Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -2,40 +2,40 @@ using System.Xml;
namespace Server.Gumps
{
public class ChildNode
{
public ChildNode( XmlTextReader xml, ParentNode parent )
{
Parent = parent;
public class ChildNode
{
public ChildNode(XmlTextReader xml, ParentNode parent)
{
Parent = parent;
Parse( xml );
}
Parse(xml);
}
private void Parse( XmlTextReader xml )
{
if ( xml.MoveToAttribute( "name" ) )
Name = xml.Value;
else
Name = "empty";
public ParentNode Parent{ get; }
int x = 0, y = 0, z = 0;
public string Name{ get; private set; }
if ( xml.MoveToAttribute( "x" ) )
x = Utility.ToInt32( xml.Value );
public Point3D Location{ get; private set; }
if ( xml.MoveToAttribute( "y" ) )
y = Utility.ToInt32( xml.Value );
private void Parse(XmlTextReader xml)
{
if (xml.MoveToAttribute("name"))
Name = xml.Value;
else
Name = "empty";
if ( xml.MoveToAttribute( "z" ) )
z = Utility.ToInt32( xml.Value );
int x = 0, y = 0, z = 0;
Location = new Point3D( x, y, z );
}
if (xml.MoveToAttribute("x"))
x = Utility.ToInt32(xml.Value);
public ParentNode Parent { get; }
if (xml.MoveToAttribute("y"))
y = Utility.ToInt32(xml.Value);
public string Name { get; private set; }
if (xml.MoveToAttribute("z"))
z = Utility.ToInt32(xml.Value);
public Point3D Location { get; private set; }
}
Location = new Point3D(x, y, z);
}
}
}