Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,417 +1,436 @@
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using System;
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using Server.Items;
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using Server.Gumps;
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using Server.Items;
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using Server.Network;
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namespace Server.Engines.Plants
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{
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public class MainPlantGump : Gump
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{
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private PlantItem m_Plant;
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public MainPlantGump( PlantItem plant ) : base( 20, 20 )
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{
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m_Plant = plant;
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DrawBackground();
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DrawPlant();
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AddButton( 71, 67, 0xD4, 0xD4, 1, GumpButtonType.Reply, 0 ); // Reproduction menu
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AddItem( 59, 68, 0xD08 );
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PlantSystem system = plant.PlantSystem;
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AddButton( 71, 91, 0xD4, 0xD4, 2, GumpButtonType.Reply, 0 ); // Infestation
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AddItem( 8, 96, 0x372 );
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AddPlus( 95, 92, system.Infestation );
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AddButton( 71, 115, 0xD4, 0xD4, 3, GumpButtonType.Reply, 0 ); // Fungus
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AddItem( 58, 115, 0xD16 );
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AddPlus( 95, 116, system.Fungus );
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AddButton( 71, 139, 0xD4, 0xD4, 4, GumpButtonType.Reply, 0 ); // Poison
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AddItem( 59, 143, 0x1AE4 );
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AddPlus( 95, 140, system.Poison );
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AddButton( 71, 163, 0xD4, 0xD4, 5, GumpButtonType.Reply, 0 ); // Disease
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AddItem( 55, 167, 0x1727 );
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AddPlus( 95, 164, system.Disease );
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AddButton( 209, 67, 0xD2, 0xD2, 6, GumpButtonType.Reply, 0 ); // Water
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AddItem( 193, 67, 0x1F9D );
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AddPlusMinus( 196, 67, system.Water );
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AddButton( 209, 91, 0xD4, 0xD4, 7, GumpButtonType.Reply, 0 ); // Poison potion
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AddItem( 201, 91, 0xF0A );
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AddLevel( 196, 91, system.PoisonPotion );
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AddButton( 209, 115, 0xD4, 0xD4, 8, GumpButtonType.Reply, 0 ); // Cure potion
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AddItem( 201, 115, 0xF07 );
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AddLevel( 196, 115, system.CurePotion );
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AddButton( 209, 139, 0xD4, 0xD4, 9, GumpButtonType.Reply, 0 ); // Heal potion
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AddItem( 201, 139, 0xF0C );
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AddLevel( 196, 139, system.HealPotion );
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AddButton( 209, 163, 0xD4, 0xD4, 10, GumpButtonType.Reply, 0 ); // Strength potion
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AddItem( 201, 163, 0xF09 );
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AddLevel( 196, 163, system.StrengthPotion );
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AddImage( 48, 47, 0xD2 );
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AddLevel( 54, 47, (int)m_Plant.PlantStatus );
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AddImage( 232, 47, 0xD2 );
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AddGrowthIndicator( 239, 47 );
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AddButton( 48, 183, 0xD2, 0xD2, 11, GumpButtonType.Reply, 0 ); // Help
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AddLabel( 54, 183, 0x835, "?" );
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AddButton( 232, 183, 0xD4, 0xD4, 12, GumpButtonType.Reply, 0 ); // Empty the bowl
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AddItem( 219, 180, 0x15FD );
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}
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private void DrawBackground()
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{
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AddBackground( 50, 50, 200, 150, 0xE10 );
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AddItem( 45, 45, 0xCEF );
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AddItem( 45, 118, 0xCF0 );
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AddItem( 211, 45, 0xCEB );
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AddItem( 211, 118, 0xCEC );
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}
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private void DrawPlant()
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{
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PlantStatus status = m_Plant.PlantStatus;
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if ( status < PlantStatus.FullGrownPlant )
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{
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AddImage( 110, 85, 0x589 );
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AddItem( 122, 94, 0x914 );
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AddItem( 135, 94, 0x914 );
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AddItem( 120, 112, 0x914 );
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AddItem( 135, 112, 0x914 );
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if ( status >= PlantStatus.Stage2 )
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{
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AddItem( 127, 112, 0xC62 );
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}
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if ( status == PlantStatus.Stage3 || status == PlantStatus.Stage4 )
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{
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AddItem( 129, 85, 0xC7E );
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}
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if ( status >= PlantStatus.Stage4 )
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{
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AddItem( 121, 117, 0xC62 );
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AddItem( 133, 117, 0xC62 );
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}
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if ( status >= PlantStatus.Stage5 )
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{
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AddItem( 110, 100, 0xC62 );
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AddItem( 140, 100, 0xC62 );
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AddItem( 110, 130, 0xC62 );
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AddItem( 140, 130, 0xC62 );
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}
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if ( status >= PlantStatus.Stage6 )
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{
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AddItem( 105, 115, 0xC62 );
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AddItem( 145, 115, 0xC62 );
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AddItem( 125, 90, 0xC62 );
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AddItem( 125, 135, 0xC62 );
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}
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}
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else
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{
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PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_Plant.PlantType );
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PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_Plant.PlantHue );
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// The large images for these trees trigger a client crash, so use a smaller, generic tree.
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if ( m_Plant.PlantType == PlantType.CypressTwisted || m_Plant.PlantType == PlantType.CypressStraight )
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AddItem( 130 + typeInfo.OffsetX, 96 + typeInfo.OffsetY, 0x0CCA, hueInfo.Hue );
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else
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AddItem( 130 + typeInfo.OffsetX, 96 + typeInfo.OffsetY, typeInfo.ItemID, hueInfo.Hue );
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}
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if ( status != PlantStatus.BowlOfDirt )
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{
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int message = m_Plant.PlantSystem.GetLocalizedHealth();
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switch ( m_Plant.PlantSystem.Health )
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{
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case PlantHealth.Dying:
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{
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AddItem( 92, 167, 0x1B9D );
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AddItem( 161, 167, 0x1B9D );
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AddHtmlLocalized( 136, 167, 42, 20, message, 0x00FC00, false, false );
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break;
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}
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case PlantHealth.Wilted:
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{
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AddItem( 91, 164, 0x18E6 );
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AddItem( 161, 164, 0x18E6 );
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AddHtmlLocalized( 132, 167, 42, 20, message, 0x00C207, false, false );
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break;
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}
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case PlantHealth.Healthy:
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{
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AddItem( 96, 168, 0xC61 );
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AddItem( 162, 168, 0xC61 );
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AddHtmlLocalized( 129, 167, 42, 20, message, 0x008200, false, false );
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break;
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}
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case PlantHealth.Vibrant:
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{
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AddItem( 93, 162, 0x1A99 );
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AddItem( 162, 162, 0x1A99 );
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AddHtmlLocalized( 129, 167, 42, 20, message, 0x0083E0, false, false );
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break;
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}
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}
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}
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}
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private void AddPlus( int x, int y, int value )
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{
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switch ( value )
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{
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case 1: AddLabel( x, y, 0x35, "+" ); break;
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case 2: AddLabel( x, y, 0x21, "+" ); break;
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}
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}
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private void AddPlusMinus( int x, int y, int value )
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{
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switch ( value )
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{
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case 0: AddLabel( x, y, 0x21, "-" ); break;
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case 1: AddLabel( x, y, 0x35, "-" ); break;
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case 3: AddLabel( x, y, 0x35, "+" ); break;
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case 4: AddLabel( x, y, 0x21, "+" ); break;
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}
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}
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private void AddLevel( int x, int y, int value )
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{
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AddLabel( x, y, 0x835, value.ToString() );
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}
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private void AddGrowthIndicator( int x, int y )
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{
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if ( !m_Plant.IsGrowable )
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return;
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switch ( m_Plant.PlantSystem.GrowthIndicator )
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{
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case PlantGrowthIndicator.InvalidLocation : AddLabel( x, y, 0x21, "!" ); break;
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case PlantGrowthIndicator.NotHealthy : AddLabel( x, y, 0x21, "-" ); break;
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case PlantGrowthIndicator.Delay : AddLabel( x, y, 0x35, "-" ); break;
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case PlantGrowthIndicator.Grown : AddLabel( x, y, 0x3, "+" ); break;
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case PlantGrowthIndicator.DoubleGrown : AddLabel( x, y, 0x3F, "+" ); break;
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}
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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Mobile from = sender.Mobile;
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if ( info.ButtonID == 0 || m_Plant.Deleted || m_Plant.PlantStatus >= PlantStatus.DecorativePlant )
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return;
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if ( ( ( info.ButtonID >= 6 && info.ButtonID <= 10 ) || info.ButtonID == 12 ) && !from.InRange( m_Plant.GetWorldLocation(), 3 ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3E9, 500446 ); // That is too far away.
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return;
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}
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if ( !m_Plant.IsUsableBy( from ) )
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{
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m_Plant.LabelTo( from, 1061856 ); // You must have the item in your backpack or locked down in order to use it.
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return;
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}
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switch ( info.ButtonID )
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{
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case 1: // Reproduction menu
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{
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if ( m_Plant.PlantStatus > PlantStatus.BowlOfDirt )
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{
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from.SendGump( new ReproductionGump( m_Plant ) );
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}
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else
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{
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from.SendLocalizedMessage( 1061885 ); // You need to plant a seed in the bowl first.
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from.SendGump( new MainPlantGump( m_Plant ) );
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}
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break;
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}
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case 2: // Infestation
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{
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from.Send( new DisplayHelpTopic( 54, true ) ); // INFESTATION LEVEL
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 3: // Fungus
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{
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from.Send( new DisplayHelpTopic( 56, true ) ); // FUNGUS LEVEL
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 4: // Poison
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{
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from.Send( new DisplayHelpTopic( 58, true ) ); // POISON LEVEL
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 5: // Disease
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{
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from.Send( new DisplayHelpTopic( 60, true ) ); // DISEASE LEVEL
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 6: // Water
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{
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Item[] item = from.Backpack.FindItemsByType( typeof( BaseBeverage ) );
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bool foundUsableWater = false;
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if ( item != null && item.Length > 0 )
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{
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for ( int i = 0; i < item.Length; ++i )
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{
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BaseBeverage beverage = (BaseBeverage)item[i];
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if ( !beverage.IsEmpty && beverage.Pourable && beverage.Content == BeverageType.Water )
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{
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foundUsableWater = true;
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m_Plant.Pour( from, beverage );
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break;
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}
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}
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}
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if ( !foundUsableWater )
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{
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from.Target = new PlantPourTarget( m_Plant );
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from.SendLocalizedMessage( 1060808, "#" + m_Plant.GetLocalizedPlantStatus().ToString() ); // Target the container you wish to use to water the ~1_val~.
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}
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 7: // Poison potion
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{
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AddPotion( from, PotionEffect.PoisonGreater, PotionEffect.PoisonDeadly );
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break;
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}
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case 8: // Cure potion
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{
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AddPotion( from, PotionEffect.CureGreater );
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break;
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}
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case 9: // Heal potion
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{
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AddPotion( from, PotionEffect.HealGreater );
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break;
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}
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case 10: // Strength potion
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{
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AddPotion( from, PotionEffect.StrengthGreater );
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break;
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}
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case 11: // Help
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{
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from.Send( new DisplayHelpTopic( 48, true ) ); // PLANT GROWING
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from.SendGump( new MainPlantGump( m_Plant ) );
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break;
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}
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case 12: // Empty the bowl
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{
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from.SendGump( new EmptyTheBowlGump( m_Plant ) );
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break;
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}
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}
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}
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private void AddPotion( Mobile from, params PotionEffect[] effects )
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{
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Item item = GetPotion( from, effects );
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if ( item != null )
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{
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m_Plant.Pour( from, item );
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}
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else
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{
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int message;
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if ( m_Plant.ApplyPotion( effects[0], true, out message ) )
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{
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from.SendLocalizedMessage( 1061884 ); // You don't have any strong potions of that type in your pack.
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from.Target = new PlantPourTarget( m_Plant );
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from.SendLocalizedMessage( 1060808, "#" + m_Plant.GetLocalizedPlantStatus().ToString() ); // Target the container you wish to use to water the ~1_val~.
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return;
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}
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m_Plant.LabelTo( from, message );
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}
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from.SendGump( new MainPlantGump( m_Plant ) );
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}
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public static Item GetPotion( Mobile from, PotionEffect[] effects )
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{
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if ( from.Backpack == null )
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return null;
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Item[] items = from.Backpack.FindItemsByType( new[] { typeof( BasePotion ), typeof( PotionKeg ) } );
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foreach ( Item item in items )
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{
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if ( item is BasePotion potion )
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{
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if ( Array.IndexOf( effects, potion.PotionEffect ) >= 0 )
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return potion;
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}
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else
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{
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PotionKeg keg = (PotionKeg)item;
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if ( keg.Held > 0 && Array.IndexOf( effects, keg.Type ) >= 0 )
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return keg;
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}
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}
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return null;
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}
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}
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}
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public class MainPlantGump : Gump
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{
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private PlantItem m_Plant;
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public MainPlantGump(PlantItem plant) : base(20, 20)
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{
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m_Plant = plant;
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DrawBackground();
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DrawPlant();
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AddButton(71, 67, 0xD4, 0xD4, 1, GumpButtonType.Reply, 0); // Reproduction menu
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AddItem(59, 68, 0xD08);
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PlantSystem system = plant.PlantSystem;
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AddButton(71, 91, 0xD4, 0xD4, 2, GumpButtonType.Reply, 0); // Infestation
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AddItem(8, 96, 0x372);
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AddPlus(95, 92, system.Infestation);
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AddButton(71, 115, 0xD4, 0xD4, 3, GumpButtonType.Reply, 0); // Fungus
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AddItem(58, 115, 0xD16);
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AddPlus(95, 116, system.Fungus);
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AddButton(71, 139, 0xD4, 0xD4, 4, GumpButtonType.Reply, 0); // Poison
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AddItem(59, 143, 0x1AE4);
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AddPlus(95, 140, system.Poison);
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AddButton(71, 163, 0xD4, 0xD4, 5, GumpButtonType.Reply, 0); // Disease
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AddItem(55, 167, 0x1727);
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AddPlus(95, 164, system.Disease);
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AddButton(209, 67, 0xD2, 0xD2, 6, GumpButtonType.Reply, 0); // Water
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AddItem(193, 67, 0x1F9D);
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AddPlusMinus(196, 67, system.Water);
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AddButton(209, 91, 0xD4, 0xD4, 7, GumpButtonType.Reply, 0); // Poison potion
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AddItem(201, 91, 0xF0A);
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AddLevel(196, 91, system.PoisonPotion);
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AddButton(209, 115, 0xD4, 0xD4, 8, GumpButtonType.Reply, 0); // Cure potion
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AddItem(201, 115, 0xF07);
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AddLevel(196, 115, system.CurePotion);
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AddButton(209, 139, 0xD4, 0xD4, 9, GumpButtonType.Reply, 0); // Heal potion
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AddItem(201, 139, 0xF0C);
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AddLevel(196, 139, system.HealPotion);
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AddButton(209, 163, 0xD4, 0xD4, 10, GumpButtonType.Reply, 0); // Strength potion
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AddItem(201, 163, 0xF09);
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AddLevel(196, 163, system.StrengthPotion);
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AddImage(48, 47, 0xD2);
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AddLevel(54, 47, (int)m_Plant.PlantStatus);
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AddImage(232, 47, 0xD2);
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AddGrowthIndicator(239, 47);
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AddButton(48, 183, 0xD2, 0xD2, 11, GumpButtonType.Reply, 0); // Help
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AddLabel(54, 183, 0x835, "?");
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AddButton(232, 183, 0xD4, 0xD4, 12, GumpButtonType.Reply, 0); // Empty the bowl
|
||||
AddItem(219, 180, 0x15FD);
|
||||
}
|
||||
|
||||
private void DrawBackground()
|
||||
{
|
||||
AddBackground(50, 50, 200, 150, 0xE10);
|
||||
|
||||
AddItem(45, 45, 0xCEF);
|
||||
AddItem(45, 118, 0xCF0);
|
||||
|
||||
AddItem(211, 45, 0xCEB);
|
||||
AddItem(211, 118, 0xCEC);
|
||||
}
|
||||
|
||||
private void DrawPlant()
|
||||
{
|
||||
PlantStatus status = m_Plant.PlantStatus;
|
||||
|
||||
if (status < PlantStatus.FullGrownPlant)
|
||||
{
|
||||
AddImage(110, 85, 0x589);
|
||||
|
||||
AddItem(122, 94, 0x914);
|
||||
AddItem(135, 94, 0x914);
|
||||
AddItem(120, 112, 0x914);
|
||||
AddItem(135, 112, 0x914);
|
||||
|
||||
if (status >= PlantStatus.Stage2) AddItem(127, 112, 0xC62);
|
||||
if (status == PlantStatus.Stage3 || status == PlantStatus.Stage4) AddItem(129, 85, 0xC7E);
|
||||
if (status >= PlantStatus.Stage4)
|
||||
{
|
||||
AddItem(121, 117, 0xC62);
|
||||
AddItem(133, 117, 0xC62);
|
||||
}
|
||||
|
||||
if (status >= PlantStatus.Stage5)
|
||||
{
|
||||
AddItem(110, 100, 0xC62);
|
||||
AddItem(140, 100, 0xC62);
|
||||
AddItem(110, 130, 0xC62);
|
||||
AddItem(140, 130, 0xC62);
|
||||
}
|
||||
|
||||
if (status >= PlantStatus.Stage6)
|
||||
{
|
||||
AddItem(105, 115, 0xC62);
|
||||
AddItem(145, 115, 0xC62);
|
||||
AddItem(125, 90, 0xC62);
|
||||
AddItem(125, 135, 0xC62);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo(m_Plant.PlantType);
|
||||
PlantHueInfo hueInfo = PlantHueInfo.GetInfo(m_Plant.PlantHue);
|
||||
|
||||
// The large images for these trees trigger a client crash, so use a smaller, generic tree.
|
||||
if (m_Plant.PlantType == PlantType.CypressTwisted || m_Plant.PlantType == PlantType.CypressStraight)
|
||||
AddItem(130 + typeInfo.OffsetX, 96 + typeInfo.OffsetY, 0x0CCA, hueInfo.Hue);
|
||||
else
|
||||
AddItem(130 + typeInfo.OffsetX, 96 + typeInfo.OffsetY, typeInfo.ItemID, hueInfo.Hue);
|
||||
}
|
||||
|
||||
if (status != PlantStatus.BowlOfDirt)
|
||||
{
|
||||
int message = m_Plant.PlantSystem.GetLocalizedHealth();
|
||||
|
||||
switch (m_Plant.PlantSystem.Health)
|
||||
{
|
||||
case PlantHealth.Dying:
|
||||
{
|
||||
AddItem(92, 167, 0x1B9D);
|
||||
AddItem(161, 167, 0x1B9D);
|
||||
|
||||
AddHtmlLocalized(136, 167, 42, 20, message, 0x00FC00, false, false);
|
||||
|
||||
break;
|
||||
}
|
||||
case PlantHealth.Wilted:
|
||||
{
|
||||
AddItem(91, 164, 0x18E6);
|
||||
AddItem(161, 164, 0x18E6);
|
||||
|
||||
AddHtmlLocalized(132, 167, 42, 20, message, 0x00C207, false, false);
|
||||
|
||||
break;
|
||||
}
|
||||
case PlantHealth.Healthy:
|
||||
{
|
||||
AddItem(96, 168, 0xC61);
|
||||
AddItem(162, 168, 0xC61);
|
||||
|
||||
AddHtmlLocalized(129, 167, 42, 20, message, 0x008200, false, false);
|
||||
|
||||
break;
|
||||
}
|
||||
case PlantHealth.Vibrant:
|
||||
{
|
||||
AddItem(93, 162, 0x1A99);
|
||||
AddItem(162, 162, 0x1A99);
|
||||
|
||||
AddHtmlLocalized(129, 167, 42, 20, message, 0x0083E0, false, false);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPlus(int x, int y, int value)
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case 1:
|
||||
AddLabel(x, y, 0x35, "+");
|
||||
break;
|
||||
case 2:
|
||||
AddLabel(x, y, 0x21, "+");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPlusMinus(int x, int y, int value)
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
AddLabel(x, y, 0x21, "-");
|
||||
break;
|
||||
case 1:
|
||||
AddLabel(x, y, 0x35, "-");
|
||||
break;
|
||||
case 3:
|
||||
AddLabel(x, y, 0x35, "+");
|
||||
break;
|
||||
case 4:
|
||||
AddLabel(x, y, 0x21, "+");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddLevel(int x, int y, int value)
|
||||
{
|
||||
AddLabel(x, y, 0x835, value.ToString());
|
||||
}
|
||||
|
||||
private void AddGrowthIndicator(int x, int y)
|
||||
{
|
||||
if (!m_Plant.IsGrowable)
|
||||
return;
|
||||
|
||||
switch (m_Plant.PlantSystem.GrowthIndicator)
|
||||
{
|
||||
case PlantGrowthIndicator.InvalidLocation:
|
||||
AddLabel(x, y, 0x21, "!");
|
||||
break;
|
||||
case PlantGrowthIndicator.NotHealthy:
|
||||
AddLabel(x, y, 0x21, "-");
|
||||
break;
|
||||
case PlantGrowthIndicator.Delay:
|
||||
AddLabel(x, y, 0x35, "-");
|
||||
break;
|
||||
case PlantGrowthIndicator.Grown:
|
||||
AddLabel(x, y, 0x3, "+");
|
||||
break;
|
||||
case PlantGrowthIndicator.DoubleGrown:
|
||||
AddLabel(x, y, 0x3F, "+");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
Mobile from = sender.Mobile;
|
||||
|
||||
if (info.ButtonID == 0 || m_Plant.Deleted || m_Plant.PlantStatus >= PlantStatus.DecorativePlant)
|
||||
return;
|
||||
|
||||
if ((info.ButtonID >= 6 && info.ButtonID <= 10 || info.ButtonID == 12) &&
|
||||
!from.InRange(m_Plant.GetWorldLocation(), 3))
|
||||
{
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 500446); // That is too far away.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Plant.IsUsableBy(from))
|
||||
{
|
||||
m_Plant.LabelTo(from, 1061856); // You must have the item in your backpack or locked down in order to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1: // Reproduction menu
|
||||
{
|
||||
if (m_Plant.PlantStatus > PlantStatus.BowlOfDirt)
|
||||
{
|
||||
from.SendGump(new ReproductionGump(m_Plant));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1061885); // You need to plant a seed in the bowl first.
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // Infestation
|
||||
{
|
||||
from.Send(new DisplayHelpTopic(54, true)); // INFESTATION LEVEL
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: // Fungus
|
||||
{
|
||||
from.Send(new DisplayHelpTopic(56, true)); // FUNGUS LEVEL
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: // Poison
|
||||
{
|
||||
from.Send(new DisplayHelpTopic(58, true)); // POISON LEVEL
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: // Disease
|
||||
{
|
||||
from.Send(new DisplayHelpTopic(60, true)); // DISEASE LEVEL
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 6: // Water
|
||||
{
|
||||
Item[] item = from.Backpack.FindItemsByType(typeof(BaseBeverage));
|
||||
|
||||
bool foundUsableWater = false;
|
||||
|
||||
if (item != null && item.Length > 0)
|
||||
for (int i = 0; i < item.Length; ++i)
|
||||
{
|
||||
BaseBeverage beverage = (BaseBeverage)item[i];
|
||||
|
||||
if (!beverage.IsEmpty && beverage.Pourable && beverage.Content == BeverageType.Water)
|
||||
{
|
||||
foundUsableWater = true;
|
||||
m_Plant.Pour(from, beverage);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundUsableWater)
|
||||
{
|
||||
from.Target = new PlantPourTarget(m_Plant);
|
||||
from.SendLocalizedMessage(1060808,
|
||||
"#" + m_Plant
|
||||
.GetLocalizedPlantStatus()); // Target the container you wish to use to water the ~1_val~.
|
||||
}
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 7: // Poison potion
|
||||
{
|
||||
AddPotion(from, PotionEffect.PoisonGreater, PotionEffect.PoisonDeadly);
|
||||
|
||||
break;
|
||||
}
|
||||
case 8: // Cure potion
|
||||
{
|
||||
AddPotion(from, PotionEffect.CureGreater);
|
||||
|
||||
break;
|
||||
}
|
||||
case 9: // Heal potion
|
||||
{
|
||||
AddPotion(from, PotionEffect.HealGreater);
|
||||
|
||||
break;
|
||||
}
|
||||
case 10: // Strength potion
|
||||
{
|
||||
AddPotion(from, PotionEffect.StrengthGreater);
|
||||
|
||||
break;
|
||||
}
|
||||
case 11: // Help
|
||||
{
|
||||
from.Send(new DisplayHelpTopic(48, true)); // PLANT GROWING
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
case 12: // Empty the bowl
|
||||
{
|
||||
from.SendGump(new EmptyTheBowlGump(m_Plant));
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPotion(Mobile from, params PotionEffect[] effects)
|
||||
{
|
||||
Item item = GetPotion(from, effects);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
m_Plant.Pour(from, item);
|
||||
}
|
||||
else
|
||||
{
|
||||
int message;
|
||||
if (m_Plant.ApplyPotion(effects[0], true, out message))
|
||||
{
|
||||
from.SendLocalizedMessage(1061884); // You don't have any strong potions of that type in your pack.
|
||||
|
||||
from.Target = new PlantPourTarget(m_Plant);
|
||||
from.SendLocalizedMessage(1060808,
|
||||
"#" + m_Plant
|
||||
.GetLocalizedPlantStatus()); // Target the container you wish to use to water the ~1_val~.
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
m_Plant.LabelTo(from, message);
|
||||
}
|
||||
|
||||
from.SendGump(new MainPlantGump(m_Plant));
|
||||
}
|
||||
|
||||
public static Item GetPotion(Mobile from, PotionEffect[] effects)
|
||||
{
|
||||
if (from.Backpack == null)
|
||||
return null;
|
||||
|
||||
Item[] items = from.Backpack.FindItemsByType(new[] { typeof(BasePotion), typeof(PotionKeg) });
|
||||
|
||||
foreach (Item item in items)
|
||||
if (item is BasePotion potion)
|
||||
{
|
||||
if (Array.IndexOf(effects, potion.PotionEffect) >= 0)
|
||||
return potion;
|
||||
}
|
||||
else
|
||||
{
|
||||
PotionKeg keg = (PotionKeg)item;
|
||||
|
||||
if (keg.Held > 0 && Array.IndexOf(effects, keg.Type) >= 0)
|
||||
return keg;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue