Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,46 +1,45 @@
using System.Collections;
namespace Server.Engines.Craft
{
public class CraftGroupCol : System.Collections.CollectionBase
{
public CraftGroupCol()
{
}
public class CraftGroupCol : CollectionBase
{
public int Add(CraftGroup craftGroup)
{
return List.Add(craftGroup);
}
public int Add( CraftGroup craftGroup )
{
return List.Add( craftGroup );
}
public void Remove(int index)
{
if (index > Count - 1 || index < 0)
{
}
else
{
List.RemoveAt(index);
}
}
public void Remove( int index )
{
if ( index > Count - 1 || index < 0 )
{
}
else
{
List.RemoveAt( index );
}
}
public CraftGroup GetAt(int index)
{
return (CraftGroup)List[index];
}
public CraftGroup GetAt( int index )
{
return ( CraftGroup ) List[index];
}
public int SearchFor(TextDefinition groupName)
{
for (int i = 0; i < List.Count; i++)
{
CraftGroup craftGroup = (CraftGroup)List[i];
public int SearchFor( TextDefinition groupName )
{
for ( int i = 0; i < List.Count; i++ )
{
CraftGroup craftGroup = (CraftGroup)List[i];
int nameNumber = craftGroup.NameNumber;
string nameString = craftGroup.NameString;
int nameNumber = craftGroup.NameNumber;
string nameString = craftGroup.NameString;
if (nameNumber != 0 && nameNumber == groupName.Number ||
nameString != null && nameString == groupName.String)
return i;
}
if ( ( nameNumber != 0 && nameNumber == groupName.Number ) || ( nameString != null && nameString == groupName.String ) )
return i;
}
return -1;
}
}
return -1;
}
}
}