Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -5,77 +5,78 @@ using Server.Network;
namespace Server.Engines.MLQuests.Gumps
{
public class QuestLogGump : BaseQuestGump
{
private PlayerMobile m_Owner;
private bool m_CloseGumps;
public class QuestLogGump : BaseQuestGump
{
private bool m_CloseGumps;
private PlayerMobile m_Owner;
public QuestLogGump( PlayerMobile pm )
: this( pm, true )
{
}
public QuestLogGump(PlayerMobile pm)
: this(pm, true)
{
}
public QuestLogGump( PlayerMobile pm, bool closeGumps )
: base( 1046026 ) // Quest Log
{
m_Owner = pm;
m_CloseGumps = closeGumps;
public QuestLogGump(PlayerMobile pm, bool closeGumps)
: base(1046026) // Quest Log
{
m_Owner = pm;
m_CloseGumps = closeGumps;
if ( closeGumps )
{
pm.CloseGump( typeof( QuestLogGump ) );
pm.CloseGump( typeof( QuestLogDetailedGump ) );
}
if (closeGumps)
{
pm.CloseGump(typeof(QuestLogGump));
pm.CloseGump(typeof(QuestLogDetailedGump));
}
RegisterButton( ButtonPosition.Right, ButtonGraphic.Okay, 3 );
RegisterButton(ButtonPosition.Right, ButtonGraphic.Okay, 3);
SetPageCount( 1 );
SetPageCount(1);
BuildPage();
BuildPage();
int numberColor, stringColor;
int numberColor, stringColor;
MLQuestContext context = MLQuestSystem.GetContext( pm );
MLQuestContext context = MLQuestSystem.GetContext(pm);
if ( context != null )
{
List<MLQuestInstance> instances = context.QuestInstances;
if (context != null)
{
List<MLQuestInstance> instances = context.QuestInstances;
for ( int i = 0; i < instances.Count; ++i )
{
if ( instances[i].Failed )
{
numberColor = 0x3C00;
stringColor = 0x7B0000;
}
else
{
numberColor = stringColor = 0xFFFFFF;
}
for (int i = 0; i < instances.Count; ++i)
{
if (instances[i].Failed)
{
numberColor = 0x3C00;
stringColor = 0x7B0000;
}
else
{
numberColor = stringColor = 0xFFFFFF;
}
TextDefinition.AddHtmlText( this, 98, 140 + 21 * i, 270, 21, instances[i].Quest.Title, false, false, numberColor, stringColor );
AddButton( 368, 140 + 21 * i, 0x26B0, 0x26B1, 6 + i, GumpButtonType.Reply, 1 );
}
}
}
TextDefinition.AddHtmlText(this, 98, 140 + 21 * i, 270, 21, instances[i].Quest.Title, false, false,
numberColor, stringColor);
AddButton(368, 140 + 21 * i, 0x26B0, 0x26B1, 6 + i, GumpButtonType.Reply, 1);
}
}
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( info.ButtonID < 6 )
return;
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID < 6)
return;
MLQuestContext context = MLQuestSystem.GetContext( m_Owner );
MLQuestContext context = MLQuestSystem.GetContext(m_Owner);
if ( context == null )
return;
if (context == null)
return;
List<MLQuestInstance> instances = context.QuestInstances;
int index = info.ButtonID - 6;
List<MLQuestInstance> instances = context.QuestInstances;
int index = info.ButtonID - 6;
if ( index >= instances.Count )
return;
if (index >= instances.Count)
return;
sender.Mobile.SendGump( new QuestLogDetailedGump( instances[index], m_CloseGumps ) );
}
}
}
sender.Mobile.SendGump(new QuestLogDetailedGump(instances[index], m_CloseGumps));
}
}
}