Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
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3324 changed files with 441118 additions and 433755 deletions
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@ -3,34 +3,33 @@ using System.Collections;
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namespace Server.Engines.PartySystem
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{
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public class DeclineTimer : Timer
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{
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private Mobile m_Mobile, m_Leader;
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public class DeclineTimer : Timer
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{
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private static Hashtable m_Table = new Hashtable();
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private Mobile m_Mobile, m_Leader;
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private static Hashtable m_Table = new Hashtable();
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private DeclineTimer(Mobile m, Mobile leader) : base(TimeSpan.FromSeconds(30.0))
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{
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m_Mobile = m;
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m_Leader = leader;
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}
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public static void Start( Mobile m, Mobile leader )
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{
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DeclineTimer t = (DeclineTimer)m_Table[m];
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public static void Start(Mobile m, Mobile leader)
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{
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DeclineTimer t = (DeclineTimer)m_Table[m];
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t?.Stop();
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t?.Stop();
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m_Table[m] = t = new DeclineTimer( m, leader );
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t.Start();
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}
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m_Table[m] = t = new DeclineTimer(m, leader);
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t.Start();
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}
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private DeclineTimer( Mobile m, Mobile leader ) : base( TimeSpan.FromSeconds( 30.0 ) )
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{
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m_Mobile = m;
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m_Leader = leader;
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}
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protected override void OnTick()
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{
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m_Table.Remove(m_Mobile);
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protected override void OnTick()
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{
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m_Table.Remove( m_Mobile );
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if ( m_Mobile.Party == m_Leader && PartyCommands.Handler != null )
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PartyCommands.Handler.OnDecline( m_Mobile, m_Leader );
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}
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}
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if (m_Mobile.Party == m_Leader && PartyCommands.Handler != null)
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PartyCommands.Handler.OnDecline(m_Mobile, m_Leader);
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}
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}
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}
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