Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,113 +1,101 @@
using System.Collections.Generic;
using Server.Guilds;
using Server.Network;
using System.Collections.Generic;
namespace Server.Gumps
{
public class GuildWarGump : Gump
{
private Mobile m_Mobile;
private Guild m_Guild;
public class GuildWarGump : Gump
{
private Guild m_Guild;
private Mobile m_Mobile;
public GuildWarGump( Mobile from, Guild guild ) : base( 20, 30 )
{
m_Mobile = from;
m_Guild = guild;
public GuildWarGump(Mobile from, Guild guild) : base(20, 30)
{
m_Mobile = from;
m_Guild = guild;
Dragable = false;
Dragable = false;
AddPage( 0 );
AddBackground( 0, 0, 550, 440, 5054 );
AddBackground( 10, 10, 530, 420, 3000 );
AddPage(0);
AddBackground(0, 0, 550, 440, 5054);
AddBackground(10, 10, 530, 420, 3000);
AddHtmlLocalized( 20, 10, 500, 35, 1011133, false, false ); // <center>WARFARE STATUS</center>
AddHtmlLocalized(20, 10, 500, 35, 1011133, false, false); // <center>WARFARE STATUS</center>
AddButton( 20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 55, 400, 300, 35, 1011120, false, false ); // Return to the main menu.
AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu.
AddPage( 1 );
AddPage(1);
AddButton( 375, 375, 5224, 5224, 0, GumpButtonType.Page, 2 );
AddHtmlLocalized( 410, 373, 100, 25, 1011066, false, false ); // Next page
AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 2);
AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
AddHtmlLocalized( 20, 45, 400, 20, 1011134, false, false ); // We are at war with:
AddHtmlLocalized(20, 45, 400, 20, 1011134, false, false); // We are at war with:
List<Guild> enemies = guild.Enemies;
List<Guild> enemies = guild.Enemies;
if ( enemies.Count == 0 )
{
AddHtmlLocalized( 20, 65, 400, 20, 1013033, false, false ); // No current wars
}
else
{
for ( int i = 0; i < enemies.Count; ++i )
{
Guild g = enemies[i];
if (enemies.Count == 0)
AddHtmlLocalized(20, 65, 400, 20, 1013033, false, false); // No current wars
else
for (int i = 0; i < enemies.Count; ++i)
{
Guild g = enemies[i];
AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false );
}
}
AddHtml(20, 65 + i * 20, 300, 20, g.Name, false, false);
}
AddPage( 2 );
AddPage(2);
AddButton( 375, 375, 5224, 5224, 0, GumpButtonType.Page, 3 );
AddHtmlLocalized( 410, 373, 100, 25, 1011066, false, false ); // Next page
AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 3);
AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
AddButton( 30, 375, 5223, 5223, 0, GumpButtonType.Page, 1 );
AddHtmlLocalized( 65, 373, 150, 25, 1011067, false, false ); // Previous page
AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 1);
AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
AddHtmlLocalized( 20, 45, 400, 20, 1011136, false, false ); // Guilds that we have declared war on:
AddHtmlLocalized(20, 45, 400, 20, 1011136, false, false); // Guilds that we have declared war on:
List<Guild> declared = guild.WarDeclarations;
List<Guild> declared = guild.WarDeclarations;
if ( declared.Count == 0 )
{
AddHtmlLocalized( 20, 65, 400, 20, 1018012, false, false ); // No current invitations received for war.
}
else
{
for ( int i = 0; i < declared.Count; ++i )
{
Guild g = (Guild)declared[i];
if (declared.Count == 0)
AddHtmlLocalized(20, 65, 400, 20, 1018012, false, false); // No current invitations received for war.
else
for (int i = 0; i < declared.Count; ++i)
{
Guild g = declared[i];
AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false );
}
}
AddHtml(20, 65 + i * 20, 300, 20, g.Name, false, false);
}
AddPage( 3 );
AddPage(3);
AddButton( 30, 375, 5223, 5223, 0, GumpButtonType.Page, 2 );
AddHtmlLocalized( 65, 373, 150, 25, 1011067, false, false ); // Previous page
AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 2);
AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
AddHtmlLocalized( 20, 45, 400, 20, 1011135, false, false ); // Guilds that have declared war on us:
AddHtmlLocalized(20, 45, 400, 20, 1011135, false, false); // Guilds that have declared war on us:
List<Guild> invites = guild.WarInvitations;
List<Guild> invites = guild.WarInvitations;
if ( invites.Count == 0 )
{
AddHtmlLocalized( 20, 65, 400, 20, 1013055, false, false ); // No current war declarations
}
else
{
for ( int i = 0; i < invites.Count; ++i )
{
Guild g = invites[i];
if (invites.Count == 0)
AddHtmlLocalized(20, 65, 400, 20, 1013055, false, false); // No current war declarations
else
for (int i = 0; i < invites.Count; ++i)
{
Guild g = invites[i];
AddHtml( 20, 65 + (i * 20), 300, 20, g.Name, false, false );
}
}
}
AddHtml(20, 65 + i * 20, 300, 20, g.Name, false, false);
}
}
public override void OnResponse( NetState state, RelayInfo info )
{
if ( GuildGump.BadMember( m_Mobile, m_Guild ) )
return;
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadMember(m_Mobile, m_Guild))
return;
if ( info.ButtonID == 1 )
{
GuildGump.EnsureClosed( m_Mobile );
m_Mobile.SendGump( new GuildGump( m_Mobile, m_Guild ) );
}
}
}
if (info.ButtonID == 1)
{
GuildGump.EnsureClosed(m_Mobile);
m_Mobile.SendGump(new GuildGump(m_Mobile, m_Guild));
}
}
}
}