Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,62 +2,54 @@ using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class AcceptConversation : QuestConversation
{
public override object Message => 1050027;
public class AcceptConversation : QuestConversation
{
public override object Message => 1050027;
public AcceptConversation()
{
}
public override void OnRead()
{
System.AddObjective(new CollectBonesObjective());
}
}
public override void OnRead()
{
System.AddObjective( new CollectBonesObjective() );
}
}
public class VanquishDaemonConversation : QuestConversation
{
public override object Message => 1050021;
public class VanquishDaemonConversation : QuestConversation
{
public override object Message => 1050021;
public override void OnRead()
{
Victoria victoria = ((TheSummoningQuest)System).Victoria;
public VanquishDaemonConversation()
{
}
if (victoria == null)
{
System.From.SendMessage("Internal error: unable to find Victoria. Quest unable to continue.");
System.Cancel();
}
else
{
SummoningAltar altar = victoria.Altar;
public override void OnRead()
{
Victoria victoria = ((TheSummoningQuest)System).Victoria;
if (altar == null)
{
System.From.SendMessage("Internal error: unable to find summoning altar. Quest unable to continue.");
System.Cancel();
}
else if (altar.Daemon == null || !altar.Daemon.Alive)
{
BoneDemon daemon = new BoneDemon();
if ( victoria == null )
{
System.From.SendMessage( "Internal error: unable to find Victoria. Quest unable to continue." );
System.Cancel();
}
else
{
SummoningAltar altar = victoria.Altar;
daemon.MoveToWorld(altar.Location, altar.Map);
altar.Daemon = daemon;
if ( altar == null )
{
System.From.SendMessage( "Internal error: unable to find summoning altar. Quest unable to continue." );
System.Cancel();
}
else if ( altar.Daemon == null || !altar.Daemon.Alive )
{
BoneDemon daemon = new BoneDemon();
System.AddObjective(new VanquishDaemonObjective(daemon));
}
else
{
victoria.SayTo(System.From, "The devourer has already been summoned.");
daemon.MoveToWorld( altar.Location, altar.Map );
altar.Daemon = daemon;
System.AddObjective( new VanquishDaemonObjective( daemon ) );
}
else
{
victoria.SayTo( System.From, "The devourer has already been summoned." );
((TheSummoningQuest)System).WaitForSummon = true;
}
}
}
}
((TheSummoningQuest)System).WaitForSummon = true;
}
}
}
}
}