Fixes code according to modern code style. Fixes a few expression bugs.
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89eea25e5f
commit
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3324 changed files with 441118 additions and 433755 deletions
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@ -1,85 +1,89 @@
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using System.Collections.Generic;
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using Server.Factions;
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using Server.Guilds;
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using Server.Network;
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using Server.Factions;
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using System.Collections.Generic;
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namespace Server.Gumps
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{
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public class GuildDeclareWarGump : GuildListGump
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{
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public GuildDeclareWarGump( Mobile from, Guild guild, List<Guild> list )
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: base( from, guild, true, list )
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{
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}
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public class GuildDeclareWarGump : GuildListGump
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{
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public GuildDeclareWarGump(Mobile from, Guild guild, List<Guild> list)
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: base(from, guild, true, list)
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{
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}
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protected override void Design()
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{
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AddHtmlLocalized( 20, 10, 400, 35, 1011065, false, false ); // Select the guild you wish to declare war on.
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protected override void Design()
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{
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AddHtmlLocalized(20, 10, 400, 35, 1011065, false, false); // Select the guild you wish to declare war on.
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AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 55, 400, 245, 30, 1011068, false, false ); // Send the challenge!
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AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
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AddHtmlLocalized(55, 400, 245, 30, 1011068, false, false); // Send the challenge!
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AddButton( 300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 335, 400, 100, 35, 1011012, false, false ); // CANCEL
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}
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AddButton(300, 400, 4005, 4007, 2, GumpButtonType.Reply, 0);
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AddHtmlLocalized(335, 400, 100, 35, 1011012, false, false); // CANCEL
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}
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public override void OnResponse( NetState state, RelayInfo info )
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{
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if ( GuildGump.BadLeader( m_Mobile, m_Guild ) )
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return;
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (GuildGump.BadLeader(m_Mobile, m_Guild))
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return;
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if ( info.ButtonID == 1 )
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{
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int[] switches = info.Switches;
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if (info.ButtonID == 1)
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{
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int[] switches = info.Switches;
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if ( switches.Length > 0 )
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{
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int index = switches[0];
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if (switches.Length > 0)
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{
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int index = switches[0];
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if ( index >= 0 && index < m_List.Count )
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{
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Guild g = m_List[index];
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if (index >= 0 && index < m_List.Count)
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{
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Guild g = m_List[index];
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if ( g != null )
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{
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if ( g == m_Guild )
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{
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m_Mobile.SendLocalizedMessage( 501184 ); // You cannot declare war against yourself!
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}
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else if ( (g.WarInvitations.Contains( m_Guild ) && m_Guild.WarDeclarations.Contains( g )) || m_Guild.IsWar( g ) )
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{
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m_Mobile.SendLocalizedMessage( 501183 ); // You are already at war with that guild.
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}
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else if ( Faction.Find( m_Guild.Leader ) != null )
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{
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m_Mobile.SendLocalizedMessage( 1005288 ); // You cannot declare war while you are in a faction
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}
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else
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{
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if ( !m_Guild.WarDeclarations.Contains( g ) )
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{
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m_Guild.WarDeclarations.Add( g );
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m_Guild.GuildMessage( 1018019, true, "{0} ({1})", g.Name, g.Abbreviation ); // Guild Message: Your guild has sent an invitation for war:
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}
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if (g != null)
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{
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if (g == m_Guild)
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{
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m_Mobile.SendLocalizedMessage(501184); // You cannot declare war against yourself!
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}
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else if (g.WarInvitations.Contains(m_Guild) && m_Guild.WarDeclarations.Contains(g) ||
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m_Guild.IsWar(g))
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{
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m_Mobile.SendLocalizedMessage(501183); // You are already at war with that guild.
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}
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else if (Faction.Find(m_Guild.Leader) != null)
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{
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m_Mobile.SendLocalizedMessage(1005288); // You cannot declare war while you are in a faction
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}
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else
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{
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if (!m_Guild.WarDeclarations.Contains(g))
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{
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m_Guild.WarDeclarations.Add(g);
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m_Guild.GuildMessage(1018019, true, "{0} ({1})", g.Name,
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g.Abbreviation); // Guild Message: Your guild has sent an invitation for war:
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}
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if ( !g.WarInvitations.Contains( m_Guild ) )
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{
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g.WarInvitations.Add( m_Guild );
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g.GuildMessage( 1018021, true, "{0} ({1})", m_Guild.Name, m_Guild.Abbreviation ); // Guild Message: Your guild has received an invitation to war:
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}
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}
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if (!g.WarInvitations.Contains(m_Guild))
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{
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g.WarInvitations.Add(m_Guild);
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g.GuildMessage(1018021, true, "{0} ({1})", m_Guild.Name,
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m_Guild
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.Abbreviation); // Guild Message: Your guild has received an invitation to war:
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}
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}
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GuildGump.EnsureClosed( m_Mobile );
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m_Mobile.SendGump( new GuildWarAdminGump( m_Mobile, m_Guild ) );
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}
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}
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}
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}
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else if ( info.ButtonID == 2 )
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{
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GuildGump.EnsureClosed( m_Mobile );
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m_Mobile.SendGump( new GuildmasterGump( m_Mobile, m_Guild ) );
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}
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}
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}
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}
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GuildGump.EnsureClosed(m_Mobile);
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m_Mobile.SendGump(new GuildWarAdminGump(m_Mobile, m_Guild));
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}
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}
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}
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}
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else if (info.ButtonID == 2)
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{
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GuildGump.EnsureClosed(m_Mobile);
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m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild));
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}
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}
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}
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}
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