Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,30 +1,34 @@
|
|||
using Server.Network;
|
||||
|
||||
namespace Server.Ethics.Hero
|
||||
{
|
||||
public sealed class HolyShield : Power
|
||||
{
|
||||
public HolyShield()
|
||||
{
|
||||
m_Definition = new PowerDefinition(
|
||||
20,
|
||||
"Holy Shield",
|
||||
"Erstok K'blac",
|
||||
""
|
||||
);
|
||||
}
|
||||
public sealed class HolyShield : Power
|
||||
{
|
||||
public HolyShield()
|
||||
{
|
||||
m_Definition = new PowerDefinition(
|
||||
20,
|
||||
"Holy Shield",
|
||||
"Erstok K'blac",
|
||||
""
|
||||
);
|
||||
}
|
||||
|
||||
public override void BeginInvoke( Player from )
|
||||
{
|
||||
if ( from.IsShielded )
|
||||
{
|
||||
from.Mobile.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, false, "You are already under the protection of a holy shield." );
|
||||
return;
|
||||
}
|
||||
public override void BeginInvoke(Player from)
|
||||
{
|
||||
if (from.IsShielded)
|
||||
{
|
||||
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false,
|
||||
"You are already under the protection of a holy shield.");
|
||||
return;
|
||||
}
|
||||
|
||||
from.BeginShield();
|
||||
from.BeginShield();
|
||||
|
||||
from.Mobile.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, false, "You are now under the protection of a holy shield." );
|
||||
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false,
|
||||
"You are now under the protection of a holy shield.");
|
||||
|
||||
FinishInvoke( from );
|
||||
}
|
||||
}
|
||||
}
|
||||
FinishInvoke(from);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue