Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,129 +2,131 @@ using System;
namespace Server.Mobiles
{
public class ProximitySpawner : Spawner
{
[CommandProperty( AccessLevel.Developer )]
public int TriggerRange { get; set; }
public class ProximitySpawner : Spawner
{
[Constructible]
public ProximitySpawner()
{
}
[CommandProperty( AccessLevel.Developer )]
public TextDefinition SpawnMessage { get; set; }
[Constructible]
public ProximitySpawner(string spawnName)
: base(spawnName)
{
}
[CommandProperty( AccessLevel.Developer )]
public bool InstantFlag { get; set; }
[Constructible]
public ProximitySpawner(int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName)
: base(amount, minDelay, maxDelay, team, homeRange, spawnName)
{
}
[Constructible]
public ProximitySpawner()
{
}
[Constructible]
public ProximitySpawner(int amount, int minDelay, int maxDelay, int team, int homeRange, int triggerRange,
string spawnMessage, bool instantFlag, string spawnName)
: base(amount, minDelay, maxDelay, team, homeRange, spawnName)
{
TriggerRange = triggerRange;
SpawnMessage = TextDefinition.Parse(spawnMessage);
InstantFlag = instantFlag;
}
[Constructible]
public ProximitySpawner( string spawnName )
: base( spawnName )
{
}
public ProximitySpawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange,
params string[] spawnedNames)
: base(amount, minDelay, maxDelay, team, homeRange, spawnedNames)
{
}
[Constructible]
public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName )
: base( amount, minDelay, maxDelay, team, homeRange, spawnName )
{
}
public ProximitySpawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, int triggerRange,
TextDefinition spawnMessage, bool instantFlag, params string[] spawnedNames)
: base(amount, minDelay, maxDelay, team, homeRange, spawnedNames)
{
TriggerRange = triggerRange;
SpawnMessage = spawnMessage;
InstantFlag = instantFlag;
}
[Constructible]
public ProximitySpawner( int amount, int minDelay, int maxDelay, int team, int homeRange, int triggerRange, string spawnMessage, bool instantFlag, string spawnName )
: base( amount, minDelay, maxDelay, team, homeRange, spawnName )
{
TriggerRange = triggerRange;
SpawnMessage = TextDefinition.Parse( spawnMessage );
InstantFlag = instantFlag;
}
public ProximitySpawner(Serial serial)
: base(serial)
{
}
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, params string[] spawnedNames )
: base( amount, minDelay, maxDelay, team, homeRange, spawnedNames )
{
}
[CommandProperty(AccessLevel.Developer)]
public int TriggerRange{ get; set; }
public ProximitySpawner( int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, int triggerRange, TextDefinition spawnMessage, bool instantFlag, params string[] spawnedNames )
: base( amount, minDelay, maxDelay, team, homeRange, spawnedNames )
{
TriggerRange = triggerRange;
SpawnMessage = spawnMessage;
InstantFlag = instantFlag;
}
[CommandProperty(AccessLevel.Developer)]
public TextDefinition SpawnMessage{ get; set; }
public override string DefaultName => "Proximity Spawner";
[CommandProperty(AccessLevel.Developer)]
public bool InstantFlag{ get; set; }
public override void DoTimer( TimeSpan delay )
{
if ( !Running )
return;
public override string DefaultName => "Proximity Spawner";
End = DateTime.UtcNow + delay;
}
public override bool HandlesOnMovement => true;
public override void Respawn()
{
RemoveSpawns();
public override void DoTimer(TimeSpan delay)
{
if (!Running)
return;
End = DateTime.UtcNow;
}
End = DateTime.UtcNow + delay;
}
public override bool HandlesOnMovement => true;
public override void Respawn()
{
RemoveSpawns();
public virtual bool ValidTrigger( Mobile m )
{
if (m is BaseCreature bc && (bc.IsDeadBondedPet || !(bc.Controlled || bc.Summoned)))
return false;
End = DateTime.UtcNow;
}
return m.AccessLevel == AccessLevel.Player && ( m.Player || ( m.Alive && !m.Hidden && m.CanBeDamaged() ) );
}
public virtual bool ValidTrigger(Mobile m)
{
if (m is BaseCreature bc && (bc.IsDeadBondedPet || !(bc.Controlled || bc.Summoned)))
return false;
public override void OnMovement( Mobile m, Point3D oldLocation )
{
if ( !Running )
return;
return m.AccessLevel == AccessLevel.Player && (m.Player || m.Alive && !m.Hidden && m.CanBeDamaged());
}
if ( IsEmpty && End <= DateTime.UtcNow && m.InRange( GetWorldLocation(), TriggerRange ) && m.Location != oldLocation && ValidTrigger( m ) )
{
TextDefinition.SendMessageTo( m, SpawnMessage );
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (!Running)
return;
DoTimer();
Spawn();
if (IsEmpty && End <= DateTime.UtcNow && m.InRange(GetWorldLocation(), TriggerRange) &&
m.Location != oldLocation && ValidTrigger(m))
{
TextDefinition.SendMessageTo(m, SpawnMessage);
if ( InstantFlag )
{
foreach ( ISpawnable spawned in Spawned.Keys )
if ( spawned is Mobile mobile )
mobile.Combatant = m;
}
}
}
DoTimer();
Spawn();
public ProximitySpawner( Serial serial )
: base( serial )
{
}
if (InstantFlag)
foreach (ISpawnable spawned in Spawned.Keys)
if (spawned is Mobile mobile)
mobile.Combatant = m;
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt( (int) 0 ); // version
writer.WriteEncodedInt(0); // version
writer.Write( TriggerRange );
TextDefinition.Serialize( writer, SpawnMessage );
writer.Write( InstantFlag );
}
writer.Write(TriggerRange);
TextDefinition.Serialize(writer, SpawnMessage);
writer.Write(InstantFlag);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
int version = reader.ReadEncodedInt();
TriggerRange = reader.ReadInt();
SpawnMessage = TextDefinition.Deserialize( reader );
InstantFlag = reader.ReadBool();
}
}
}
TriggerRange = reader.ReadInt();
SpawnMessage = TextDefinition.Deserialize(reader);
InstantFlag = reader.ReadBool();
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,303 +1,318 @@
using System;
using System.Collections.Generic;
using Server.Network;
using Server.Gumps;
using Server.Network;
namespace Server.Mobiles
{
public class SpawnerGump : Gump
{
private Spawner m_Spawner;
private int m_Page;
private SpawnerEntry m_Entry;
public class SpawnerGump : Gump
{
private SpawnerEntry m_Entry;
private int m_Page;
private Spawner m_Spawner;
public SpawnerGump( Spawner spawner ) : this( spawner, 0 )
{
}
public SpawnerGump(Spawner spawner) : this(spawner, 0)
{
}
public SpawnerGump( Spawner spawner, int page ) : this( spawner, null, page )
{
}
public SpawnerGump(Spawner spawner, int page) : this(spawner, null, page)
{
}
public SpawnerGump( Spawner spawner, SpawnerEntry focusentry, int page ) : base( 50, 50 )
{
m_Spawner = spawner;
m_Entry = focusentry;
m_Page = page;
public SpawnerGump(Spawner spawner, SpawnerEntry focusentry, int page) : base(50, 50)
{
m_Spawner = spawner;
m_Entry = focusentry;
m_Page = page;
AddPage( 0 );
AddPage(0);
AddBackground( 0, 0, 343, 371 + ( m_Entry != null ? 44 : 0 ), 5054 );
AddBackground(0, 0, 343, 371 + (m_Entry != null ? 44 : 0), 5054);
AddHtml( 95, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Creatures List</BASEFONT>", false, false );
AddHtml( 245, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>#</BASEFONT>", false, false );
AddHtml( 282, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Prb</BASEFONT>", false, false );
AddHtml(95, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Creatures List</BASEFONT>", false, false);
AddHtml(245, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>#</BASEFONT>", false, false);
AddHtml(282, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Prb</BASEFONT>", false, false);
//AddLabel( 95, 1, 0, "Creatures List" );
//AddLabel( 95, 1, 0, "Creatures List" );
int offset = 0;
int offset = 0;
for ( int i = 0; i < 13; i++ )
{
int textindex = i * 5;
int entryindex = ( m_Page * 13 ) + i;
for (int i = 0; i < 13; i++)
{
int textindex = i * 5;
int entryindex = m_Page * 13 + i;
SpawnerEntry entry = null;
SpawnerEntry entry = null;
if ( entryindex < spawner.Entries.Count )
entry = m_Spawner.Entries[entryindex];
if (entryindex < spawner.Entries.Count)
entry = m_Spawner.Entries[entryindex];
if ( entry == null || m_Entry != entry )
AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Expand
else
AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBB : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Unexpand
if (entry == null || m_Entry != entry)
AddButton(5, 22 * i + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7,
GetButtonID(2, i * 2), GumpButtonType.Reply, 0); //Expand
else
AddButton(5, 22 * i + 21 + offset, entry != null ? 0xFBB : 0xFA5, entry != null ? 0xFBC : 0xFA7,
GetButtonID(2, i * 2), GumpButtonType.Reply, 0); //Unexpand
AddButton( 38, ( 22 * i ) + 21 + offset, 0xFA2, 0xFA4, GetButtonID( 2, 1 + (i * 2) ), GumpButtonType.Reply, 0 ); //Delete
AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2), GumpButtonType.Reply,
0); //Delete
AddImageTiled( 71, (22 * i) + 20 + offset, 161, 23, 0xA40 ); //creature text box
AddImageTiled( 72, (22 * i) + 21 + offset, 159, 21, 0xBBC ); //creature text box
AddImageTiled(71, 22 * i + 20 + offset, 161, 23, 0xA40); //creature text box
AddImageTiled(72, 22 * i + 21 + offset, 159, 21, 0xBBC); //creature text box
AddImageTiled( 235, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //maxcount text box
AddImageTiled( 236, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //maxcount text box
AddImageTiled(235, 22 * i + 20 + offset, 35, 23, 0xA40); //maxcount text box
AddImageTiled(236, 22 * i + 21 + offset, 33, 21, 0xBBC); //maxcount text box
AddImageTiled( 273, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //probability text box
AddImageTiled( 274, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //probability text box
AddImageTiled(273, 22 * i + 20 + offset, 35, 23, 0xA40); //probability text box
AddImageTiled(274, 22 * i + 21 + offset, 33, 21, 0xBBC); //probability text box
string name = "";
string probability = "";
string maxcount = "";
EntryFlags flags = EntryFlags.None;
string name = "";
string probability = "";
string maxcount = "";
EntryFlags flags = EntryFlags.None;
if ( entry != null )
{
name = (string)entry.SpawnedName;
probability = entry.SpawnedProbability.ToString();
maxcount = entry.SpawnedMaxCount.ToString();
flags = entry.Valid;
if (entry != null)
{
name = entry.SpawnedName;
probability = entry.SpawnedProbability.ToString();
maxcount = entry.SpawnedMaxCount.ToString();
flags = entry.Valid;
AddLabel( 315, (22 * i) + 20 + offset, 0, spawner.CountSpawns( entry ).ToString() );
}
AddLabel(315, 22 * i + 20 + offset, 0, spawner.CountSpawns(entry).ToString());
}
AddTextEntry( 75, (22 * i) + 21 + offset, 156, 21, ( ( flags & EntryFlags.InvalidType ) != 0 ) ? 33 : 0, textindex, name ); //creature
AddTextEntry( 239, (22 * i) + 21 + offset, 30, 21, 0, textindex + 1, maxcount); //max count
AddTextEntry( 277, (22 * i) + 21 + offset, 30, 21, 0, textindex + 2, probability); //probability
AddTextEntry(75, 22 * i + 21 + offset, 156, 21, (flags & EntryFlags.InvalidType) != 0 ? 33 : 0, textindex,
name); //creature
AddTextEntry(239, 22 * i + 21 + offset, 30, 21, 0, textindex + 1, maxcount); //max count
AddTextEntry(277, 22 * i + 21 + offset, 30, 21, 0, textindex + 2, probability); //probability
if ( entry != null && m_Entry == entry )
{
AddLabel( 5, (22 * i) + 42, 0x384, "Params" );
AddImageTiled( 55, (22 * i) + 42, 253, 23, 0xA40 ); //Parameters
AddImageTiled( 56, (22 * i) + 43, 251, 21, 0xBBC ); //Parameters
if (entry != null && m_Entry == entry)
{
AddLabel(5, 22 * i + 42, 0x384, "Params");
AddImageTiled(55, 22 * i + 42, 253, 23, 0xA40); //Parameters
AddImageTiled(56, 22 * i + 43, 251, 21, 0xBBC); //Parameters
AddLabel( 5, (22 * i) + 64, 0x384, "Props" );
AddImageTiled( 55, (22 * i) + 64, 253, 23, 0xA40 ); //Properties
AddImageTiled( 56, (22 * i) + 65, 251, 21, 0xBBC ); //Properties
AddLabel(5, 22 * i + 64, 0x384, "Props");
AddImageTiled(55, 22 * i + 64, 253, 23, 0xA40); //Properties
AddImageTiled(56, 22 * i + 65, 251, 21, 0xBBC); //Properties
AddTextEntry( 59, (22 * i) + 42, 248, 21, ( ( flags & EntryFlags.InvalidParams ) != 0 ) ? 33 : 0, textindex + 3, entry.Parameters ); //parameters
AddTextEntry( 59, (22 * i) + 62, 248, 21, ( ( flags & EntryFlags.InvalidProps ) != 0 ) ? 33 : 0, textindex + 4, entry.Properties ); //properties
AddTextEntry(59, 22 * i + 42, 248, 21, (flags & EntryFlags.InvalidParams) != 0 ? 33 : 0, textindex + 3,
entry.Parameters); //parameters
AddTextEntry(59, 22 * i + 62, 248, 21, (flags & EntryFlags.InvalidProps) != 0 ? 33 : 0, textindex + 4,
entry.Properties); //properties
offset += 44;
}
}
offset += 44;
}
}
AddButton( 5, 347 + offset, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0 );
AddLabel( 38, 347 + offset, 0x384, "Cancel" );
AddButton(5, 347 + offset, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0);
AddLabel(38, 347 + offset, 0x384, "Cancel");
AddButton( 5, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 2 ), GumpButtonType.Reply, 0 );
AddLabel( 38, 325 + offset, 0x384, "Okay" );
AddButton(5, 325 + offset, 0xFB7, 0xFB9, GetButtonID(1, 2), GumpButtonType.Reply, 0);
AddLabel(38, 325 + offset, 0x384, "Okay");
AddButton( 110, 325 + offset, 0xFB4, 0xFB6, GetButtonID( 1, 3 ), GumpButtonType.Reply, 0 );
AddLabel( 143, 325 + offset, 0x384, "Bring to Home" );
AddButton(110, 325 + offset, 0xFB4, 0xFB6, GetButtonID(1, 3), GumpButtonType.Reply, 0);
AddLabel(143, 325 + offset, 0x384, "Bring to Home");
AddButton( 110, 347 + offset, 0xFA8, 0xFAA, GetButtonID( 1, 4 ), GumpButtonType.Reply, 0 );
AddLabel( 143, 347 + offset, 0x384, "Total Respawn" );
AddButton(110, 347 + offset, 0xFA8, 0xFAA, GetButtonID(1, 4), GumpButtonType.Reply, 0);
AddLabel(143, 347 + offset, 0x384, "Total Respawn");
AddButton( 253, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 5 ), GumpButtonType.Reply, 0 );
AddLabel( 286, 325 + offset, 0x384, "Apply" );
AddButton(253, 325 + offset, 0xFB7, 0xFB9, GetButtonID(1, 5), GumpButtonType.Reply, 0);
AddLabel(286, 325 + offset, 0x384, "Apply");
if ( m_Page > 0 )
AddButton( 276, 308 + offset, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
else
AddImage( 276, 308 + offset, 0x25EA );
if (m_Page > 0)
AddButton(276, 308 + offset, 0x15E3, 0x15E7, GetButtonID(1, 0), GumpButtonType.Reply, 0);
else
AddImage(276, 308 + offset, 0x25EA);
if ( (m_Page + 1) * 13 <= m_Spawner.Entries.Count )
AddButton( 293, 308 + offset, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
else
AddImage( 293, 308 + offset, 0x25E6 );
}
if ((m_Page + 1) * 13 <= m_Spawner.Entries.Count)
AddButton(293, 308 + offset, 0x15E1, 0x15E5, GetButtonID(1, 1), GumpButtonType.Reply, 0);
else
AddImage(293, 308 + offset, 0x25E6);
}
public int GetButtonID( int type, int index )
{
return 1 + (index * 10) + type;
}
public int GetButtonID(int type, int index)
{
return 1 + index * 10 + type;
}
public void CreateArray( RelayInfo info, Mobile from, Spawner spawner )
{
int ocount = spawner.Entries.Count;
public void CreateArray(RelayInfo info, Mobile from, Spawner spawner)
{
int ocount = spawner.Entries.Count;
List<SpawnerEntry> rementries = new List<SpawnerEntry>();
List<SpawnerEntry> rementries = new List<SpawnerEntry>();
for ( int i = 0;i < 13; i++ )
{
int index = i * 5;
int entryindex = ( m_Page * 13 ) + i;
for (int i = 0; i < 13; i++)
{
int index = i * 5;
int entryindex = m_Page * 13 + i;
TextRelay cte = info.GetTextEntry( index );
TextRelay mte = info.GetTextEntry( index + 1 );
TextRelay poste = info.GetTextEntry( index + 2 );
TextRelay parmte = info.GetTextEntry( index + 3 );
TextRelay propte = info.GetTextEntry( index + 4 );
TextRelay cte = info.GetTextEntry(index);
TextRelay mte = info.GetTextEntry(index + 1);
TextRelay poste = info.GetTextEntry(index + 2);
TextRelay parmte = info.GetTextEntry(index + 3);
TextRelay propte = info.GetTextEntry(index + 4);
if ( cte != null )
{
string str = cte.Text.Trim().ToLower();
if (cte != null)
{
string str = cte.Text.Trim().ToLower();
if ( str.Length > 0 )
{
Type type = SpawnerType.GetType( str );
if (str.Length > 0)
{
Type type = SpawnerType.GetType(str);
if ( type != null )
{
SpawnerEntry entry = null;
if (type != null)
{
SpawnerEntry entry = null;
if ( entryindex < ocount )
{
entry = spawner.Entries[entryindex];
entry.SpawnedName = str;
if (entryindex < ocount)
{
entry = spawner.Entries[entryindex];
entry.SpawnedName = str;
if ( mte != null )
entry.SpawnedMaxCount = Utility.ToInt32( mte.Text.Trim() );
if (mte != null)
entry.SpawnedMaxCount = Utility.ToInt32(mte.Text.Trim());
if ( poste != null )
entry.SpawnedProbability = Utility.ToInt32( poste.Text.Trim() );
}
else
{
int maxcount = 1;
int probcount = 100;
if (poste != null)
entry.SpawnedProbability = Utility.ToInt32(poste.Text.Trim());
}
else
{
int maxcount = 1;
int probcount = 100;
if ( mte != null )
maxcount = Utility.ToInt32( mte.Text.Trim() );
if (mte != null)
maxcount = Utility.ToInt32(mte.Text.Trim());
if ( poste != null )
probcount = Utility.ToInt32( poste.Text.Trim() );
if (poste != null)
probcount = Utility.ToInt32(poste.Text.Trim());
entry = spawner.AddEntry( str, probcount, maxcount );
}
entry = spawner.AddEntry(str, probcount, maxcount);
}
if ( parmte != null )
entry.Parameters = parmte.Text.Trim();
if (parmte != null)
entry.Parameters = parmte.Text.Trim();
if ( propte != null )
entry.Properties = propte.Text.Trim();
}
else
from.SendMessage( "{0} is not a valid type name for entry #{1}.", str, i );
}
else if ( entryindex < ocount && spawner.Entries[entryindex] != null )
rementries.Add( spawner.Entries[entryindex] );
}
}
if (propte != null)
entry.Properties = propte.Text.Trim();
}
else
{
from.SendMessage("{0} is not a valid type name for entry #{1}.", str, i);
}
}
else if (entryindex < ocount && spawner.Entries[entryindex] != null)
{
rementries.Add(spawner.Entries[entryindex]);
}
}
}
if ( rementries.Count > 0 )
for ( int i = 0; i < rementries.Count; i++ )
spawner.RemoveEntry( rementries[i] );
if (rementries.Count > 0)
for (int i = 0; i < rementries.Count; i++)
spawner.RemoveEntry(rementries[i]);
if ( ocount == 0 && spawner.Entries.Count > 0 )
spawner.Start();
}
if (ocount == 0 && spawner.Entries.Count > 0)
spawner.Start();
}
public override void OnResponse( NetState state, RelayInfo info )
{
if ( m_Spawner.Deleted )
return;
public override void OnResponse(NetState state, RelayInfo info)
{
if (m_Spawner.Deleted)
return;
Mobile from = state.Mobile;
Mobile from = state.Mobile;
int val = info.ButtonID - 1;
int val = info.ButtonID - 1;
if ( val < 0 )
return;
if (val < 0)
return;
int type = val % 10;
int index = val / 10;
int type = val % 10;
int index = val / 10;
switch ( type )
{
case 0: //Cancel
return;
case 1:
{
switch ( index )
{
case 0:
{
if ( m_Spawner.Entries != null && m_Page > 0 )
{
m_Page--;
m_Entry = null;
}
break;
}
case 1:
{
if ( m_Spawner.Entries != null && (m_Page + 1) * 13 <= m_Spawner.Entries.Count )
{
m_Page++;
m_Entry = null;
}
break;
}
case 2: //Okay
{
CreateArray(info, state.Mobile, m_Spawner);
return;
}
case 3:
{
m_Spawner.BringToHome();
break;
}
case 4: // Complete respawn
{
m_Spawner.Respawn();
break;
}
case 5:
{
CreateArray(info, state.Mobile, m_Spawner);
break;
}
}
break;
}
case 2:
{
int entryindex = ( index / 2 ) + ( m_Page * 13 );
int buttontype = index % 2;
switch (type)
{
case 0: //Cancel
return;
case 1:
{
switch (index)
{
case 0:
{
if (m_Spawner.Entries != null && m_Page > 0)
{
m_Page--;
m_Entry = null;
}
if ( entryindex >= 0 && entryindex < m_Spawner.Entries.Count )
{
SpawnerEntry entry = m_Spawner.Entries[entryindex];
if ( buttontype == 0 ) // Spawn creature
{
if ( m_Entry != null && m_Entry == entry )
m_Entry = null;
else
m_Entry = entry;
}
else // Remove creatures
m_Spawner.RemoveSpawn( entryindex );
}
break;
}
case 1:
{
if (m_Spawner.Entries != null && (m_Page + 1) * 13 <= m_Spawner.Entries.Count)
{
m_Page++;
m_Entry = null;
}
CreateArray( info, state.Mobile, m_Spawner );
break;
}
}
break;
}
case 2: //Okay
{
CreateArray(info, state.Mobile, m_Spawner);
return;
}
case 3:
{
m_Spawner.BringToHome();
break;
}
case 4: // Complete respawn
{
m_Spawner.Respawn();
break;
}
case 5:
{
CreateArray(info, state.Mobile, m_Spawner);
break;
}
}
if ( m_Entry != null && m_Spawner.Entries.Contains( m_Entry ) )
state.Mobile.SendGump( new SpawnerGump( m_Spawner, m_Entry, m_Page ) );
else
state.Mobile.SendGump( new SpawnerGump( m_Spawner, null, m_Page ) );
}
}
}
break;
}
case 2:
{
int entryindex = index / 2 + m_Page * 13;
int buttontype = index % 2;
if (entryindex >= 0 && entryindex < m_Spawner.Entries.Count)
{
SpawnerEntry entry = m_Spawner.Entries[entryindex];
if (buttontype == 0) // Spawn creature
{
if (m_Entry != null && m_Entry == entry)
m_Entry = null;
else
m_Entry = entry;
}
else // Remove creatures
{
m_Spawner.RemoveSpawn(entryindex);
}
}
CreateArray(info, state.Mobile, m_Spawner);
break;
}
}
if (m_Entry != null && m_Spawner.Entries.Contains(m_Entry))
state.Mobile.SendGump(new SpawnerGump(m_Spawner, m_Entry, m_Page));
else
state.Mobile.SendGump(new SpawnerGump(m_Spawner, null, m_Page));
}
}
}

View file

@ -2,11 +2,11 @@ using System;
namespace Server.Mobiles
{
public class SpawnerType
{
public static Type GetType( string name )
{
return ScriptCompiler.FindTypeByName( name );
}
}
}
public class SpawnerType
{
public static Type GetType(string name)
{
return ScriptCompiler.FindTypeByName(name);
}
}
}