Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,71 +1,71 @@
namespace Server.Factions
{
public class FactionTrapRemovalKit : Item
{
[CommandProperty( AccessLevel.GameMaster )]
public int Charges { get; set; }
public class FactionTrapRemovalKit : Item
{
[Constructible]
public FactionTrapRemovalKit() : base(7867)
{
LootType = LootType.Blessed;
Charges = 25;
}
public override int LabelNumber => 1041508; // a faction trap removal kit
public FactionTrapRemovalKit(Serial serial) : base(serial)
{
}
[Constructible]
public FactionTrapRemovalKit() : base( 7867 )
{
LootType = LootType.Blessed;
Charges = 25;
}
[CommandProperty(AccessLevel.GameMaster)]
public int Charges{ get; set; }
public void ConsumeCharge( Mobile consumer )
{
--Charges;
public override int LabelNumber => 1041508; // a faction trap removal kit
if ( Charges <= 0 )
{
Delete();
public void ConsumeCharge(Mobile consumer)
{
--Charges;
consumer?.SendLocalizedMessage( 1042531 ); // You have used all of the parts in your trap removal kit.
}
}
if (Charges <= 0)
{
Delete();
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
consumer?.SendLocalizedMessage(1042531); // You have used all of the parts in your trap removal kit.
}
}
// NOTE: OSI does not list uses remaining; intentional difference
list.Add( 1060584, Charges.ToString() ); // uses remaining: ~1_val~
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
public FactionTrapRemovalKit( Serial serial ) : base( serial )
{
}
// NOTE: OSI does not list uses remaining; intentional difference
list.Add(1060584, Charges.ToString()); // uses remaining: ~1_val~
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int) 1 ); // version
writer.Write(1); // version
writer.WriteEncodedInt( (int) Charges );
}
writer.WriteEncodedInt(Charges);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
Charges = reader.ReadEncodedInt();
break;
}
case 0:
{
Charges = 25;
break;
}
}
}
}
}
switch (version)
{
case 1:
{
Charges = reader.ReadEncodedInt();
break;
}
case 0:
{
Charges = 25;
break;
}
}
}
}
}