Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,33 +1,33 @@
namespace Server.PathAlgorithms
{
public abstract class PathAlgorithm
{
public abstract bool CheckCondition( Mobile m, Map map, Point3D start, Point3D goal );
public abstract Direction[] Find( Mobile m, Map map, Point3D start, Point3D goal );
public abstract class PathAlgorithm
{
private static Direction[] m_CalcDirections = new Direction[9]
{
Direction.Up,
Direction.North,
Direction.Right,
Direction.West,
Direction.North,
Direction.East,
Direction.Left,
Direction.South,
Direction.Down
};
private static Direction[] m_CalcDirections = new Direction[9]
{
Direction.Up,
Direction.North,
Direction.Right,
Direction.West,
Direction.North,
Direction.East,
Direction.Left,
Direction.South,
Direction.Down
};
public abstract bool CheckCondition(Mobile m, Map map, Point3D start, Point3D goal);
public abstract Direction[] Find(Mobile m, Map map, Point3D start, Point3D goal);
public Direction GetDirection( int xSource, int ySource, int xDest, int yDest )
{
int x = xDest + 1 - xSource;
int y = yDest + 1 - ySource;
int v = (y * 3) + x;
public Direction GetDirection(int xSource, int ySource, int xDest, int yDest)
{
int x = xDest + 1 - xSource;
int y = yDest + 1 - ySource;
int v = y * 3 + x;
if ( v < 0 || v >= 9 )
return Direction.North;
if (v < 0 || v >= 9)
return Direction.North;
return m_CalcDirections[v];
}
}
return m_CalcDirections[v];
}
}
}