Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,39 +1,39 @@
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namespace Server.Items
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{
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public class NotarizedApplication : Item
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{
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public override int LabelNumber => 1073135; // Notarized Application
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public class NotarizedApplication : Item
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{
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[Constructible]
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public NotarizedApplication() : base(0x14EF)
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{
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LootType = LootType.Blessed;
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}
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public override bool Nontransferable => true;
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public NotarizedApplication(Serial serial) : base(serial)
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{
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}
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public override void AddNameProperties( ObjectPropertyList list )
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{
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base.AddNameProperties( list );
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AddQuestItemProperty( list );
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}
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public override int LabelNumber => 1073135; // Notarized Application
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[Constructible]
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public NotarizedApplication() : base( 0x14EF )
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{
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LootType = LootType.Blessed;
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}
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public override bool Nontransferable => true;
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public NotarizedApplication( Serial serial ) : base( serial )
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{
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}
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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AddQuestItemProperty(list);
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write( (int) 0 ); // Version
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}
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writer.Write(0); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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int version = reader.ReadInt();
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}
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}
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}
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