Fixes code according to modern code style. Fixes a few expression bugs.
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3324 changed files with 441118 additions and 433755 deletions
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@ -2,32 +2,31 @@ using Server.Targeting;
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namespace Server.Engines.Plants
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{
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public class PlantPourTarget : Target
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{
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private PlantItem m_Plant;
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public class PlantPourTarget : Target
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{
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private PlantItem m_Plant;
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public PlantPourTarget( PlantItem plant ) : base( 3, true, TargetFlags.None )
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{
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m_Plant = plant;
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}
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public PlantPourTarget(PlantItem plant) : base(3, true, TargetFlags.None)
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{
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m_Plant = plant;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( !m_Plant.Deleted && from.InRange( m_Plant.GetWorldLocation(), 3 ) && targeted is Item item )
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{
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m_Plant.Pour( from, item );
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}
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (!m_Plant.Deleted && from.InRange(m_Plant.GetWorldLocation(), 3) && targeted is Item item)
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m_Plant.Pour(from, item);
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}
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protected override void OnTargetFinish( Mobile from )
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{
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if ( !m_Plant.Deleted && m_Plant.PlantStatus < PlantStatus.DecorativePlant && from.InRange( m_Plant.GetWorldLocation(), 3 ) && m_Plant.IsUsableBy( from ) )
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{
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if ( from.HasGump( typeof( MainPlantGump ) ) )
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from.CloseGump( typeof( MainPlantGump ) );
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protected override void OnTargetFinish(Mobile from)
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{
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if (!m_Plant.Deleted && m_Plant.PlantStatus < PlantStatus.DecorativePlant &&
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from.InRange(m_Plant.GetWorldLocation(), 3) && m_Plant.IsUsableBy(from))
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{
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if (from.HasGump(typeof(MainPlantGump)))
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from.CloseGump(typeof(MainPlantGump));
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from.SendGump( new MainPlantGump( m_Plant ) );
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}
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}
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}
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}
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from.SendGump(new MainPlantGump(m_Plant));
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}
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}
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}
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}
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