Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

File diff suppressed because it is too large Load diff

View file

@ -1,195 +1,205 @@
using System;
using Server.Spells;
using Server.Mobiles;
using Server.Network;
using Server.Spells;
namespace Server.Engines.Doom
{
public class LampRoomBox : Item
{
private LeverPuzzleController m_Controller;
private Mobile m_Wanderer;
public class LampRoomBox : Item
{
private LeverPuzzleController m_Controller;
private Mobile m_Wanderer;
public LampRoomBox( LeverPuzzleController controller ) : base( 0xe80 )
{
m_Controller = controller;
ItemID = 0xe80;
Movable = false;
}
public LampRoomBox(LeverPuzzleController controller) : base(0xe80)
{
m_Controller = controller;
ItemID = 0xe80;
Movable = false;
}
public override void OnDoubleClick( Mobile m )
{
if ( !m.InRange( GetWorldLocation(), 3 ) )
return;
if ( m_Controller.Enabled )
return;
public LampRoomBox(Serial serial) : base(serial)
{
}
if ( (m_Wanderer == null || !m_Wanderer.Alive) )
{
m_Wanderer = new WandererOfTheVoid();
m_Wanderer.MoveToWorld( LeverPuzzleController.lr_Enter, Map.Malas );
m_Wanderer.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1060002, "" ); // I am the guardian of...
Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), CallBackMessage );
}
}
public override void OnDoubleClick(Mobile m)
{
if (!m.InRange(GetWorldLocation(), 3))
return;
if (m_Controller.Enabled)
return;
public void CallBackMessage()
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, 1060003, "" ); // You try to pry the box open...
}
public override void OnAfterDelete()
{
if ( m_Controller!=null && !m_Controller.Deleted )
m_Controller.Delete();
}
public LampRoomBox( Serial serial ) : base( serial )
{
}
if (m_Wanderer == null || !m_Wanderer.Alive)
{
m_Wanderer = new WandererOfTheVoid();
m_Wanderer.MoveToWorld(LeverPuzzleController.lr_Enter, Map.Malas);
m_Wanderer.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1060002, ""); // I am the guardian of...
Timer.DelayCall(TimeSpan.FromSeconds(5.0), CallBackMessage);
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_Controller );
}
public void CallBackMessage()
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1060003, ""); // You try to pry the box open...
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public override void OnAfterDelete()
{
if (m_Controller != null && !m_Controller.Deleted)
m_Controller.Delete();
}
public class LeverPuzzleStatue : Item
{
private LeverPuzzleController m_Controller;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Controller);
}
public LeverPuzzleStatue( int[] dat, LeverPuzzleController controller ) : base( dat[0] )
{
m_Controller=controller;
Hue = 0x44E;
Movable = false;
}
public override void OnAfterDelete()
{
if ( m_Controller!=null && !m_Controller.Deleted )
m_Controller.Delete();
}
public LeverPuzzleStatue( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_Controller );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public class LeverPuzzleLever : Item
{
private LeverPuzzleController m_Controller;
public class LeverPuzzleStatue : Item
{
private LeverPuzzleController m_Controller;
[CommandProperty( AccessLevel.GameMaster )]
public ushort Code { get; private set; }
public LeverPuzzleStatue(int[] dat, LeverPuzzleController controller) : base(dat[0])
{
m_Controller = controller;
Hue = 0x44E;
Movable = false;
}
public LeverPuzzleLever( ushort code, LeverPuzzleController controller ) : base( 0x108E )
{
m_Controller=controller;
Code = code;
Hue = 0x66D;
Movable = false;
}
public LeverPuzzleStatue(Serial serial) : base(serial)
{
}
public override void OnDoubleClick( Mobile m )
{
if ( m != null && m_Controller.Enabled )
{
ItemID^=2;
Effects.PlaySound( Location, Map, 0x3E8 );
m_Controller.LeverPulled( Code );
}
else
{
m.SendLocalizedMessage( 1060001 ); // You throw the switch, but the mechanism cannot be engaged again so soon.
}
}
public override void OnAfterDelete()
{
if (m_Controller != null && !m_Controller.Deleted)
m_Controller.Delete();
}
public override void OnAfterDelete()
{
if ( m_Controller != null && !m_Controller.Deleted )
m_Controller.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Controller);
}
public LeverPuzzleLever( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (ushort) Code );
writer.Write( m_Controller );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Code = reader.ReadUShort();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
[TypeAlias( "Server.Engines.Doom.LampRoomTelePorter" )]
public class LampRoomTeleporter : Item
{
public LampRoomTeleporter( int[] dat )
{
Hue = dat[1];
ItemID = dat[0];
Movable = false;
}
public class LeverPuzzleLever : Item
{
private LeverPuzzleController m_Controller;
public override bool HandlesOnMovement => true;
public override bool OnMoveOver( Mobile m )
{
if ( m is PlayerMobile )
{
if ( SpellHelper.CheckCombat( m ) )
{
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
}
else
{
BaseCreature.TeleportPets( m, LeverPuzzleController.lr_Exit, Map.Malas );
m.MoveToWorld( LeverPuzzleController.lr_Exit, Map.Malas );
return false;
}
}
return true;
}
public LeverPuzzleLever(ushort code, LeverPuzzleController controller) : base(0x108E)
{
m_Controller = controller;
Code = code;
Hue = 0x66D;
Movable = false;
}
public LampRoomTeleporter( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public LeverPuzzleLever(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public ushort Code{ get; private set; }
public override void OnDoubleClick(Mobile m)
{
if (m != null && m_Controller.Enabled)
{
ItemID ^= 2;
Effects.PlaySound(Location, Map, 0x3E8);
m_Controller.LeverPulled(Code);
}
else
{
m.SendLocalizedMessage(1060001); // You throw the switch, but the mechanism cannot be engaged again so soon.
}
}
public override void OnAfterDelete()
{
if (m_Controller != null && !m_Controller.Deleted)
m_Controller.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(Code);
writer.Write(m_Controller);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Code = reader.ReadUShort();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
[TypeAlias("Server.Engines.Doom.LampRoomTelePorter")]
public class LampRoomTeleporter : Item
{
public LampRoomTeleporter(int[] dat)
{
Hue = dat[1];
ItemID = dat[0];
Movable = false;
}
public LampRoomTeleporter(Serial serial) : base(serial)
{
}
public override bool HandlesOnMovement => true;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile)
{
if (SpellHelper.CheckCombat(m))
{
m.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
}
else
{
BaseCreature.TeleportPets(m, LeverPuzzleController.lr_Exit, Map.Malas);
m.MoveToWorld(LeverPuzzleController.lr_Exit, Map.Malas);
return false;
}
}
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -3,118 +3,114 @@ using Server.Regions;
namespace Server.Engines.Doom
{
public class LampRoomRegion : BaseRegion
{
private LeverPuzzleController Controller;
public class LampRoomRegion : BaseRegion
{
private LeverPuzzleController Controller;
public LampRoomRegion ( LeverPuzzleController controller )
: base( null, Map.Malas, Find( LeverPuzzleController.lr_Enter, Map.Malas ), LeverPuzzleController.lr_Rect )
{
Controller = controller;
Register();
}
public LampRoomRegion(LeverPuzzleController controller)
: base(null, Map.Malas, Find(LeverPuzzleController.lr_Enter, Map.Malas), LeverPuzzleController.lr_Rect)
{
Controller = controller;
Register();
}
public static void Initialize()
{
EventSink.Login += OnLogin;
}
public static void Initialize()
{
EventSink.Login += OnLogin;
}
public static void OnLogin( LoginEventArgs e )
{
Mobile m = e.Mobile;
Rectangle2D rect = LeverPuzzleController.lr_Rect;
if ( m.X >= rect.X && m.X <= (rect.X+10) && m.Y >= rect.Y && m.Y <= (rect.Y+10) && m.Map == Map.Internal )
{
Timer kick = new LeverPuzzleController.LampRoomKickTimer( m );
kick.Start();
}
}
public static void OnLogin(LoginEventArgs e)
{
Mobile m = e.Mobile;
Rectangle2D rect = LeverPuzzleController.lr_Rect;
if (m.X >= rect.X && m.X <= rect.X + 10 && m.Y >= rect.Y && m.Y <= rect.Y + 10 && m.Map == Map.Internal)
{
Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
kick.Start();
}
}
public override void OnEnter( Mobile m )
{
if ( m == null || m is WandererOfTheVoid )
return;
public override void OnEnter(Mobile m)
{
if (m == null || m is WandererOfTheVoid)
return;
if ( m.AccessLevel > AccessLevel.Player )
return;
if (m.AccessLevel > AccessLevel.Player)
return;
if ( Controller.Successful != null )
{
if ( m is PlayerMobile )
{
if ( m == Controller.Successful )
{
return;
}
}
else if (m is BaseCreature bc && ((bc.Controlled && bc.ControlMaster == Controller.Successful) ||
bc.Summoned))
return;
}
Timer kick = new LeverPuzzleController.LampRoomKickTimer( m );
kick.Start();
}
if (Controller.Successful != null)
{
if (m is PlayerMobile)
{
if (m == Controller.Successful) return;
}
else if (m is BaseCreature bc && (bc.Controlled && bc.ControlMaster == Controller.Successful ||
bc.Summoned))
{
return;
}
}
public override void OnExit( Mobile m )
{
if ( m != null && m == Controller.Successful )
Controller.RemoveSuccessful();
}
Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
kick.Start();
}
public override void OnDeath( Mobile m )
{
if ( m != null && !m.Deleted && !(m is WandererOfTheVoid) )
{
Timer kick = new LeverPuzzleController.LampRoomKickTimer( m );
kick.Start();
}
}
public override void OnExit(Mobile m)
{
if (m != null && m == Controller.Successful)
Controller.RemoveSuccessful();
}
public override bool OnSkillUse( Mobile m, int Skill ) /* just in case */
{
if (( Controller.Successful == null ) || ( m.AccessLevel == AccessLevel.Player && m != Controller.Successful ))
{
return false;
}
return true;
}
}
public override void OnDeath(Mobile m)
{
if (m != null && !m.Deleted && !(m is WandererOfTheVoid))
{
Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
kick.Start();
}
}
public class LeverPuzzleRegion : BaseRegion
{
private LeverPuzzleController Controller;
public Mobile m_Occupant;
public override bool OnSkillUse(Mobile m, int Skill) /* just in case */
{
if (Controller.Successful == null || m.AccessLevel == AccessLevel.Player && m != Controller.Successful)
return false;
return true;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Occupant
{
get
{
if ( m_Occupant != null && m_Occupant.Alive )
return m_Occupant;
return null;
}
}
public class LeverPuzzleRegion : BaseRegion
{
private LeverPuzzleController Controller;
public Mobile m_Occupant;
public LeverPuzzleRegion ( LeverPuzzleController controller, int[] loc )
: base( null, Map.Malas, Find( LeverPuzzleController.lr_Enter, Map.Malas ), new Rectangle2D(loc[0],loc[1],1,1) )
{
Controller = controller;
Register();
}
public LeverPuzzleRegion(LeverPuzzleController controller, int[] loc)
: base(null, Map.Malas, Find(LeverPuzzleController.lr_Enter, Map.Malas), new Rectangle2D(loc[0], loc[1], 1, 1))
{
Controller = controller;
Register();
}
public override void OnEnter( Mobile m )
{
if ( m != null && m_Occupant == null && m is PlayerMobile && m.Alive )
m_Occupant = m;
}
public override void OnExit( Mobile m )
{
if ( m != null && m == m_Occupant )
m_Occupant = null;
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Occupant
{
get
{
if (m_Occupant != null && m_Occupant.Alive)
return m_Occupant;
return null;
}
}
public override void OnEnter(Mobile m)
{
if (m != null && m_Occupant == null && m is PlayerMobile && m.Alive)
m_Occupant = m;
}
public override void OnExit(Mobile m)
{
if (m != null && m == m_Occupant)
m_Occupant = null;
}
}
}