Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,83 +2,83 @@ using System;
namespace Server.Factions
{
public class FactionExplosionTrap : BaseFactionTrap
{
public override int LabelNumber => 1044599; // faction explosion trap
public class FactionExplosionTrap : BaseFactionTrap
{
[Constructible]
public FactionExplosionTrap() : this(null)
{
}
public override int AttackMessage => 1010543; // You are enveloped in an explosion of fire!
public override int DisarmMessage => 1010539; // You carefully remove the pressure trigger and disable the trap.
public override int EffectSound => 0x307;
public override int MessageHue => 0x78;
public FactionExplosionTrap(Faction f) : this(f, null)
{
}
public override AllowedPlacing AllowedPlacing => AllowedPlacing.AnyFactionTown;
public FactionExplosionTrap(Faction f, Mobile m) : base(f, m, 0x11C1)
{
}
public override void DoVisibleEffect()
{
Effects.SendLocationEffect( GetWorldLocation(), Map, 0x36BD, 15, 10 );
}
public FactionExplosionTrap(Serial serial) : base(serial)
{
}
public override void DoAttackEffect( Mobile m )
{
m.Damage( Utility.Dice( 6, 10, 40 ), m );
}
public override int LabelNumber => 1044599; // faction explosion trap
[Constructible]
public FactionExplosionTrap() : this( null )
{
}
public override int AttackMessage => 1010543; // You are enveloped in an explosion of fire!
public override int DisarmMessage => 1010539; // You carefully remove the pressure trigger and disable the trap.
public override int EffectSound => 0x307;
public override int MessageHue => 0x78;
public FactionExplosionTrap( Faction f ) : this( f, null )
{
}
public override AllowedPlacing AllowedPlacing => AllowedPlacing.AnyFactionTown;
public FactionExplosionTrap( Faction f, Mobile m ) : base( f, m, 0x11C1 )
{
}
public override void DoVisibleEffect()
{
Effects.SendLocationEffect(GetWorldLocation(), Map, 0x36BD, 15, 10);
}
public FactionExplosionTrap( Serial serial ) : base( serial )
{
}
public override void DoAttackEffect(Mobile m)
{
m.Damage(Utility.Dice(6, 10, 40), m);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class FactionExplosionTrapDeed : BaseFactionTrapDeed
{
public override Type TrapType => typeof( FactionExplosionTrap );
public override int LabelNumber => 1044603; // faction explosion trap deed
public class FactionExplosionTrapDeed : BaseFactionTrapDeed
{
public FactionExplosionTrapDeed() : base(0x36D2)
{
}
public FactionExplosionTrapDeed() : base( 0x36D2 )
{
}
public FactionExplosionTrapDeed(Serial serial) : base(serial)
{
}
public FactionExplosionTrapDeed( Serial serial ) : base( serial )
{
}
public override Type TrapType => typeof(FactionExplosionTrap);
public override int LabelNumber => 1044603; // faction explosion trap deed
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 0 ); // version
}
writer.Write(0); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}