Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,85 +1,89 @@
using System.Collections.Generic;
using Server.Factions;
using Server.Guilds;
using Server.Network;
using Server.Factions;
using System.Collections.Generic;
namespace Server.Gumps
{
public class GuildDeclareWarGump : GuildListGump
{
public GuildDeclareWarGump( Mobile from, Guild guild, List<Guild> list )
: base( from, guild, true, list )
{
}
public class GuildDeclareWarGump : GuildListGump
{
public GuildDeclareWarGump(Mobile from, Guild guild, List<Guild> list)
: base(from, guild, true, list)
{
}
protected override void Design()
{
AddHtmlLocalized( 20, 10, 400, 35, 1011065, false, false ); // Select the guild you wish to declare war on.
protected override void Design()
{
AddHtmlLocalized(20, 10, 400, 35, 1011065, false, false); // Select the guild you wish to declare war on.
AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 55, 400, 245, 30, 1011068, false, false ); // Send the challenge!
AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 400, 245, 30, 1011068, false, false); // Send the challenge!
AddButton( 300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 335, 400, 100, 35, 1011012, false, false ); // CANCEL
}
AddButton(300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(335, 400, 100, 35, 1011012, false, false); // CANCEL
}
public override void OnResponse( NetState state, RelayInfo info )
{
if ( GuildGump.BadLeader( m_Mobile, m_Guild ) )
return;
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadLeader(m_Mobile, m_Guild))
return;
if ( info.ButtonID == 1 )
{
int[] switches = info.Switches;
if (info.ButtonID == 1)
{
int[] switches = info.Switches;
if ( switches.Length > 0 )
{
int index = switches[0];
if (switches.Length > 0)
{
int index = switches[0];
if ( index >= 0 && index < m_List.Count )
{
Guild g = m_List[index];
if (index >= 0 && index < m_List.Count)
{
Guild g = m_List[index];
if ( g != null )
{
if ( g == m_Guild )
{
m_Mobile.SendLocalizedMessage( 501184 ); // You cannot declare war against yourself!
}
else if ( (g.WarInvitations.Contains( m_Guild ) && m_Guild.WarDeclarations.Contains( g )) || m_Guild.IsWar( g ) )
{
m_Mobile.SendLocalizedMessage( 501183 ); // You are already at war with that guild.
}
else if ( Faction.Find( m_Guild.Leader ) != null )
{
m_Mobile.SendLocalizedMessage( 1005288 ); // You cannot declare war while you are in a faction
}
else
{
if ( !m_Guild.WarDeclarations.Contains( g ) )
{
m_Guild.WarDeclarations.Add( g );
m_Guild.GuildMessage( 1018019, true, "{0} ({1})", g.Name, g.Abbreviation ); // Guild Message: Your guild has sent an invitation for war:
}
if (g != null)
{
if (g == m_Guild)
{
m_Mobile.SendLocalizedMessage(501184); // You cannot declare war against yourself!
}
else if (g.WarInvitations.Contains(m_Guild) && m_Guild.WarDeclarations.Contains(g) ||
m_Guild.IsWar(g))
{
m_Mobile.SendLocalizedMessage(501183); // You are already at war with that guild.
}
else if (Faction.Find(m_Guild.Leader) != null)
{
m_Mobile.SendLocalizedMessage(1005288); // You cannot declare war while you are in a faction
}
else
{
if (!m_Guild.WarDeclarations.Contains(g))
{
m_Guild.WarDeclarations.Add(g);
m_Guild.GuildMessage(1018019, true, "{0} ({1})", g.Name,
g.Abbreviation); // Guild Message: Your guild has sent an invitation for war:
}
if ( !g.WarInvitations.Contains( m_Guild ) )
{
g.WarInvitations.Add( m_Guild );
g.GuildMessage( 1018021, true, "{0} ({1})", m_Guild.Name, m_Guild.Abbreviation ); // Guild Message: Your guild has received an invitation to war:
}
}
if (!g.WarInvitations.Contains(m_Guild))
{
g.WarInvitations.Add(m_Guild);
g.GuildMessage(1018021, true, "{0} ({1})", m_Guild.Name,
m_Guild
.Abbreviation); // Guild Message: Your guild has received an invitation to war:
}
}
GuildGump.EnsureClosed( m_Mobile );
m_Mobile.SendGump( new GuildWarAdminGump( m_Mobile, m_Guild ) );
}
}
}
}
else if ( info.ButtonID == 2 )
{
GuildGump.EnsureClosed( m_Mobile );
m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) );
}
}
}
}
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildWarAdminGump(m_Mobile, m_Guild));
}
}
}
}
else if (info.ButtonID == 2)
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild));
}
}
}
}