Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
|
|
@ -1,150 +1,158 @@
|
|||
using Server.Guilds;
|
||||
using Server.Items;
|
||||
using Server.Multis;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class ConfirmHouseResize : Gump
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private BaseHouse m_House;
|
||||
public class ConfirmHouseResize : Gump
|
||||
{
|
||||
private BaseHouse m_House;
|
||||
private Mobile m_Mobile;
|
||||
|
||||
public ConfirmHouseResize( Mobile mobile, BaseHouse house ) : base( 110, 100 )
|
||||
{
|
||||
m_Mobile = mobile;
|
||||
m_House = house;
|
||||
public ConfirmHouseResize(Mobile mobile, BaseHouse house) : base(110, 100)
|
||||
{
|
||||
m_Mobile = mobile;
|
||||
m_House = house;
|
||||
|
||||
mobile.CloseGump( typeof( ConfirmHouseResize ) );
|
||||
mobile.CloseGump(typeof(ConfirmHouseResize));
|
||||
|
||||
Closable = false;
|
||||
Closable = false;
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage(0);
|
||||
|
||||
AddBackground( 0, 0, 420, 280, 0x13BE );
|
||||
AddImageTiled( 10, 10, 400, 20, 0xA40 );
|
||||
AddAlphaRegion( 10, 10, 400, 20 );
|
||||
AddHtmlLocalized( 10, 10, 400, 20, 1060635, 0x7800, false, false ); // <CENTER>WARNING</CENTER>
|
||||
AddImageTiled( 10, 40, 400, 200, 0xA40 );
|
||||
AddAlphaRegion( 10, 40, 400, 200 );
|
||||
AddBackground(0, 0, 420, 280, 0x13BE);
|
||||
AddImageTiled(10, 10, 400, 20, 0xA40);
|
||||
AddAlphaRegion(10, 10, 400, 20);
|
||||
AddHtmlLocalized(10, 10, 400, 20, 1060635, 0x7800, false, false); // <CENTER>WARNING</CENTER>
|
||||
AddImageTiled(10, 40, 400, 200, 0xA40);
|
||||
AddAlphaRegion(10, 40, 400, 200);
|
||||
|
||||
/* You are attempting to resize your house. You will be refunded the house's
|
||||
value directly to your bank box. All items in the house will *remain behind*
|
||||
and can be *freely picked up by anyone*. Once the house is demolished, however,
|
||||
only this account will be able to place on the land for one hour. This *will*
|
||||
circumvent the normal 7-day waiting period (if it applies to you). This action
|
||||
will not un-condemn any other houses on your account. If you have other,
|
||||
grandfathered houses, this action *WILL* condemn them. Are you sure you wish
|
||||
to continue?*/
|
||||
AddHtmlLocalized( 10, 40, 400, 200, 1080196, 0x7F00, false, true );
|
||||
/* You are attempting to resize your house. You will be refunded the house's
|
||||
value directly to your bank box. All items in the house will *remain behind*
|
||||
and can be *freely picked up by anyone*. Once the house is demolished, however,
|
||||
only this account will be able to place on the land for one hour. This *will*
|
||||
circumvent the normal 7-day waiting period (if it applies to you). This action
|
||||
will not un-condemn any other houses on your account. If you have other,
|
||||
grandfathered houses, this action *WILL* condemn them. Are you sure you wish
|
||||
to continue?*/
|
||||
AddHtmlLocalized(10, 40, 400, 200, 1080196, 0x7F00, false, true);
|
||||
|
||||
AddImageTiled( 10, 250, 400, 20, 0xA40 );
|
||||
AddAlphaRegion( 10, 250, 400, 20 );
|
||||
AddButton( 10, 250, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0 );
|
||||
AddButton( 210, 250, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 40, 250, 170, 20, 1011036, 0x7FFF, false, false ); // OKAY
|
||||
AddHtmlLocalized( 240, 250, 170, 20, 1011012, 0x7FFF, false, false ); // CANCEL
|
||||
AddImageTiled(10, 250, 400, 20, 0xA40);
|
||||
AddAlphaRegion(10, 250, 400, 20);
|
||||
AddButton(10, 250, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
|
||||
AddButton(210, 250, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(40, 250, 170, 20, 1011036, 0x7FFF, false, false); // OKAY
|
||||
AddHtmlLocalized(240, 250, 170, 20, 1011012, 0x7FFF, false, false); // CANCEL
|
||||
}
|
||||
|
||||
}
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1 && !m_House.Deleted)
|
||||
{
|
||||
if (m_House.IsOwner(m_Mobile))
|
||||
{
|
||||
if (m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0)
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(
|
||||
1080455); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
|
||||
return;
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
if ( info.ButtonID == 1 && !m_House.Deleted )
|
||||
{
|
||||
if ( m_House.IsOwner( m_Mobile ) )
|
||||
{
|
||||
if ( m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0 )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 1080455 ); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
|
||||
return;
|
||||
}
|
||||
if (!Guild.NewGuildSystem && m_House.FindGuildstone() != null)
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(501389); // You cannot redeed a house with a guildstone inside.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 501389 ); // You cannot redeed a house with a guildstone inside.
|
||||
return;
|
||||
}
|
||||
/*else if ( m_House.PlayerVendors.Count > 0 )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
|
||||
return;
|
||||
}*/
|
||||
if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 1062679 ); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
|
||||
return;
|
||||
}
|
||||
if ( m_House.HasRentedVendors )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 1062680 ); // You cannot do that that while you still have contract vendors in your house.
|
||||
return;
|
||||
}
|
||||
if ( m_House.VendorInventories.Count > 0 )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 1062681 ); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
|
||||
return;
|
||||
}
|
||||
/*else if ( m_House.PlayerVendors.Count > 0 )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
|
||||
return;
|
||||
}*/
|
||||
if (m_House.HasRentedVendors && m_House.VendorInventories.Count > 0)
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(
|
||||
1062679); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( m_Mobile.AccessLevel >= AccessLevel.GameMaster )
|
||||
{
|
||||
m_Mobile.SendMessage( "You do not get a refund for your house as you are not a player" );
|
||||
m_House.RemoveKeys( m_Mobile );
|
||||
new TempNoHousingRegion( m_House, m_Mobile );
|
||||
m_House.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
Item toGive = null;
|
||||
if (m_House.HasRentedVendors)
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(
|
||||
1062680); // You cannot do that that while you still have contract vendors in your house.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( m_House.IsAosRules )
|
||||
{
|
||||
if ( m_House.Price > 0 )
|
||||
toGive = new BankCheck( m_House.Price );
|
||||
else
|
||||
toGive = m_House.GetDeed();
|
||||
}
|
||||
else
|
||||
{
|
||||
toGive = m_House.GetDeed();
|
||||
if (m_House.VendorInventories.Count > 0)
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(
|
||||
1062681); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
|
||||
return;
|
||||
}
|
||||
|
||||
if ( toGive == null && m_House.Price > 0 )
|
||||
toGive = new BankCheck( m_House.Price );
|
||||
}
|
||||
if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
|
||||
{
|
||||
m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");
|
||||
m_House.RemoveKeys(m_Mobile);
|
||||
new TempNoHousingRegion(m_House, m_Mobile);
|
||||
m_House.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
Item toGive = null;
|
||||
|
||||
if ( toGive != null )
|
||||
{
|
||||
BankBox box = m_Mobile.BankBox;
|
||||
if (m_House.IsAosRules)
|
||||
{
|
||||
if (m_House.Price > 0)
|
||||
toGive = new BankCheck(m_House.Price);
|
||||
else
|
||||
toGive = m_House.GetDeed();
|
||||
}
|
||||
else
|
||||
{
|
||||
toGive = m_House.GetDeed();
|
||||
|
||||
if ( box.TryDropItem( m_Mobile, toGive, false ) )
|
||||
{
|
||||
if ( toGive is BankCheck check )
|
||||
m_Mobile.SendLocalizedMessage( 1060397, check.Worth.ToString() ); // ~1_AMOUNT~ gold has been deposited into your bank box.
|
||||
if (toGive == null && m_House.Price > 0)
|
||||
toGive = new BankCheck(m_House.Price);
|
||||
}
|
||||
|
||||
m_House.RemoveKeys( m_Mobile );
|
||||
new TempNoHousingRegion( m_House, m_Mobile );
|
||||
m_House.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
toGive.Delete();
|
||||
m_Mobile.SendLocalizedMessage( 500390 ); // Your bank box is full.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Mobile.SendMessage( "Unable to refund house." );
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 501320 ); // Only the house owner may do this.
|
||||
}
|
||||
}
|
||||
else if ( info.ButtonID == 0 )
|
||||
{
|
||||
m_Mobile.CloseGump( typeof( ConfirmHouseResize ) );
|
||||
m_Mobile.SendGump( new HouseGumpAOS( HouseGumpPageAOS.Customize, m_Mobile, m_House ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (toGive != null)
|
||||
{
|
||||
BankBox box = m_Mobile.BankBox;
|
||||
|
||||
if (box.TryDropItem(m_Mobile, toGive, false))
|
||||
{
|
||||
if (toGive is BankCheck check)
|
||||
m_Mobile.SendLocalizedMessage(1060397,
|
||||
check.Worth.ToString()); // ~1_AMOUNT~ gold has been deposited into your bank box.
|
||||
|
||||
m_House.RemoveKeys(m_Mobile);
|
||||
new TempNoHousingRegion(m_House, m_Mobile);
|
||||
m_House.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
toGive.Delete();
|
||||
m_Mobile.SendLocalizedMessage(500390); // Your bank box is full.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Mobile.SendMessage("Unable to refund house.");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage(501320); // Only the house owner may do this.
|
||||
}
|
||||
}
|
||||
else if (info.ButtonID == 0)
|
||||
{
|
||||
m_Mobile.CloseGump(typeof(ConfirmHouseResize));
|
||||
m_Mobile.SendGump(new HouseGumpAOS(HouseGumpPageAOS.Customize, m_Mobile, m_House));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue