTeleporterAddon() : this( DuelTeleporterType.Squares )
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{
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}
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AddComponent(new AddonComponent(itemID + 0), -1, -1, 5);
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AddComponent(new AddonComponent(itemID + 1), -1, 0, 5);
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AddComponent(new AddonComponent(itemID + 2), 0, -1, 5);
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AddComponent(new AddonComponent(itemID + 3), -1, +1, 5);
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AddComponent(new AddonComponent(itemID + 4), 0, 0, 5);
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AddComponent(new AddonComponent(itemID + 5), +1, -1, 5);
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AddComponent(new AddonComponent(itemID + 6), 0, +1, 5);
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AddComponent(new AddonComponent(itemID + 7), +1, 0, 5);
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AddComponent(new AddonComponent(itemID + 8), +1, +1, 5);
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[Constructible]
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public DuelTeleporterAddon( DuelTeleporterType type )
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{
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int itemID = (int)type;
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AddComponent(new AddonComponent(0x759), -2, -2, 0);
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AddComponent(new AddonComponent(0x75A), +2, +2, 0);
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AddComponent(new AddonComponent(0x75B), -2, +2, 0);
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AddComponent(new AddonComponent(0x75C), +2, -2, 0);
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AddComponent( new AddonComponent( itemID + 0 ), -1, -1, 5 );
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AddComponent( new AddonComponent( itemID + 1 ), -1, 0, 5 );
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AddComponent( new AddonComponent( itemID + 2 ), 0, -1, 5 );
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AddComponent( new AddonComponent( itemID + 3 ), -1, +1, 5 );
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AddComponent( new AddonComponent( itemID + 4 ), 0, 0, 5 );
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AddComponent( new AddonComponent( itemID + 5 ), +1, -1, 5 );
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AddComponent( new AddonComponent( itemID + 6 ), 0, +1, 5 );
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AddComponent( new AddonComponent( itemID + 7 ), +1, 0, 5 );
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AddComponent( new AddonComponent( itemID + 8 ), +1, +1, 5 );
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AddComponent(new AddonComponent(0x751), -1, +2, 0);
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AddComponent(new AddonComponent(0x751), 0, +2, 0);
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AddComponent(new AddonComponent(0x751), +1, +2, 0);
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AddComponent( new AddonComponent( 0x759 ), -2, -2, 0 );
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AddComponent( new AddonComponent( 0x75A ), +2, +2, 0 );
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AddComponent( new AddonComponent( 0x75B ), -2, +2, 0 );
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AddComponent( new AddonComponent( 0x75C ), +2, -2, 0 );
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AddComponent(new AddonComponent(0x752), +2, -1, 0);
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AddComponent(new AddonComponent(0x752), +2, 0, 0);
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AddComponent(new AddonComponent(0x752), +2, +1, 0);
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AddComponent( new AddonComponent( 0x751 ), -1, +2, 0 );
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AddComponent( new AddonComponent( 0x751 ), 0, +2, 0 );
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AddComponent( new AddonComponent( 0x751 ), +1, +2, 0 );
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AddComponent(new AddonComponent(0x753), -1, -2, 0);
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AddComponent(new AddonComponent(0x753), 0, -2, 0);
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AddComponent(new AddonComponent(0x753), +1, -2, 0);
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AddComponent( new AddonComponent( 0x752 ), +2, -1, 0 );
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AddComponent( new AddonComponent( 0x752 ), +2, 0, 0 );
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AddComponent( new AddonComponent( 0x752 ), +2, +1, 0 );
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AddComponent(new AddonComponent(0x754), -2, -1, 0);
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AddComponent(new AddonComponent(0x754), -2, 0, 0);
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AddComponent(new AddonComponent(0x754), -2, +1, 0);
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}
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AddComponent( new AddonComponent( 0x753 ), -1, -2, 0 );
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AddComponent( new AddonComponent( 0x753 ), 0, -2, 0 );
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AddComponent( new AddonComponent( 0x753 ), +1, -2, 0 );
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public DuelTeleporterAddon(Serial serial) : base(serial)
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{
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}
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AddComponent( new AddonComponent( 0x754 ), -2, -1, 0 );
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AddComponent( new AddonComponent( 0x754 ), -2, 0, 0 );
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AddComponent( new AddonComponent( 0x754 ), -2, +1, 0 );
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DuelTeleporterType Type
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{
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get
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{
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if (Components.Count > 0)
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return (DuelTeleporterType)Components[0].ItemID;
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public DuelTeleporterAddon( Serial serial ) : base( serial )
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{
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}
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return DuelTeleporterType.Squares;
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}
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set
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{
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for (int i = 0; i < Components.Count && i < 9; ++i)
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Components[i].ItemID = i + (int)value;
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // version
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}
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writer.Write(0); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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