Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,4 +1,3 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
|
|
@ -6,297 +5,299 @@ using Server.Network;
|
|||
|
||||
namespace Server.Engines.ConPVP
|
||||
{
|
||||
public class PreferencesController : Item
|
||||
{
|
||||
private Preferences m_Preferences;
|
||||
|
||||
//[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Preferences Preferences{ get => m_Preferences;
|
||||
set{} }
|
||||
|
||||
public override string DefaultName => "preferences controller";
|
||||
|
||||
[Constructible]
|
||||
public PreferencesController() : base( 0x1B7A )
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
|
||||
m_Preferences = new Preferences();
|
||||
|
||||
if ( Preferences.Instance == null )
|
||||
Preferences.Instance = m_Preferences;
|
||||
else
|
||||
Delete();
|
||||
}
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
if ( Preferences.Instance != m_Preferences )
|
||||
base.Delete();
|
||||
}
|
||||
|
||||
public PreferencesController( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
|
||||
m_Preferences.Serialize( writer );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Preferences = new Preferences( reader );
|
||||
Preferences.Instance = m_Preferences;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Preferences
|
||||
{
|
||||
private Hashtable m_Table;
|
||||
|
||||
public ArrayList Entries { get; }
|
||||
|
||||
public PreferencesEntry Find( Mobile mob )
|
||||
{
|
||||
PreferencesEntry entry = (PreferencesEntry) m_Table[mob];
|
||||
public class PreferencesController : Item
|
||||
{
|
||||
private Preferences m_Preferences;
|
||||
|
||||
[Constructible]
|
||||
public PreferencesController() : base(0x1B7A)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
|
||||
m_Preferences = new Preferences();
|
||||
|
||||
if (Preferences.Instance == null)
|
||||
Preferences.Instance = m_Preferences;
|
||||
else
|
||||
Delete();
|
||||
}
|
||||
|
||||
public PreferencesController(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
//[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Preferences Preferences
|
||||
{
|
||||
get => m_Preferences;
|
||||
set { }
|
||||
}
|
||||
|
||||
public override string DefaultName => "preferences controller";
|
||||
|
||||
public override void Delete()
|
||||
{
|
||||
if (Preferences.Instance != m_Preferences)
|
||||
base.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
m_Preferences.Serialize(writer);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Preferences = new Preferences(reader);
|
||||
Preferences.Instance = m_Preferences;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Preferences
|
||||
{
|
||||
private Hashtable m_Table;
|
||||
|
||||
public Preferences()
|
||||
{
|
||||
m_Table = new Hashtable();
|
||||
Entries = new ArrayList();
|
||||
}
|
||||
|
||||
public Preferences(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
m_Table = new Hashtable(count);
|
||||
Entries = new ArrayList(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
PreferencesEntry entry = new PreferencesEntry(reader, this, version);
|
||||
|
||||
if (entry.Mobile != null)
|
||||
{
|
||||
m_Table[entry.Mobile] = entry;
|
||||
Entries.Add(entry);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( entry == null )
|
||||
{
|
||||
m_Table[mob] = entry = new PreferencesEntry( mob, this );
|
||||
Entries.Add( entry );
|
||||
}
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
public static Preferences Instance { get; set; }
|
||||
|
||||
public Preferences()
|
||||
{
|
||||
m_Table = new Hashtable();
|
||||
Entries = new ArrayList();
|
||||
}
|
||||
|
||||
public Preferences( GenericReader reader )
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int count = reader.ReadEncodedInt();
|
||||
public ArrayList Entries{ get; }
|
||||
|
||||
m_Table = new Hashtable( count );
|
||||
Entries = new ArrayList( count );
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
PreferencesEntry entry = new PreferencesEntry( reader, this, version );
|
||||
|
||||
if ( entry.Mobile != null )
|
||||
{
|
||||
m_Table[entry.Mobile] = entry;
|
||||
Entries.Add( entry );
|
||||
}
|
||||
}
|
||||
public static Preferences Instance{ get; set; }
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public PreferencesEntry Find(Mobile mob)
|
||||
{
|
||||
PreferencesEntry entry = (PreferencesEntry)m_Table[mob];
|
||||
|
||||
public void Serialize( GenericWriter writer )
|
||||
{
|
||||
writer.WriteEncodedInt( (int) 0 ); // version;
|
||||
if (entry == null)
|
||||
{
|
||||
m_Table[mob] = entry = new PreferencesEntry(mob, this);
|
||||
Entries.Add(entry);
|
||||
}
|
||||
|
||||
writer.WriteEncodedInt( (int) Entries.Count );
|
||||
return entry;
|
||||
}
|
||||
|
||||
for ( int i = 0; i < Entries.Count; ++i )
|
||||
((PreferencesEntry)Entries[i]).Serialize( writer );
|
||||
}
|
||||
}
|
||||
public void Serialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version;
|
||||
|
||||
public class PreferencesEntry
|
||||
{
|
||||
private Preferences m_Preferences;
|
||||
writer.WriteEncodedInt(Entries.Count);
|
||||
|
||||
public Mobile Mobile { get; }
|
||||
for (int i = 0; i < Entries.Count; ++i)
|
||||
((PreferencesEntry)Entries[i]).Serialize(writer);
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList Disliked { get; }
|
||||
public class PreferencesEntry
|
||||
{
|
||||
private Preferences m_Preferences;
|
||||
|
||||
public PreferencesEntry( Mobile mob, Preferences prefs )
|
||||
{
|
||||
m_Preferences = prefs;
|
||||
Mobile = mob;
|
||||
Disliked = new ArrayList();
|
||||
}
|
||||
public PreferencesEntry(Mobile mob, Preferences prefs)
|
||||
{
|
||||
m_Preferences = prefs;
|
||||
Mobile = mob;
|
||||
Disliked = new ArrayList();
|
||||
}
|
||||
|
||||
public PreferencesEntry( GenericReader reader, Preferences prefs, int version )
|
||||
{
|
||||
m_Preferences = prefs;
|
||||
public PreferencesEntry(GenericReader reader, Preferences prefs, int version)
|
||||
{
|
||||
m_Preferences = prefs;
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
|
||||
int count = reader.ReadEncodedInt();
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
Disliked = new ArrayList( count );
|
||||
Disliked = new ArrayList(count);
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
Disliked.Add( reader.ReadString() );
|
||||
for (int i = 0; i < count; ++i)
|
||||
Disliked.Add(reader.ReadString());
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Serialize( GenericWriter writer )
|
||||
{
|
||||
writer.Write( (Mobile) Mobile );
|
||||
public Mobile Mobile{ get; }
|
||||
|
||||
writer.WriteEncodedInt( (int) Disliked.Count );
|
||||
public ArrayList Disliked{ get; }
|
||||
|
||||
for ( int i = 0; i < Disliked.Count; ++i )
|
||||
writer.Write( (string) Disliked[i] );
|
||||
}
|
||||
}
|
||||
public void Serialize(GenericWriter writer)
|
||||
{
|
||||
writer.Write(Mobile);
|
||||
|
||||
public class PreferencesGump : Gump
|
||||
{
|
||||
private Mobile m_From;
|
||||
private PreferencesEntry m_Entry;
|
||||
writer.WriteEncodedInt(Disliked.Count);
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( m_Entry == null )
|
||||
return;
|
||||
for (int i = 0; i < Disliked.Count; ++i)
|
||||
writer.Write((string)Disliked[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if ( info.ButtonID != 1 )
|
||||
return;
|
||||
public class PreferencesGump : Gump
|
||||
{
|
||||
private int m_ColumnX = 12;
|
||||
private PreferencesEntry m_Entry;
|
||||
private Mobile m_From;
|
||||
|
||||
m_Entry.Disliked.Clear();
|
||||
public PreferencesGump(Mobile from, Preferences prefs) : base(50, 50)
|
||||
{
|
||||
m_From = from;
|
||||
m_Entry = prefs.Find(from);
|
||||
|
||||
List<Arena> arenas = Arena.Arenas;
|
||||
if (m_Entry == null)
|
||||
return;
|
||||
|
||||
for ( int i = 0; i < info.Switches.Length; ++i )
|
||||
{
|
||||
int idx = info.Switches[i];
|
||||
List<Arena> arenas = Arena.Arenas;
|
||||
|
||||
if ( idx >= 0 && idx < arenas.Count )
|
||||
m_Entry.Disliked.Add( arenas[idx].Name );
|
||||
}
|
||||
}
|
||||
AddPage(0);
|
||||
|
||||
public PreferencesGump( Mobile from, Preferences prefs ) : base( 50, 50 )
|
||||
{
|
||||
m_From = from;
|
||||
m_Entry = prefs.Find( from );
|
||||
int height = 12 + 20 + arenas.Count * 31 + 24 + 12;
|
||||
|
||||
if ( m_Entry == null )
|
||||
return;
|
||||
AddBackground(0, 0, 499 + 40 - 365, height, 0x2436);
|
||||
|
||||
List<Arena> arenas = Arena.Arenas;
|
||||
for (int i = 1; i < arenas.Count; i += 2)
|
||||
AddImageTiled(12, 32 + i * 31, 475 + 40 - 365, 30, 0x2430);
|
||||
|
||||
AddPage( 0 );
|
||||
AddAlphaRegion(10, 10, 479 + 40 - 365, height - 20);
|
||||
|
||||
int height = 12 + 20 + (arenas.Count * 31) + 24 + 12;
|
||||
AddColumnHeader(35, null);
|
||||
AddColumnHeader(115, "Arena");
|
||||
|
||||
AddBackground( 0, 0, 499+40-365, height, 0x2436 );
|
||||
AddButton(499 + 40 - 365 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1, GumpButtonType.Reply, 0);
|
||||
AddButton(499 + 40 - 365 - 12 - 63, height - 12 - 24, 241, 242, 2, GumpButtonType.Reply, 0);
|
||||
|
||||
for ( int i = 1; i < arenas.Count; i += 2 )
|
||||
AddImageTiled( 12, 32 + (i * 31), 475+40-365, 30, 0x2430 );
|
||||
for (int i = 0; i < arenas.Count; ++i)
|
||||
{
|
||||
Arena ar = arenas[i];
|
||||
|
||||
AddAlphaRegion( 10, 10, 479+40-365, height - 20 );
|
||||
string name = ar.Name;
|
||||
|
||||
AddColumnHeader( 35, null );
|
||||
AddColumnHeader( 115, "Arena" );
|
||||
if (name == null)
|
||||
name = "(no name)";
|
||||
|
||||
AddButton( 499+40-365 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1, GumpButtonType.Reply, 0 );
|
||||
AddButton( 499+40-365 - 12 - 63, height - 12 - 24, 241, 242, 2, GumpButtonType.Reply, 0 );
|
||||
int x = 12;
|
||||
int y = 32 + i * 31;
|
||||
|
||||
for ( int i = 0; i < arenas.Count; ++i )
|
||||
{
|
||||
Arena ar = arenas[i];
|
||||
int color = 0xCCFFCC;
|
||||
|
||||
string name = ar.Name;
|
||||
AddCheck(x + 3, y + 1, 9730, 9727, m_Entry.Disliked.Contains(name), i);
|
||||
x += 35;
|
||||
|
||||
if ( name == null )
|
||||
name = "(no name)";
|
||||
AddBorderedText(x + 5, y + 5, 115 - 5, name, color, 0);
|
||||
x += 115;
|
||||
}
|
||||
}
|
||||
|
||||
int x = 12;
|
||||
int y = 32 + (i * 31);
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_Entry == null)
|
||||
return;
|
||||
|
||||
int color = 0xCCFFCC;
|
||||
if (info.ButtonID != 1)
|
||||
return;
|
||||
|
||||
AddCheck( x + 3, y + 1, 9730, 9727, m_Entry.Disliked.Contains(name), i );
|
||||
x += 35;
|
||||
m_Entry.Disliked.Clear();
|
||||
|
||||
AddBorderedText( x + 5, y + 5, 115 - 5, name, color, 0 );
|
||||
x += 115;
|
||||
}
|
||||
}
|
||||
List<Arena> arenas = Arena.Arenas;
|
||||
|
||||
public string Center( string text )
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
for (int i = 0; i < info.Switches.Length; ++i)
|
||||
{
|
||||
int idx = info.Switches[i];
|
||||
|
||||
public string Color( string text, int color )
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
if (idx >= 0 && idx < arenas.Count)
|
||||
m_Entry.Disliked.Add(arenas[idx].Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddBorderedText( int x, int y, int width, string text, int color, int borderColor )
|
||||
{
|
||||
/*AddColoredText( x - 1, y, width, text, borderColor );
|
||||
AddColoredText( x + 1, y, width, text, borderColor );
|
||||
AddColoredText( x, y - 1, width, text, borderColor );
|
||||
AddColoredText( x, y + 1, width, text, borderColor );*/
|
||||
/*AddColoredText( x - 1, y - 1, width, text, borderColor );
|
||||
AddColoredText( x + 1, y + 1, width, text, borderColor );*/
|
||||
AddColoredText( x, y, width, text, color );
|
||||
}
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
|
||||
private void AddColoredText( int x, int y, int width, string text, int color )
|
||||
{
|
||||
if ( color == 0 )
|
||||
AddHtml( x, y, width, 20, text, false, false );
|
||||
else
|
||||
AddHtml( x, y, width, 20, Color( text, color ), false, false );
|
||||
}
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
|
||||
private int m_ColumnX = 12;
|
||||
private void AddBorderedText(int x, int y, int width, string text, int color, int borderColor)
|
||||
{
|
||||
/*AddColoredText( x - 1, y, width, text, borderColor );
|
||||
AddColoredText( x + 1, y, width, text, borderColor );
|
||||
AddColoredText( x, y - 1, width, text, borderColor );
|
||||
AddColoredText( x, y + 1, width, text, borderColor );*/
|
||||
/*AddColoredText( x - 1, y - 1, width, text, borderColor );
|
||||
AddColoredText( x + 1, y + 1, width, text, borderColor );*/
|
||||
AddColoredText(x, y, width, text, color);
|
||||
}
|
||||
|
||||
private void AddColumnHeader( int width, string name )
|
||||
{
|
||||
AddBackground( m_ColumnX, 12, width, 20, 0x242C );
|
||||
AddImageTiled( m_ColumnX + 2, 14, width - 4, 16, 0x2430 );
|
||||
private void AddColoredText(int x, int y, int width, string text, int color)
|
||||
{
|
||||
if (color == 0)
|
||||
AddHtml(x, y, width, 20, text, false, false);
|
||||
else
|
||||
AddHtml(x, y, width, 20, Color(text, color), false, false);
|
||||
}
|
||||
|
||||
if ( name != null )
|
||||
AddBorderedText( m_ColumnX, 13, width, Center( name ), 0xFFFFFF, 0 );
|
||||
private void AddColumnHeader(int width, string name)
|
||||
{
|
||||
AddBackground(m_ColumnX, 12, width, 20, 0x242C);
|
||||
AddImageTiled(m_ColumnX + 2, 14, width - 4, 16, 0x2430);
|
||||
|
||||
m_ColumnX += width;
|
||||
}
|
||||
}
|
||||
if (name != null)
|
||||
AddBorderedText(m_ColumnX, 13, width, Center(name), 0xFFFFFF, 0);
|
||||
|
||||
m_ColumnX += width;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue