Fixes code according to modern code style. Fixes a few expression bugs.
This commit is contained in:
parent
89eea25e5f
commit
970fd563b2
3324 changed files with 441118 additions and 433755 deletions
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@ -1,71 +1,69 @@
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using Server.Gumps;
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using Server.Network;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Guilds
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{
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public delegate void SearchSelectionCallback( GuildDisplayType display );
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public delegate void SearchSelectionCallback(GuildDisplayType display);
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public class GuildAdvancedSearchGump : BaseGuildGump
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{
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private GuildDisplayType m_Display;
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private SearchSelectionCallback m_Callback;
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public class GuildAdvancedSearchGump : BaseGuildGump
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{
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private SearchSelectionCallback m_Callback;
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private GuildDisplayType m_Display;
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public GuildAdvancedSearchGump( PlayerMobile pm, Guild g, GuildDisplayType display, SearchSelectionCallback callback ) : base( pm, g )
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{
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m_Callback = callback;
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m_Display = display;
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PopulateGump();
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}
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public GuildAdvancedSearchGump(PlayerMobile pm, Guild g, GuildDisplayType display, SearchSelectionCallback callback)
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: base(pm, g)
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{
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m_Callback = callback;
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m_Display = display;
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PopulateGump();
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}
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public override void PopulateGump()
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{
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base.PopulateGump();
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public override void PopulateGump()
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{
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base.PopulateGump();
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AddHtmlLocalized( 431, 43, 110, 26, 1062978, 0xF, false, false ); // Diplomacy
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AddHtmlLocalized(431, 43, 110, 26, 1062978, 0xF, false, false); // Diplomacy
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AddHtmlLocalized( 65, 80, 480, 26, 1063124, 0xF, true, false ); // <i>Advanced Search Options</i>
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AddHtmlLocalized(65, 80, 480, 26, 1063124, 0xF, true, false); // <i>Advanced Search Options</i>
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AddHtmlLocalized( 65, 110, 480, 26, 1063136 + (int)m_Display, 0xF, false, false ); // Showing All Guilds/w/Relation/Waiting Relation
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AddHtmlLocalized(65, 110, 480, 26, 1063136 + (int)m_Display, 0xF, false,
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false); // Showing All Guilds/w/Relation/Waiting Relation
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AddGroup( 1 );
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AddRadio( 75, 140, 0xD2, 0xD3, false, 2 );
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AddHtmlLocalized( 105, 140, 200, 26, 1063006, 0x0, false, false ); // Show Guilds with Relationship
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AddRadio( 75, 170, 0xD2, 0xD3, false, 1 );
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AddHtmlLocalized( 105, 170, 200, 26, 1063005, 0x0, false, false ); // Show Guilds Awaiting Action
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AddRadio( 75, 200, 0xD2, 0xD3, false, 0 );
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AddHtmlLocalized( 105, 200, 200, 26, 1063007, 0x0, false, false ); // Show All Guilds
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AddGroup(1);
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AddRadio(75, 140, 0xD2, 0xD3, false, 2);
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AddHtmlLocalized(105, 140, 200, 26, 1063006, 0x0, false, false); // Show Guilds with Relationship
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AddRadio(75, 170, 0xD2, 0xD3, false, 1);
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AddHtmlLocalized(105, 170, 200, 26, 1063005, 0x0, false, false); // Show Guilds Awaiting Action
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AddRadio(75, 200, 0xD2, 0xD3, false, 0);
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AddHtmlLocalized(105, 200, 200, 26, 1063007, 0x0, false, false); // Show All Guilds
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AddBackground( 450, 370, 100, 26, 0x2486 );
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AddButton( 455, 375, 0x845, 0x846, 5, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 480, 373, 60, 26, 1006044, 0x0, false, false ); // OK
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AddBackground( 340, 370, 100, 26, 0x2486 );
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AddButton( 345, 375, 0x845, 0x846, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 370, 373, 60, 26, 1006045, 0x0, false, false ); // Cancel
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}
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AddBackground(450, 370, 100, 26, 0x2486);
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AddButton(455, 375, 0x845, 0x846, 5, GumpButtonType.Reply, 0);
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AddHtmlLocalized(480, 373, 60, 26, 1006044, 0x0, false, false); // OK
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AddBackground(340, 370, 100, 26, 0x2486);
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AddButton(345, 375, 0x845, 0x846, 0, GumpButtonType.Reply, 0);
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AddHtmlLocalized(370, 373, 60, 26, 1006045, 0x0, false, false); // Cancel
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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base.OnResponse( sender, info );
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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base.OnResponse(sender, info);
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if ( !(sender.Mobile is PlayerMobile pm) || !IsMember( pm, guild ) )
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return;
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if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild))
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return;
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GuildDisplayType display = m_Display;
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GuildDisplayType display = m_Display;
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if ( info.ButtonID == 5 )
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{
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for( int i = 0; i < 3; i++ )
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{
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if ( info.IsSwitched( i ) )
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{
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display = (GuildDisplayType)i;
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m_Callback( display );
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break;
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}
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}
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}
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}
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}
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}
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if (info.ButtonID == 5)
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for (int i = 0; i < 3; i++)
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if (info.IsSwitched(i))
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{
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display = (GuildDisplayType)i;
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m_Callback(display);
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break;
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}
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}
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}
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}
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@ -1,140 +1,140 @@
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using System;
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using Server.Mobiles;
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using Server.Gumps;
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using Server.Network;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Guilds
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{
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public abstract class BaseGuildGump : Gump
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{
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protected Guild guild { get; }
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public abstract class BaseGuildGump : Gump
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{
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public BaseGuildGump(PlayerMobile pm, Guild g) : this(pm, g, 10, 10)
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{
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}
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protected PlayerMobile player { get; }
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public BaseGuildGump(PlayerMobile pm, Guild g, int x, int y) : base(x, y)
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{
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guild = g;
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player = pm;
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public BaseGuildGump( PlayerMobile pm, Guild g ) : this( pm, g, 10, 10 )
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{
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}
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pm.CloseGump(typeof(BaseGuildGump));
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}
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public BaseGuildGump( PlayerMobile pm, Guild g, int x, int y ) : base( x, y )
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{
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guild = g;
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player = pm;
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protected Guild guild{ get; }
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pm.CloseGump( typeof( BaseGuildGump ) );
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}
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protected PlayerMobile player{ get; }
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//There's prolly a way to have all the vars set of inherited classes before something is called in the Ctor... but... I can't think of it right now, and I can't use Timer.DelayCall here :<
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//There's prolly a way to have all the vars set of inherited classes before something is called in the Ctor... but... I can't think of it right now, and I can't use Timer.DelayCall here :<
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public virtual void PopulateGump()
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{
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AddPage( 0 );
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public virtual void PopulateGump()
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{
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AddPage(0);
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AddBackground( 0, 0, 600, 440, 0x24AE );
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AddBackground( 66, 40, 150, 26, 0x2486 );
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AddButton( 71, 45, 0x845, 0x846, 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 96, 43, 110, 26, 1063014, 0x0, false, false ); // My Guild
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AddBackground( 236, 40, 150, 26, 0x2486 );
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AddButton( 241, 45, 0x845, 0x846, 2, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 266, 43, 110, 26, 1062974, 0x0, false, false ); // Guild Roster
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AddBackground( 401, 40, 150, 26, 0x2486 );
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AddButton( 406, 45, 0x845, 0x846, 3, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 431, 43, 110, 26, 1062978, 0x0, false, false ); // Diplomacy
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AddPage( 1 );
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}
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AddBackground(0, 0, 600, 440, 0x24AE);
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AddBackground(66, 40, 150, 26, 0x2486);
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AddButton(71, 45, 0x845, 0x846, 1, GumpButtonType.Reply, 0);
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AddHtmlLocalized(96, 43, 110, 26, 1063014, 0x0, false, false); // My Guild
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AddBackground(236, 40, 150, 26, 0x2486);
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AddButton(241, 45, 0x845, 0x846, 2, GumpButtonType.Reply, 0);
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AddHtmlLocalized(266, 43, 110, 26, 1062974, 0x0, false, false); // Guild Roster
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AddBackground(401, 40, 150, 26, 0x2486);
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AddButton(406, 45, 0x845, 0x846, 3, GumpButtonType.Reply, 0);
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AddHtmlLocalized(431, 43, 110, 26, 1062978, 0x0, false, false); // Diplomacy
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AddPage(1);
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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PlayerMobile pm = sender.Mobile as PlayerMobile;
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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PlayerMobile pm = sender.Mobile as PlayerMobile;
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if ( !IsMember( pm, guild ) )
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return;
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if (!IsMember(pm, guild))
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return;
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switch( info.ButtonID )
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{
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case 1:
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{
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pm.SendGump( new GuildInfoGump( pm, guild ) );
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break;
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}
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case 2:
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{
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pm.SendGump( new GuildRosterGump( pm, guild ) );
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break;
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}
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case 3:
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{
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pm.SendGump( new GuildDiplomacyGump( pm, guild ) );
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break;
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}
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}
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}
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switch (info.ButtonID)
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{
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case 1:
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{
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pm.SendGump(new GuildInfoGump(pm, guild));
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break;
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}
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case 2:
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{
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pm.SendGump(new GuildRosterGump(pm, guild));
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break;
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}
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case 3:
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{
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pm.SendGump(new GuildDiplomacyGump(pm, guild));
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break;
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}
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}
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}
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public static bool IsLeader( Mobile m, Guild g )
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{
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return !( m.Deleted || g.Disbanded || !( m is PlayerMobile ) || (m.AccessLevel < AccessLevel.GameMaster && g.Leader != m) );
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}
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public static bool IsLeader(Mobile m, Guild g)
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{
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return !(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
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m.AccessLevel < AccessLevel.GameMaster && g.Leader != m);
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}
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public static bool IsMember( Mobile m, Guild g )
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{
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return !( m.Deleted || g.Disbanded || !( m is PlayerMobile ) || (m.AccessLevel < AccessLevel.GameMaster && !g.IsMember( m )) );
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}
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public static bool IsMember(Mobile m, Guild g)
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{
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return !(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
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m.AccessLevel < AccessLevel.GameMaster && !g.IsMember(m));
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}
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public static bool CheckProfanity( string s )
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{
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return CheckProfanity( s, 50 );
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}
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public static bool CheckProfanity( string s, int maxLength )
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{
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//return NameVerification.Validate( s, 1, 50, true, true, false, int.MaxValue, ProfanityProtection.Exceptions, ProfanityProtection.Disallowed, ProfanityProtection.StartDisallowed ); //What am I doing wrong, this still allows chars like the <3 symbol... 3 AM. someone change this to use this
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public static bool CheckProfanity(string s)
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{
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return CheckProfanity(s, 50);
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}
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//With testing on OSI, Guild stuff seems to follow a 'simpler' method of profanity protection
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if ( s.Length < 1 || s.Length > maxLength )
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return false;
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public static bool CheckProfanity(string s, int maxLength)
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{
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//return NameVerification.Validate( s, 1, 50, true, true, false, int.MaxValue, ProfanityProtection.Exceptions, ProfanityProtection.Disallowed, ProfanityProtection.StartDisallowed ); //What am I doing wrong, this still allows chars like the <3 symbol... 3 AM. someone change this to use this
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char[] exceptions = ProfanityProtection.Exceptions;
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//With testing on OSI, Guild stuff seems to follow a 'simpler' method of profanity protection
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if (s.Length < 1 || s.Length > maxLength)
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return false;
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s = s.ToLower();
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char[] exceptions = ProfanityProtection.Exceptions;
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for ( int i = 0; i < s.Length; ++i )
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{
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char c = s[i];
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s = s.ToLower();
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if ( (c < 'a' || c > 'z') && (c < '0' || c > '9'))
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{
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bool except = false;
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for (int i = 0; i < s.Length; ++i)
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{
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char c = s[i];
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for( int j = 0; !except && j < exceptions.Length; j++ )
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if ( c == exceptions[j] )
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except = true;
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if ((c < 'a' || c > 'z') && (c < '0' || c > '9'))
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{
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bool except = false;
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if ( !except )
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return false;
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}
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}
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for (int j = 0; !except && j < exceptions.Length; j++)
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if (c == exceptions[j])
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except = true;
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string[] disallowed = ProfanityProtection.Disallowed;
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if (!except)
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return false;
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}
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}
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for( int i = 0; i < disallowed.Length; i++ )
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{
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if ( s.IndexOf( disallowed[i] ) != -1 )
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return false;
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}
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string[] disallowed = ProfanityProtection.Disallowed;
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return true;
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}
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for (int i = 0; i < disallowed.Length; i++)
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if (s.IndexOf(disallowed[i]) != -1)
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return false;
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public void AddHtmlText( int x, int y, int width, int height, TextDefinition text, bool back, bool scroll )
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{
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if ( text != null && text.Number > 0 )
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AddHtmlLocalized( x, y, width, height, text.Number, back, scroll );
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else if ( text?.String != null )
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AddHtml( x, y, width, height, text.String, back, scroll );
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}
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return true;
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}
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public static string Color( string text, int color )
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{
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return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
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}
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}
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}
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public void AddHtmlText(int x, int y, int width, int height, TextDefinition text, bool back, bool scroll)
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{
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if (text != null && text.Number > 0)
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AddHtmlLocalized(x, y, width, height, text.Number, back, scroll);
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else if (text?.String != null)
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AddHtml(x, y, width, height, text.String, back, scroll);
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}
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public static string Color(string text, int color)
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{
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return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
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}
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}
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}
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@ -1,204 +1,209 @@
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using System;
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using Server.Gumps;
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using Server.Network;
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using Server.Mobiles;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Guilds
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{
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public abstract class BaseGuildListGump<T> : BaseGuildGump
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{
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List<T> m_List;
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IComparer<T> m_Comparer;
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InfoField<T>[] m_Fields;
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bool m_Ascending;
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string m_Filter;
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int m_StartNumber;
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public abstract class BaseGuildListGump<T> : BaseGuildGump
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{
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private const int itemsPerPage = 8;
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private bool m_Ascending;
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private IComparer<T> m_Comparer;
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private InfoField<T>[] m_Fields;
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private string m_Filter;
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private List<T> m_List;
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private int m_StartNumber;
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private const int itemsPerPage = 8;
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public BaseGuildListGump(PlayerMobile pm, Guild g, List<T> list, IComparer<T> currentComparer, bool ascending,
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string filter, int startNumber, InfoField<T>[] fields)
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: base(pm, g)
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{
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m_Filter = filter.Trim();
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public BaseGuildListGump( PlayerMobile pm, Guild g, List<T> list, IComparer<T> currentComparer, bool ascending, string filter, int startNumber, InfoField<T>[] fields )
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: base( pm, g )
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{
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m_Filter = filter.Trim();
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m_Comparer = currentComparer;
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m_Fields = fields;
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m_Ascending = ascending;
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m_StartNumber = startNumber;
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m_List = list;
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}
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m_Comparer = currentComparer;
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m_Fields = fields;
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m_Ascending = ascending;
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m_StartNumber = startNumber;
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m_List = list;
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}
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public virtual bool WillFilter => m_Filter.Length >= 0;
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public virtual bool WillFilter => (m_Filter.Length >= 0);
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public override void PopulateGump()
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{
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base.PopulateGump();
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public override void PopulateGump()
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{
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base.PopulateGump();
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List<T> list = m_List;
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if (WillFilter)
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{
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m_List = new List<T>();
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for (int i = 0; i < list.Count; i++)
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if (!IsFiltered(list[i], m_Filter))
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m_List.Add(list[i]);
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}
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else
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{
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m_List = new List<T>(list);
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}
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List<T> list = m_List;
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if ( WillFilter )
|
||||
{
|
||||
m_List = new List<T>();
|
||||
for( int i = 0; i < list.Count; i++ )
|
||||
{
|
||||
if ( !IsFiltered( list[i], m_Filter ) )
|
||||
m_List.Add( list[i] );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_List = new List<T>( list );
|
||||
}
|
||||
|
||||
m_List.Sort( m_Comparer );
|
||||
m_StartNumber = Math.Max( Math.Min( m_StartNumber, m_List.Count - 1 ), 0 );
|
||||
m_List.Sort(m_Comparer);
|
||||
m_StartNumber = Math.Max(Math.Min(m_StartNumber, m_List.Count - 1), 0);
|
||||
|
||||
|
||||
AddBackground(130, 75, 385, 30, 0xBB8);
|
||||
AddTextEntry(135, 80, 375, 30, 0x481, 1, m_Filter);
|
||||
AddButton(520, 75, 0x867, 0x868, 5, GumpButtonType.Reply, 0); //Filter Button
|
||||
|
||||
AddBackground( 130, 75, 385, 30, 0xBB8 );
|
||||
AddTextEntry( 135, 80, 375, 30, 0x481, 1, m_Filter );
|
||||
AddButton( 520, 75, 0x867, 0x868, 5, GumpButtonType.Reply, 0 ); //Filter Button
|
||||
int width = 0;
|
||||
for (int i = 0; i < m_Fields.Length; i++)
|
||||
{
|
||||
InfoField<T> f = m_Fields[i];
|
||||
|
||||
int width = 0;
|
||||
for( int i = 0; i < m_Fields.Length; i++ )
|
||||
{
|
||||
InfoField<T> f = m_Fields[i];
|
||||
AddImageTiled(65 + width, 110, f.Width + 10, 26, 0xA40);
|
||||
AddImageTiled(67 + width, 112, f.Width + 6, 22, 0xBBC);
|
||||
AddHtmlText(70 + width, 113, f.Width, 20, f.Name, false, false);
|
||||
|
||||
AddImageTiled( 65 + width, 110, f.Width + 10, 26, 0xA40 );
|
||||
AddImageTiled( 67 + width, 112, f.Width + 6, 22, 0xBBC );
|
||||
AddHtmlText( 70 + width, 113, f.Width, 20, f.Name, false, false );
|
||||
bool isComparer = m_Fields[i].Comparer.GetType() == m_Comparer.GetType();
|
||||
|
||||
bool isComparer = ( m_Fields[i].Comparer.GetType() == m_Comparer.GetType() );
|
||||
int ButtonID = isComparer ? m_Ascending ? 0x983 : 0x985 : 0x2716;
|
||||
|
||||
int ButtonID = ( isComparer ) ? ( m_Ascending ? 0x983 : 0x985 ) : 0x2716;
|
||||
AddButton(59 + width + f.Width, 117, ButtonID, ButtonID + (isComparer ? 1 : 0), 100 + i,
|
||||
GumpButtonType.Reply, 0);
|
||||
|
||||
AddButton( 59 + width + f.Width, 117, ButtonID, ButtonID + (isComparer ? 1 : 0) , 100 + i, GumpButtonType.Reply, 0 );
|
||||
width += f.Width + 12;
|
||||
}
|
||||
|
||||
width += (f.Width + 12);
|
||||
}
|
||||
if (m_StartNumber <= 0)
|
||||
AddButton(65, 80, 0x15E3, 0x15E7, 0, GumpButtonType.Page, 0);
|
||||
else
|
||||
AddButton(65, 80, 0x15E3, 0x15E7, 6, GumpButtonType.Reply, 0); // Back
|
||||
|
||||
if ( m_StartNumber <= 0 )
|
||||
AddButton( 65, 80, 0x15E3, 0x15E7, 0, GumpButtonType.Page, 0 );
|
||||
else
|
||||
AddButton( 65, 80, 0x15E3, 0x15E7, 6, GumpButtonType.Reply, 0 ); // Back
|
||||
|
||||
if ( m_StartNumber + itemsPerPage > m_List.Count )
|
||||
AddButton( 95, 80, 0x15E1, 0x15E5, 0, GumpButtonType.Page, 0 );
|
||||
else
|
||||
AddButton( 95, 80, 0x15E1, 0x15E5, 7, GumpButtonType.Reply, 0 ); // Forward
|
||||
if (m_StartNumber + itemsPerPage > m_List.Count)
|
||||
AddButton(95, 80, 0x15E1, 0x15E5, 0, GumpButtonType.Page, 0);
|
||||
else
|
||||
AddButton(95, 80, 0x15E1, 0x15E5, 7, GumpButtonType.Reply, 0); // Forward
|
||||
|
||||
|
||||
int itemNumber = 0;
|
||||
|
||||
int itemNumber = 0;
|
||||
if (m_Ascending)
|
||||
for (int i = m_StartNumber; i < m_StartNumber + itemsPerPage && i < m_List.Count; i++)
|
||||
DrawEntry(m_List[i], i, itemNumber++);
|
||||
else //descending, go from bottom of list to the top
|
||||
for (int i = m_List.Count - 1 - m_StartNumber;
|
||||
i >= 0 && i >= m_List.Count - itemsPerPage - m_StartNumber;
|
||||
i--)
|
||||
DrawEntry(m_List[i], i, itemNumber++);
|
||||
|
||||
if ( m_Ascending )
|
||||
for( int i = m_StartNumber; i < m_StartNumber + itemsPerPage && i < m_List.Count; i++ )
|
||||
DrawEntry( m_List[i], i, itemNumber++ );
|
||||
else //descending, go from bottom of list to the top
|
||||
for( int i = m_List.Count - 1 - m_StartNumber; i >= 0 && i >= (m_List.Count - itemsPerPage - m_StartNumber); i-- )
|
||||
DrawEntry( m_List[i], i, itemNumber++ );
|
||||
DrawEndingEntry(itemNumber);
|
||||
}
|
||||
|
||||
DrawEndingEntry( itemNumber );
|
||||
}
|
||||
public virtual void DrawEndingEntry(int itemNumber)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void DrawEndingEntry( int itemNumber )
|
||||
{
|
||||
}
|
||||
public virtual bool HasRelationship(T o)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual bool HasRelationship( T o )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual void DrawEntry(T o, int index, int itemNumber)
|
||||
{
|
||||
int width = 0;
|
||||
for (int j = 0; j < m_Fields.Length; j++)
|
||||
{
|
||||
InfoField<T> f = m_Fields[j];
|
||||
|
||||
public virtual void DrawEntry( T o, int index, int itemNumber )
|
||||
{
|
||||
int width = 0;
|
||||
for( int j = 0; j < m_Fields.Length; j++ )
|
||||
{
|
||||
InfoField<T> f = m_Fields[j];
|
||||
AddImageTiled(65 + width, 138 + itemNumber * 28, f.Width + 10, 26, 0xA40);
|
||||
AddImageTiled(67 + width, 140 + itemNumber * 28, f.Width + 6, 22, 0xBBC);
|
||||
AddHtmlText(70 + width, 141 + itemNumber * 28, f.Width, 20, GetValuesFor(o, m_Fields.Length)[j], false,
|
||||
false);
|
||||
|
||||
AddImageTiled( 65 + width, 138 + itemNumber * 28, f.Width + 10, 26, 0xA40 );
|
||||
AddImageTiled( 67 + width, 140 + itemNumber * 28, f.Width + 6, 22, 0xBBC );
|
||||
AddHtmlText( 70 + width, 141 + itemNumber * 28, f.Width, 20, GetValuesFor( o, m_Fields.Length )[j], false, false );
|
||||
width += f.Width + 12;
|
||||
}
|
||||
|
||||
width += (f.Width + 12);
|
||||
}
|
||||
if (HasRelationship(o))
|
||||
AddButton(40, 143 + itemNumber * 28, 0x8AF, 0x8AF, 200 + index, GumpButtonType.Reply, 0); //Info Button
|
||||
else
|
||||
AddButton(40, 143 + itemNumber * 28, 0x4B9, 0x4BA, 200 + index, GumpButtonType.Reply, 0); //Info Button
|
||||
}
|
||||
|
||||
if ( HasRelationship( o ) )
|
||||
AddButton( 40, 143 + itemNumber * 28, 0x8AF, 0x8AF, 200 + index, GumpButtonType.Reply, 0 ); //Info Button
|
||||
else
|
||||
AddButton( 40, 143 + itemNumber * 28, 0x4B9, 0x4BA, 200 + index, GumpButtonType.Reply, 0 ); //Info Button
|
||||
}
|
||||
protected abstract TextDefinition[] GetValuesFor(T o, int aryLength);
|
||||
protected abstract bool IsFiltered(T o, string filter);
|
||||
|
||||
protected abstract TextDefinition[] GetValuesFor( T o, int aryLength );
|
||||
protected abstract bool IsFiltered( T o, string filter );
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
base.OnResponse(sender, info);
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
base.OnResponse( sender, info );
|
||||
if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild))
|
||||
return;
|
||||
|
||||
if ( !(sender.Mobile is PlayerMobile pm) || !IsMember( pm, guild ) )
|
||||
return;
|
||||
int id = info.ButtonID;
|
||||
|
||||
int id = info.ButtonID;
|
||||
switch (id)
|
||||
{
|
||||
case 5: //Filter
|
||||
{
|
||||
TextRelay t = info.GetTextEntry(1);
|
||||
pm.SendGump(GetResentGump(player, guild, m_Comparer, m_Ascending, t == null ? "" : t.Text, 0));
|
||||
break;
|
||||
}
|
||||
case 6: //Back
|
||||
{
|
||||
pm.SendGump(
|
||||
GetResentGump(player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber - itemsPerPage));
|
||||
break;
|
||||
}
|
||||
case 7: //Forward
|
||||
{
|
||||
pm.SendGump(
|
||||
GetResentGump(player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber + itemsPerPage));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch( id )
|
||||
{
|
||||
case 5: //Filter
|
||||
{
|
||||
TextRelay t = info.GetTextEntry( 1 );
|
||||
pm.SendGump( GetResentGump( player, guild, m_Comparer, m_Ascending, ( t == null ) ? "" : t.Text, 0 ) );
|
||||
break;
|
||||
}
|
||||
case 6: //Back
|
||||
{
|
||||
pm.SendGump( GetResentGump( player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber - itemsPerPage ) );
|
||||
break;
|
||||
}
|
||||
case 7: //Forward
|
||||
{
|
||||
pm.SendGump( GetResentGump( player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber + itemsPerPage ) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (id >= 100 && id < 100 + m_Fields.Length)
|
||||
{
|
||||
IComparer<T> comparer = m_Fields[id - 100].Comparer;
|
||||
|
||||
if ( id >= 100 && id < (100 + m_Fields.Length) )
|
||||
{
|
||||
IComparer<T> comparer = m_Fields[id-100].Comparer;
|
||||
if (m_Comparer.GetType() == comparer.GetType())
|
||||
m_Ascending = !m_Ascending;
|
||||
|
||||
if ( m_Comparer.GetType() == comparer.GetType() )
|
||||
m_Ascending = !m_Ascending;
|
||||
|
||||
pm.SendGump( GetResentGump( player, guild, comparer, m_Ascending, m_Filter, 0 ) );
|
||||
}
|
||||
else if ( id >= 200 && id < ( 200 + m_List.Count ) )
|
||||
{
|
||||
pm.SendGump( GetObjectInfoGump( player, guild, m_List[id - 200] ) );
|
||||
}
|
||||
}
|
||||
pm.SendGump(GetResentGump(player, guild, comparer, m_Ascending, m_Filter, 0));
|
||||
}
|
||||
else if (id >= 200 && id < 200 + m_List.Count)
|
||||
{
|
||||
pm.SendGump(GetObjectInfoGump(player, guild, m_List[id - 200]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public abstract Gump GetResentGump( PlayerMobile pm, Guild g, IComparer<T> comparer, bool ascending, string filter, int startNumber );
|
||||
public abstract Gump GetObjectInfoGump( PlayerMobile pm, Guild g, T o );
|
||||
public abstract Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<T> comparer, bool ascending, string filter,
|
||||
int startNumber);
|
||||
|
||||
public void ResendGump()
|
||||
{
|
||||
player.SendGump( GetResentGump( player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber ) );
|
||||
}
|
||||
}
|
||||
public struct InfoField<T>
|
||||
{
|
||||
public TextDefinition Name { get; }
|
||||
public abstract Gump GetObjectInfoGump(PlayerMobile pm, Guild g, T o);
|
||||
|
||||
public int Width { get; }
|
||||
public void ResendGump()
|
||||
{
|
||||
player.SendGump(GetResentGump(player, guild, m_Comparer, m_Ascending, m_Filter, m_StartNumber));
|
||||
}
|
||||
}
|
||||
|
||||
public IComparer<T> Comparer { get; }
|
||||
public struct InfoField<T>
|
||||
{
|
||||
public TextDefinition Name{ get; }
|
||||
|
||||
public InfoField( TextDefinition name, int width, IComparer<T> comparer )
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Comparer = comparer;
|
||||
}
|
||||
}
|
||||
}
|
||||
public int Width{ get; }
|
||||
|
||||
public IComparer<T> Comparer{ get; }
|
||||
|
||||
public InfoField(TextDefinition name, int width, IComparer<T> comparer)
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Comparer = comparer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,93 +1,113 @@
|
|||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class CreateGuildGump : Gump
|
||||
{
|
||||
public CreateGuildGump( PlayerMobile pm, string guildName = "Guild Name", string guildAbbrev = "") : base ( 10, 10 )
|
||||
{
|
||||
pm.CloseGump( typeof( CreateGuildGump ) );
|
||||
pm.CloseGump( typeof( BaseGuildGump ) );
|
||||
public class CreateGuildGump : Gump
|
||||
{
|
||||
public CreateGuildGump(PlayerMobile pm, string guildName = "Guild Name", string guildAbbrev = "") : base(10, 10)
|
||||
{
|
||||
pm.CloseGump(typeof(CreateGuildGump));
|
||||
pm.CloseGump(typeof(BaseGuildGump));
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage(0);
|
||||
|
||||
AddBackground( 0, 0, 500, 300, 0x2422 );
|
||||
AddHtmlLocalized( 25, 20, 450, 25, 1062939, 0x0, true, false ); // <center>GUILD MENU</center>
|
||||
AddHtmlLocalized( 25, 60, 450, 60, 1062940, 0x0, false, false ); // As you are not a member of any guild, you can create your own by providing a unique guild name and paying the standard guild registration fee.
|
||||
AddHtmlLocalized( 25, 135, 120, 25, 1062941, 0x0, false, false ); // Registration Fee:
|
||||
AddLabel( 155, 135, 0x481, Guild.RegistrationFee.ToString() );
|
||||
AddHtmlLocalized( 25, 165, 120, 25, 1011140, 0x0, false, false ); // Enter Guild Name:
|
||||
AddBackground( 155, 160, 320, 26, 0xBB8 );
|
||||
AddTextEntry( 160, 163, 315, 21, 0x481, 5, guildName );
|
||||
AddHtmlLocalized( 25, 191, 120, 26, 1063035, 0x0, false, false ); // Abbreviation:
|
||||
AddBackground( 155, 186, 320, 26, 0xBB8 );
|
||||
AddTextEntry( 160, 189, 315, 21, 0x481, 6, guildAbbrev );
|
||||
AddButton( 415, 217, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0 );
|
||||
AddButton( 345, 217, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0 );
|
||||
AddBackground(0, 0, 500, 300, 0x2422);
|
||||
AddHtmlLocalized(25, 20, 450, 25, 1062939, 0x0, true, false); // <center>GUILD MENU</center>
|
||||
AddHtmlLocalized(25, 60, 450, 60, 1062940, 0x0, false,
|
||||
false); // As you are not a member of any guild, you can create your own by providing a unique guild name and paying the standard guild registration fee.
|
||||
AddHtmlLocalized(25, 135, 120, 25, 1062941, 0x0, false, false); // Registration Fee:
|
||||
AddLabel(155, 135, 0x481, Guild.RegistrationFee.ToString());
|
||||
AddHtmlLocalized(25, 165, 120, 25, 1011140, 0x0, false, false); // Enter Guild Name:
|
||||
AddBackground(155, 160, 320, 26, 0xBB8);
|
||||
AddTextEntry(160, 163, 315, 21, 0x481, 5, guildName);
|
||||
AddHtmlLocalized(25, 191, 120, 26, 1063035, 0x0, false, false); // Abbreviation:
|
||||
AddBackground(155, 186, 320, 26, 0xBB8);
|
||||
AddTextEntry(160, 189, 315, 21, 0x481, 6, guildAbbrev);
|
||||
AddButton(415, 217, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0);
|
||||
AddButton(345, 217, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0);
|
||||
|
||||
if ( pm.AcceptGuildInvites )
|
||||
AddButton( 20, 260, 0xD2, 0xD3, 2, GumpButtonType.Reply, 0 );
|
||||
else
|
||||
AddButton( 20, 260, 0xD3, 0xD2, 2, GumpButtonType.Reply, 0 );
|
||||
if (pm.AcceptGuildInvites)
|
||||
AddButton(20, 260, 0xD2, 0xD3, 2, GumpButtonType.Reply, 0);
|
||||
else
|
||||
AddButton(20, 260, 0xD3, 0xD2, 2, GumpButtonType.Reply, 0);
|
||||
|
||||
AddHtmlLocalized( 45, 260, 200, 30, 1062943, 0x0, false, false ); // <i>Ignore Guild Invites</i>
|
||||
}
|
||||
AddHtmlLocalized(45, 260, 200, 30, 1062943, 0x0, false, false); // <i>Ignore Guild Invites</i>
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( !(sender.Mobile is PlayerMobile pm) || pm.Guild != null )
|
||||
return; //Sanity
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (!(sender.Mobile is PlayerMobile pm) || pm.Guild != null)
|
||||
return; //Sanity
|
||||
|
||||
switch( info.ButtonID )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
TextRelay tName = info.GetTextEntry( 5 );
|
||||
TextRelay tAbbrev = info.GetTextEntry( 6 );
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
TextRelay tName = info.GetTextEntry(5);
|
||||
TextRelay tAbbrev = info.GetTextEntry(6);
|
||||
|
||||
string guildName = (tName == null) ? "" : tName.Text;
|
||||
string guildAbbrev = (tAbbrev == null) ? "" : tAbbrev.Text;
|
||||
string guildName = tName == null ? "" : tName.Text;
|
||||
string guildAbbrev = tAbbrev == null ? "" : tAbbrev.Text;
|
||||
|
||||
guildName = Utility.FixHtml( guildName.Trim() );
|
||||
guildAbbrev = Utility.FixHtml( guildAbbrev.Trim() );
|
||||
guildName = Utility.FixHtml(guildName.Trim());
|
||||
guildAbbrev = Utility.FixHtml(guildAbbrev.Trim());
|
||||
|
||||
if ( guildName.Length <= 0 )
|
||||
pm.SendLocalizedMessage( 1070884 ); // Guild name cannot be blank.
|
||||
else if ( guildAbbrev.Length <= 0 )
|
||||
pm.SendLocalizedMessage( 1070885 ); // You must provide a guild abbreviation.
|
||||
else if ( guildName.Length > Guild.NameLimit )
|
||||
pm.SendLocalizedMessage( 1063036, Guild.NameLimit.ToString() ); // A guild name cannot be more than ~1_val~ characters in length.
|
||||
else if ( guildAbbrev.Length > Guild.AbbrevLimit )
|
||||
pm.SendLocalizedMessage( 1063037, Guild.AbbrevLimit.ToString() ); // An abbreviation cannot exceed ~1_val~ characters in length.
|
||||
else if ( BaseGuild.FindByAbbrev( guildAbbrev ) != null || !BaseGuildGump.CheckProfanity( guildAbbrev ) )
|
||||
pm.SendLocalizedMessage( 501153 ); // That abbreviation is not available.
|
||||
else if ( BaseGuild.FindByName( guildName ) != null || !BaseGuildGump.CheckProfanity( guildName ) )
|
||||
pm.SendLocalizedMessage( 1063000 ); // That guild name is not available.
|
||||
else if ( !Banker.Withdraw( pm, Guild.RegistrationFee ) )
|
||||
pm.SendLocalizedMessage( 1063001, Guild.RegistrationFee.ToString() ); // You do not possess the ~1_val~ gold piece fee required to create a guild.
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage( 1060398, Guild.RegistrationFee.ToString() ); // ~1_AMOUNT~ gold has been withdrawn from your bank box.
|
||||
pm.SendLocalizedMessage( 1063238 ); // Your new guild has been founded.
|
||||
pm.Guild = new Guild( pm, guildName, guildAbbrev );
|
||||
}
|
||||
if (guildName.Length <= 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1070884); // Guild name cannot be blank.
|
||||
}
|
||||
else if (guildAbbrev.Length <= 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1070885); // You must provide a guild abbreviation.
|
||||
}
|
||||
else if (guildName.Length > Guild.NameLimit)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063036,
|
||||
Guild.NameLimit.ToString()); // A guild name cannot be more than ~1_val~ characters in length.
|
||||
}
|
||||
else if (guildAbbrev.Length > Guild.AbbrevLimit)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063037,
|
||||
Guild.AbbrevLimit.ToString()); // An abbreviation cannot exceed ~1_val~ characters in length.
|
||||
}
|
||||
else if (BaseGuild.FindByAbbrev(guildAbbrev) != null || !BaseGuildGump.CheckProfanity(guildAbbrev))
|
||||
{
|
||||
pm.SendLocalizedMessage(501153); // That abbreviation is not available.
|
||||
}
|
||||
else if (BaseGuild.FindByName(guildName) != null || !BaseGuildGump.CheckProfanity(guildName))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063000); // That guild name is not available.
|
||||
}
|
||||
else if (!Banker.Withdraw(pm, Guild.RegistrationFee))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063001,
|
||||
Guild.RegistrationFee
|
||||
.ToString()); // You do not possess the ~1_val~ gold piece fee required to create a guild.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1060398,
|
||||
Guild.RegistrationFee.ToString()); // ~1_AMOUNT~ gold has been withdrawn from your bank box.
|
||||
pm.SendLocalizedMessage(1063238); // Your new guild has been founded.
|
||||
pm.Guild = new Guild(pm, guildName, guildAbbrev);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
pm.AcceptGuildInvites = !pm.AcceptGuildInvites;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
pm.AcceptGuildInvites = !pm.AcceptGuildInvites;
|
||||
|
||||
if ( pm.AcceptGuildInvites )
|
||||
pm.SendLocalizedMessage( 1070699 ); // You are now accepting guild invitations.
|
||||
else
|
||||
pm.SendLocalizedMessage( 1070698 ); // You are now ignoring guild invitations.
|
||||
if (pm.AcceptGuildInvites)
|
||||
pm.SendLocalizedMessage(1070699); // You are now accepting guild invitations.
|
||||
else
|
||||
pm.SendLocalizedMessage(1070698); // You are now ignoring guild invitations.
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,287 +1,293 @@
|
|||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public enum GuildDisplayType
|
||||
{
|
||||
All,
|
||||
AwaitingAction,
|
||||
Relations
|
||||
}
|
||||
public enum GuildDisplayType
|
||||
{
|
||||
All,
|
||||
AwaitingAction,
|
||||
Relations
|
||||
}
|
||||
|
||||
public class GuildDiplomacyGump : BaseGuildListGump<Guild>
|
||||
{
|
||||
protected virtual bool AllowAdvancedSearch => true;
|
||||
public class GuildDiplomacyGump : BaseGuildListGump<Guild>
|
||||
{
|
||||
private GuildDisplayType m_Display;
|
||||
private TextDefinition m_LowerText;
|
||||
|
||||
#region Comparers
|
||||
private class NameComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new NameComparer();
|
||||
public GuildDiplomacyGump(PlayerMobile pm, Guild g)
|
||||
: this(pm, g, NameComparer.Instance, true, "", 0, GuildDisplayType.All,
|
||||
Utility.CastConvertList<BaseGuild, Guild>(new List<BaseGuild>(BaseGuild.List.Values)),
|
||||
1063136 + (int)GuildDisplayType.All)
|
||||
{
|
||||
}
|
||||
|
||||
public NameComparer()
|
||||
{
|
||||
}
|
||||
public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter,
|
||||
int startNumber, GuildDisplayType display)
|
||||
: this(pm, g, currentComparer, ascending, filter, startNumber, display,
|
||||
Utility.CastConvertList<BaseGuild, Guild>(new List<BaseGuild>(BaseGuild.List.Values)),
|
||||
1063136 + (int)display)
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter,
|
||||
int startNumber, List<Guild> list, TextDefinition lowerText)
|
||||
: this(pm, g, currentComparer, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText)
|
||||
{
|
||||
}
|
||||
|
||||
return Insensitive.Compare( x.Name, y.Name );
|
||||
}
|
||||
}
|
||||
public GuildDiplomacyGump(PlayerMobile pm, Guild g, bool ascending, string filter, int startNumber, List<Guild> list,
|
||||
TextDefinition lowerText)
|
||||
: this(pm, g, NameComparer.Instance, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText)
|
||||
{
|
||||
}
|
||||
|
||||
private class StatusComparer : IComparer<Guild>
|
||||
{
|
||||
private enum GuildCompareStatus
|
||||
{
|
||||
Peace,
|
||||
Ally,
|
||||
War
|
||||
}
|
||||
private Guild m_Guild;
|
||||
public StatusComparer( Guild g )
|
||||
{
|
||||
m_Guild = g;
|
||||
}
|
||||
public GuildDiplomacyGump(PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter,
|
||||
int startNumber, GuildDisplayType display, List<Guild> list, TextDefinition lowerText)
|
||||
: base(pm, g, list, currentComparer, ascending, filter, startNumber,
|
||||
new[]
|
||||
{
|
||||
new InfoField<Guild>(1062954, 280, NameComparer.Instance), //Guild Name
|
||||
new InfoField<Guild>(1062957, 50, AbbrevComparer.Instance), //Abbrev
|
||||
new InfoField<Guild>(1062958, 120, new StatusComparer(g)) //Guild Title
|
||||
})
|
||||
{
|
||||
m_Display = display;
|
||||
m_LowerText = lowerText;
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
protected virtual bool AllowAdvancedSearch => true;
|
||||
|
||||
GuildCompareStatus aStatus = GuildCompareStatus.Peace;
|
||||
GuildCompareStatus bStatus = GuildCompareStatus.Peace;
|
||||
public override bool WillFilter
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_Display == GuildDisplayType.All)
|
||||
return base.WillFilter;
|
||||
|
||||
if ( m_Guild.IsAlly( x ) )
|
||||
aStatus = GuildCompareStatus.Ally;
|
||||
else if ( m_Guild.IsWar( x ) )
|
||||
aStatus = GuildCompareStatus.War;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
base.PopulateGump();
|
||||
|
||||
AddHtmlLocalized(431, 43, 110, 26, 1062978, 0xF, false, false); // Diplomacy
|
||||
}
|
||||
|
||||
protected override TextDefinition[] GetValuesFor(Guild g, int aryLength)
|
||||
{
|
||||
TextDefinition[] defs = new TextDefinition[aryLength];
|
||||
|
||||
defs[0] = g == guild ? Color(g.Name, 0x006600) : g.Name;
|
||||
defs[1] = g.Abbreviation;
|
||||
|
||||
defs[2] = 3000085; //Peace
|
||||
|
||||
|
||||
if ( m_Guild.IsAlly( y ) )
|
||||
bStatus = GuildCompareStatus.Ally;
|
||||
else if ( m_Guild.IsWar( y ) )
|
||||
bStatus = GuildCompareStatus.War;
|
||||
if (guild.IsAlly(g))
|
||||
{
|
||||
if (guild.Alliance.Leader == g)
|
||||
defs[2] = 1063237; // Alliance Leader
|
||||
else
|
||||
defs[2] = 1062964; // Ally
|
||||
}
|
||||
else if (guild.IsWar(g))
|
||||
{
|
||||
defs[2] = 3000086; // War
|
||||
}
|
||||
|
||||
return ((int)aStatus).CompareTo( (int)bStatus );
|
||||
}
|
||||
}
|
||||
private class AbbrevComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new AbbrevComparer();
|
||||
return defs;
|
||||
}
|
||||
|
||||
public AbbrevComparer()
|
||||
{
|
||||
}
|
||||
public override bool HasRelationship(Guild g)
|
||||
{
|
||||
if (g == guild)
|
||||
return false;
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
if (guild.FindPendingWar(g) != null)
|
||||
return true;
|
||||
|
||||
return Insensitive.Compare( x.Abbreviation, y.Abbreviation );
|
||||
}
|
||||
}
|
||||
AllianceInfo alliance = guild.Alliance;
|
||||
|
||||
#endregion
|
||||
if (alliance != null)
|
||||
{
|
||||
Guild leader = alliance.Leader;
|
||||
|
||||
GuildDisplayType m_Display;
|
||||
TextDefinition m_LowerText;
|
||||
if (leader != null)
|
||||
{
|
||||
if (guild == leader && alliance.IsPendingMember(g) || g == leader && alliance.IsPendingMember(guild))
|
||||
return true;
|
||||
}
|
||||
else if (alliance.IsPendingMember(g))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g )
|
||||
: this( pm, g, NameComparer.Instance, true, "", 0, GuildDisplayType.All, Utility.CastConvertList<BaseGuild, Guild>( new List<BaseGuild>( BaseGuild.List.Values ) ), (1063136 + (int)GuildDisplayType.All) )
|
||||
{
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display )
|
||||
: this( pm, g, currentComparer, ascending, filter, startNumber, display, Utility.CastConvertList<BaseGuild, Guild>( new List<BaseGuild>( BaseGuild.List.Values ) ), (1063136 + (int)display) )
|
||||
{
|
||||
}
|
||||
public override void DrawEndingEntry(int itemNumber)
|
||||
{
|
||||
//AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, 1063136 + (int)m_Display, 0xF, false, false ); // Showing All Guilds/Awaiting Action/ w/Relation Ship
|
||||
//AddHtmlText( 66, 153 + itemNumber * 28, 280, 26, m_LowerText, false, false );
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, List<Guild> list, TextDefinition lowerText )
|
||||
: this( pm, g, currentComparer, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText )
|
||||
{
|
||||
}
|
||||
if (m_LowerText != null && m_LowerText.Number > 0)
|
||||
AddHtmlLocalized(66, 153 + itemNumber * 28, 280, 26, m_LowerText.Number, 0xF, false, false);
|
||||
else if (m_LowerText?.String != null)
|
||||
AddHtml(66, 153 + itemNumber * 28, 280, 26, Color(m_LowerText.String, 0x99), false, false);
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, bool ascending, string filter, int startNumber, List<Guild> list, TextDefinition lowerText )
|
||||
: this( pm, g, NameComparer.Instance, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText )
|
||||
{
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display, List<Guild> list, TextDefinition lowerText )
|
||||
: base( pm, g, list, currentComparer, ascending, filter, startNumber,
|
||||
new[]
|
||||
{
|
||||
new InfoField<Guild>( 1062954, 280, NameComparer.Instance ), //Guild Name
|
||||
new InfoField<Guild>( 1062957, 50, AbbrevComparer.Instance ), //Abbrev
|
||||
new InfoField<Guild>( 1062958, 120, new StatusComparer( g ) ) //Guild Title
|
||||
})
|
||||
{
|
||||
|
||||
m_Display = display;
|
||||
m_LowerText = lowerText;
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
base.PopulateGump();
|
||||
|
||||
AddHtmlLocalized( 431, 43, 110, 26, 1062978, 0xF, false, false ); // Diplomacy
|
||||
}
|
||||
|
||||
protected override TextDefinition[] GetValuesFor( Guild g, int aryLength )
|
||||
{
|
||||
TextDefinition[] defs = new TextDefinition[aryLength];
|
||||
|
||||
defs[0] = ( g == guild ) ? Color( g.Name, 0x006600 ) : g.Name;
|
||||
defs[1] = g.Abbreviation;
|
||||
|
||||
defs[2] = 3000085; //Peace
|
||||
if (AllowAdvancedSearch)
|
||||
{
|
||||
AddBackground(350, 148 + itemNumber * 28, 200, 26, 0x2486);
|
||||
AddButton(355, 153 + itemNumber * 28, 0x845, 0x846, 8, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(380, 151 + itemNumber * 28, 160, 26, 1063083, 0x0, false, false); // Advanced Search
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ( guild.IsAlly( g ) )
|
||||
{
|
||||
if ( guild.Alliance.Leader == g )
|
||||
defs[2] = 1063237; // Alliance Leader
|
||||
else
|
||||
defs[2] = 1062964; // Ally
|
||||
}
|
||||
else if ( guild.IsWar( g ) )
|
||||
{
|
||||
defs[2] = 3000086; // War
|
||||
}
|
||||
protected override bool IsFiltered(Guild g, string filter)
|
||||
{
|
||||
if (g == null)
|
||||
return true;
|
||||
|
||||
return defs;
|
||||
}
|
||||
switch (m_Display)
|
||||
{
|
||||
case GuildDisplayType.Relations:
|
||||
{
|
||||
//if ( !( guild.IsWar( g ) || guild.IsAlly( g ) ) )
|
||||
|
||||
public override bool HasRelationship( Guild g )
|
||||
{
|
||||
if ( g == guild )
|
||||
return false;
|
||||
if (!(guild.FindActiveWar(g) != null || guild.IsAlly(g))
|
||||
) //As per OSI, only the guild leader wars show up under the sorting by relation
|
||||
return true;
|
||||
|
||||
if ( guild.FindPendingWar( g ) != null )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
case GuildDisplayType.AwaitingAction:
|
||||
{
|
||||
return !HasRelationship(g);
|
||||
}
|
||||
}
|
||||
|
||||
AllianceInfo alliance = guild.Alliance;
|
||||
|
||||
if ( alliance != null )
|
||||
{
|
||||
Guild leader = alliance.Leader;
|
||||
|
||||
if ( leader != null )
|
||||
{
|
||||
if ( guild == leader && alliance.IsPendingMember( g ) || g == leader && alliance.IsPendingMember( guild ) )
|
||||
return true;
|
||||
}
|
||||
else if ( alliance.IsPendingMember( g ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void DrawEndingEntry( int itemNumber )
|
||||
{
|
||||
//AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, 1063136 + (int)m_Display, 0xF, false, false ); // Showing All Guilds/Awaiting Action/ w/Relation Ship
|
||||
//AddHtmlText( 66, 153 + itemNumber * 28, 280, 26, m_LowerText, false, false );
|
||||
|
||||
if ( m_LowerText != null && m_LowerText.Number > 0 )
|
||||
AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, m_LowerText.Number, 0xF, false, false );
|
||||
else if ( m_LowerText?.String != null )
|
||||
AddHtml( 66, 153 + itemNumber * 28, 280, 26, Color( m_LowerText.String, 0x99 ), false, false );
|
||||
|
||||
if ( AllowAdvancedSearch )
|
||||
{
|
||||
AddBackground( 350, 148 + itemNumber * 28, 200, 26, 0x2486 );
|
||||
AddButton( 355, 153 + itemNumber * 28, 0x845, 0x846, 8, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 380, 151 + itemNumber * 28, 160, 26, 1063083, 0x0, false, false ); // Advanced Search
|
||||
}
|
||||
}
|
||||
return !(Insensitive.Contains(g.Name, filter) || Insensitive.Contains(g.Abbreviation, filter));
|
||||
}
|
||||
|
||||
|
||||
protected override bool IsFiltered( Guild g, string filter )
|
||||
{
|
||||
if ( g == null )
|
||||
return true;
|
||||
public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<Guild> comparer, bool ascending,
|
||||
string filter, int startNumber)
|
||||
{
|
||||
return new GuildDiplomacyGump(pm, g, comparer, ascending, filter, startNumber, m_Display);
|
||||
}
|
||||
|
||||
switch( m_Display )
|
||||
{
|
||||
case GuildDisplayType.Relations:
|
||||
{
|
||||
//if ( !( guild.IsWar( g ) || guild.IsAlly( g ) ) )
|
||||
public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, Guild o)
|
||||
{
|
||||
if (guild == o)
|
||||
return new GuildInfoGump(pm, g);
|
||||
|
||||
if ( !( guild.FindActiveWar( g ) != null || guild.IsAlly( g ) ) ) //As per OSI, only the guild leader wars show up under the sorting by relation
|
||||
return true;
|
||||
return new OtherGuildInfo(pm, g, o);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
case GuildDisplayType.AwaitingAction:
|
||||
{
|
||||
return !HasRelationship( g );
|
||||
}
|
||||
}
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
base.OnResponse(sender, info);
|
||||
|
||||
return !( Insensitive.Contains( g.Name, filter ) || Insensitive.Contains( g.Abbreviation, filter ) );
|
||||
}
|
||||
if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild))
|
||||
return;
|
||||
|
||||
public override bool WillFilter
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( m_Display == GuildDisplayType.All )
|
||||
return base.WillFilter;
|
||||
if (AllowAdvancedSearch && info.ButtonID == 8)
|
||||
pm.SendGump(new GuildAdvancedSearchGump(pm, guild, m_Display, AdvancedSearch_Callback));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public void AdvancedSearch_Callback(GuildDisplayType display)
|
||||
{
|
||||
m_Display = display;
|
||||
ResendGump();
|
||||
}
|
||||
|
||||
#region Comparers
|
||||
|
||||
private class NameComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new NameComparer();
|
||||
|
||||
public int Compare(Guild x, Guild y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
return Insensitive.Compare(x.Name, y.Name);
|
||||
}
|
||||
}
|
||||
|
||||
private class StatusComparer : IComparer<Guild>
|
||||
{
|
||||
private Guild m_Guild;
|
||||
|
||||
public StatusComparer(Guild g)
|
||||
{
|
||||
m_Guild = g;
|
||||
}
|
||||
|
||||
public int Compare(Guild x, Guild y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
GuildCompareStatus aStatus = GuildCompareStatus.Peace;
|
||||
GuildCompareStatus bStatus = GuildCompareStatus.Peace;
|
||||
|
||||
if (m_Guild.IsAlly(x))
|
||||
aStatus = GuildCompareStatus.Ally;
|
||||
else if (m_Guild.IsWar(x))
|
||||
aStatus = GuildCompareStatus.War;
|
||||
|
||||
|
||||
public override Gump GetResentGump( PlayerMobile pm, Guild g, IComparer<Guild> comparer, bool ascending, string filter, int startNumber )
|
||||
{
|
||||
return new GuildDiplomacyGump( pm, g, comparer, ascending, filter, startNumber, m_Display );
|
||||
}
|
||||
if (m_Guild.IsAlly(y))
|
||||
bStatus = GuildCompareStatus.Ally;
|
||||
else if (m_Guild.IsWar(y))
|
||||
bStatus = GuildCompareStatus.War;
|
||||
|
||||
public override Gump GetObjectInfoGump( PlayerMobile pm, Guild g, Guild o )
|
||||
{
|
||||
if ( guild == o )
|
||||
return new GuildInfoGump( pm, g );
|
||||
return ((int)aStatus).CompareTo((int)bStatus);
|
||||
}
|
||||
|
||||
return new OtherGuildInfo( pm, g, (Guild)o ) ;
|
||||
}
|
||||
private enum GuildCompareStatus
|
||||
{
|
||||
Peace,
|
||||
Ally,
|
||||
War
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
base.OnResponse( sender, info );
|
||||
private class AbbrevComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new AbbrevComparer();
|
||||
|
||||
if ( !(sender.Mobile is PlayerMobile pm) || !IsMember( pm, guild ) )
|
||||
return;
|
||||
public int Compare(Guild x, Guild y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
if ( AllowAdvancedSearch && info.ButtonID == 8 )
|
||||
pm.SendGump( new GuildAdvancedSearchGump( pm, guild, m_Display, AdvancedSearch_Callback ));
|
||||
return Insensitive.Compare(x.Abbreviation, y.Abbreviation);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void AdvancedSearch_Callback( GuildDisplayType display )
|
||||
{
|
||||
m_Display = display;
|
||||
ResendGump();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
@ -1,188 +1,196 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Factions;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class GuildInfoGump : BaseGuildGump
|
||||
{
|
||||
private bool m_IsResigning;
|
||||
public class GuildInfoGump : BaseGuildGump
|
||||
{
|
||||
private bool m_IsResigning;
|
||||
|
||||
public GuildInfoGump( PlayerMobile pm, Guild g ) : this( pm, g, false )
|
||||
{
|
||||
}
|
||||
public GuildInfoGump( PlayerMobile pm, Guild g, bool isResigning ) : base( pm, g )
|
||||
{
|
||||
m_IsResigning = isResigning;
|
||||
PopulateGump();
|
||||
}
|
||||
public GuildInfoGump(PlayerMobile pm, Guild g) : this(pm, g, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
bool isLeader = IsLeader( player, guild );
|
||||
base.PopulateGump();
|
||||
public GuildInfoGump(PlayerMobile pm, Guild g, bool isResigning) : base(pm, g)
|
||||
{
|
||||
m_IsResigning = isResigning;
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
AddHtmlLocalized( 96, 43, 110, 26, 1063014, 0xF, false, false ); // My Guild
|
||||
public override void PopulateGump()
|
||||
{
|
||||
bool isLeader = IsLeader(player, guild);
|
||||
base.PopulateGump();
|
||||
|
||||
AddImageTiled( 65, 80, 160, 26, 0xA40 );
|
||||
AddImageTiled( 67, 82, 156, 22, 0xBBC );
|
||||
AddHtmlLocalized( 70, 83, 150, 20, 1062954, 0x0, false, false ); // <i>Guild Name</i>
|
||||
AddHtml( 233, 84, 320, 26, guild.Name, false, false );
|
||||
AddHtmlLocalized(96, 43, 110, 26, 1063014, 0xF, false, false); // My Guild
|
||||
|
||||
AddImageTiled( 65, 114, 160, 26, 0xA40 );
|
||||
AddImageTiled( 67, 116, 156, 22, 0xBBC );
|
||||
AddHtmlLocalized( 70, 117, 150, 20, 1063025, 0x0, false, false ); // <i>Alliance</i>
|
||||
AddImageTiled(65, 80, 160, 26, 0xA40);
|
||||
AddImageTiled(67, 82, 156, 22, 0xBBC);
|
||||
AddHtmlLocalized(70, 83, 150, 20, 1062954, 0x0, false, false); // <i>Guild Name</i>
|
||||
AddHtml(233, 84, 320, 26, guild.Name, false, false);
|
||||
|
||||
if ( guild.Alliance != null && guild.Alliance.IsMember( guild ) )
|
||||
{
|
||||
AddHtml( 233, 118, 320, 26, guild.Alliance.Name, false, false );
|
||||
AddButton( 40, 120, 0x4B9, 0x4BA, 6, GumpButtonType.Reply, 0 ); //Alliance Roster
|
||||
}
|
||||
AddImageTiled(65, 114, 160, 26, 0xA40);
|
||||
AddImageTiled(67, 116, 156, 22, 0xBBC);
|
||||
AddHtmlLocalized(70, 117, 150, 20, 1063025, 0x0, false, false); // <i>Alliance</i>
|
||||
|
||||
if ( Guild.OrderChaos && isLeader )
|
||||
AddButton( 40, 154, 0x4B9, 0x4BA, 100, GumpButtonType.Reply, 0 ); // Guild Faction
|
||||
if (guild.Alliance != null && guild.Alliance.IsMember(guild))
|
||||
{
|
||||
AddHtml(233, 118, 320, 26, guild.Alliance.Name, false, false);
|
||||
AddButton(40, 120, 0x4B9, 0x4BA, 6, GumpButtonType.Reply, 0); //Alliance Roster
|
||||
}
|
||||
|
||||
AddImageTiled( 65, 148, 160, 26, 0xA40 );
|
||||
AddImageTiled( 67, 150, 156, 22, 0xBBC );
|
||||
AddHtmlLocalized( 70, 151, 150, 20, 1063084, 0x0, false, false ); // <i>Guild Faction</i>
|
||||
if (Guild.OrderChaos && isLeader)
|
||||
AddButton(40, 154, 0x4B9, 0x4BA, 100, GumpButtonType.Reply, 0); // Guild Faction
|
||||
|
||||
GuildType gt;
|
||||
Faction f;
|
||||
AddImageTiled(65, 148, 160, 26, 0xA40);
|
||||
AddImageTiled(67, 150, 156, 22, 0xBBC);
|
||||
AddHtmlLocalized(70, 151, 150, 20, 1063084, 0x0, false, false); // <i>Guild Faction</i>
|
||||
|
||||
if ( ( gt = guild.Type ) != GuildType.Regular )
|
||||
AddHtml( 233, 152, 320, 26, gt.ToString(), false, false );
|
||||
else if ( ( f = Faction.Find( guild.Leader ) ) != null )
|
||||
AddHtml( 233, 152, 320, 26, f.ToString(), false, false );
|
||||
GuildType gt;
|
||||
Faction f;
|
||||
|
||||
AddImageTiled( 65, 196, 480, 4, 0x238D );
|
||||
if ((gt = guild.Type) != GuildType.Regular)
|
||||
AddHtml(233, 152, 320, 26, gt.ToString(), false, false);
|
||||
else if ((f = Faction.Find(guild.Leader)) != null)
|
||||
AddHtml(233, 152, 320, 26, f.ToString(), false, false);
|
||||
|
||||
AddImageTiled(65, 196, 480, 4, 0x238D);
|
||||
|
||||
|
||||
string s = guild.Charter;
|
||||
if ( string.IsNullOrEmpty( s ) )
|
||||
s = "The guild leader has not yet set the guild charter.";
|
||||
string s = guild.Charter;
|
||||
if (string.IsNullOrEmpty(s))
|
||||
s = "The guild leader has not yet set the guild charter.";
|
||||
|
||||
AddHtml( 65, 216, 480, 80, s, true, true );
|
||||
if ( isLeader )
|
||||
AddButton( 40, 251, 0x4B9, 0x4BA, 4, GumpButtonType.Reply, 0 ); //Charter Edit button
|
||||
AddHtml(65, 216, 480, 80, s, true, true);
|
||||
if (isLeader)
|
||||
AddButton(40, 251, 0x4B9, 0x4BA, 4, GumpButtonType.Reply, 0); //Charter Edit button
|
||||
|
||||
s = guild.Website;
|
||||
if ( string.IsNullOrEmpty( s ) )
|
||||
s = "Guild website not yet set.";
|
||||
AddHtml( 65, 306, 480, 30, s, true, false );
|
||||
if ( isLeader )
|
||||
AddButton( 40, 313, 0x4B9, 0x4BA, 5, GumpButtonType.Reply, 0 ); //Website Edit button
|
||||
s = guild.Website;
|
||||
if (string.IsNullOrEmpty(s))
|
||||
s = "Guild website not yet set.";
|
||||
AddHtml(65, 306, 480, 30, s, true, false);
|
||||
if (isLeader)
|
||||
AddButton(40, 313, 0x4B9, 0x4BA, 5, GumpButtonType.Reply, 0); //Website Edit button
|
||||
|
||||
AddCheck( 65, 370, 0xD2, 0xD3, player.DisplayGuildTitle, 0 );
|
||||
AddHtmlLocalized( 95, 370, 150, 26, 1063085, 0x0, false, false ); // Show Guild Title
|
||||
AddBackground( 450, 370, 100, 26, 0x2486 );
|
||||
AddCheck(65, 370, 0xD2, 0xD3, player.DisplayGuildTitle, 0);
|
||||
AddHtmlLocalized(95, 370, 150, 26, 1063085, 0x0, false, false); // Show Guild Title
|
||||
AddBackground(450, 370, 100, 26, 0x2486);
|
||||
|
||||
AddButton( 455, 375, 0x845, 0x846, 7, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 480, 373, 60, 26, 3006115, (m_IsResigning) ? 0x5000 : 0, false, false ); // Resign
|
||||
}
|
||||
AddButton(455, 375, 0x845, 0x846, 7, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(480, 373, 60, 26, 3006115, m_IsResigning ? 0x5000 : 0, false, false); // Resign
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
base.OnResponse( sender, info );
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
base.OnResponse(sender, info);
|
||||
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
|
||||
if ( !IsMember( pm, guild ) )
|
||||
return;
|
||||
if (!IsMember(pm, guild))
|
||||
return;
|
||||
|
||||
|
||||
pm.DisplayGuildTitle = info.IsSwitched( 0 );
|
||||
pm.DisplayGuildTitle = info.IsSwitched(0);
|
||||
|
||||
switch( info.ButtonID )
|
||||
{
|
||||
//1-3 handled by base.OnResponse
|
||||
case 4:
|
||||
{
|
||||
if ( IsLeader( pm, guild ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1013071 ); // Enter the new guild charter (50 characters max):
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
//1-3 handled by base.OnResponse
|
||||
case 4:
|
||||
{
|
||||
if (IsLeader(pm, guild))
|
||||
{
|
||||
pm.SendLocalizedMessage(1013071); // Enter the new guild charter (50 characters max):
|
||||
|
||||
pm.BeginPrompt( SetCharter_Callback, true ); //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
if ( IsLeader( pm, guild ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1013072 ); // Enter the new website for the guild (50 characters max):
|
||||
pm.BeginPrompt( SetWebsite_Callback, true ); //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
//Alliance Roster
|
||||
if ( guild.Alliance != null && guild.Alliance.IsMember( guild ) )
|
||||
pm.SendGump( new AllianceInfo.AllianceRosterGump( pm, guild, guild.Alliance ) );
|
||||
pm.BeginPrompt(SetCharter_Callback,
|
||||
true); //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
//Resign
|
||||
if ( !m_IsResigning )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063332 ); // Are you sure you wish to resign from your guild?
|
||||
pm.SendGump( new GuildInfoGump( pm, guild, true ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.RemoveMember( pm, 1063411 ); // You resign from your guild.
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 100: // Custom code to support Order/Chaos in the new guild system
|
||||
{
|
||||
// Guild Faction
|
||||
if ( Guild.OrderChaos && IsLeader( pm, guild ) )
|
||||
{
|
||||
pm.CloseGump( typeof( GuildChangeTypeGump ) );
|
||||
pm.SendGump( new GuildChangeTypeGump( pm, guild ) );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
if (IsLeader(pm, guild))
|
||||
{
|
||||
pm.SendLocalizedMessage(1013072); // Enter the new website for the guild (50 characters max):
|
||||
pm.BeginPrompt(SetWebsite_Callback,
|
||||
true); //Have the same callback handle both canceling and deletion cause the 2nd callback would just get a text of ""
|
||||
}
|
||||
|
||||
public void SetCharter_Callback( Mobile from, string text )
|
||||
{
|
||||
if ( !IsLeader( from, guild ) )
|
||||
return;
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
//Alliance Roster
|
||||
if (guild.Alliance != null && guild.Alliance.IsMember(guild))
|
||||
pm.SendGump(new AllianceInfo.AllianceRosterGump(pm, guild, guild.Alliance));
|
||||
|
||||
string charter = Utility.FixHtml( text.Trim() );
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
//Resign
|
||||
if (!m_IsResigning)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063332); // Are you sure you wish to resign from your guild?
|
||||
pm.SendGump(new GuildInfoGump(pm, guild, true));
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.RemoveMember(pm, 1063411); // You resign from your guild.
|
||||
}
|
||||
|
||||
if ( charter.Length > 50 )
|
||||
{
|
||||
from.SendLocalizedMessage( 1070774, "50" ); // Your guild charter cannot exceed ~1_val~ characters.
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.Charter = charter;
|
||||
from.SendLocalizedMessage( 1070775 ); // You submit a new guild charter.
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 100: // Custom code to support Order/Chaos in the new guild system
|
||||
{
|
||||
// Guild Faction
|
||||
if (Guild.OrderChaos && IsLeader(pm, guild))
|
||||
{
|
||||
pm.CloseGump(typeof(GuildChangeTypeGump));
|
||||
pm.SendGump(new GuildChangeTypeGump(pm, guild));
|
||||
}
|
||||
|
||||
public void SetWebsite_Callback( Mobile from, string text )
|
||||
{
|
||||
if ( !IsLeader( from, guild ) )
|
||||
return;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string site = Utility.FixHtml( text.Trim() );
|
||||
public void SetCharter_Callback(Mobile from, string text)
|
||||
{
|
||||
if (!IsLeader(from, guild))
|
||||
return;
|
||||
|
||||
if ( site.Length > 50 )
|
||||
from.SendLocalizedMessage( 1070777, "50" ); // Your guild website cannot exceed ~1_val~ characters.
|
||||
else
|
||||
{
|
||||
guild.Website = site;
|
||||
from.SendLocalizedMessage( 1070778 ); // You submit a new guild website.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
string charter = Utility.FixHtml(text.Trim());
|
||||
|
||||
if (charter.Length > 50)
|
||||
{
|
||||
from.SendLocalizedMessage(1070774, "50"); // Your guild charter cannot exceed ~1_val~ characters.
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.Charter = charter;
|
||||
from.SendLocalizedMessage(1070775); // You submit a new guild charter.
|
||||
}
|
||||
}
|
||||
|
||||
public void SetWebsite_Callback(Mobile from, string text)
|
||||
{
|
||||
if (!IsLeader(from, guild))
|
||||
return;
|
||||
|
||||
string site = Utility.FixHtml(text.Trim());
|
||||
|
||||
if (site.Length > 50)
|
||||
{
|
||||
from.SendLocalizedMessage(1070777, "50"); // Your guild website cannot exceed ~1_val~ characters.
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.Website = site;
|
||||
from.SendLocalizedMessage(1070778); // You submit a new guild website.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,62 +1,65 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class GuildInvitationRequest : BaseGuildGump
|
||||
{
|
||||
PlayerMobile m_Inviter;
|
||||
public GuildInvitationRequest( PlayerMobile pm, Guild g, PlayerMobile inviter ) : base( pm, g )
|
||||
{
|
||||
m_Inviter = inviter;
|
||||
public class GuildInvitationRequest : BaseGuildGump
|
||||
{
|
||||
private PlayerMobile m_Inviter;
|
||||
|
||||
PopulateGump();
|
||||
}
|
||||
public GuildInvitationRequest(PlayerMobile pm, Guild g, PlayerMobile inviter) : base(pm, g)
|
||||
{
|
||||
m_Inviter = inviter;
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
AddPage( 0 );
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
AddBackground( 0, 0, 350, 170, 0x2422 );
|
||||
AddHtmlLocalized( 25, 20, 300, 45, 1062946, 0x0, true, false ); // <center>You have been invited to join a guild! (Warning: Accepting will make you attackable!)</center>
|
||||
AddHtml( 25, 75, 300, 25, $"<center>{guild.Name}</center>", true, false );
|
||||
AddButton( 265, 130, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0 );
|
||||
AddButton( 195, 130, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0 );
|
||||
AddButton( 20, 130, 0xD2, 0xD3, 2, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 45, 130, 150, 30, 1062943, 0x0, false, false ); // <i>Ignore Guild Invites</i>
|
||||
}
|
||||
public override void PopulateGump()
|
||||
{
|
||||
AddPage(0);
|
||||
|
||||
AddBackground(0, 0, 350, 170, 0x2422);
|
||||
AddHtmlLocalized(25, 20, 300, 45, 1062946, 0x0, true,
|
||||
false); // <center>You have been invited to join a guild! (Warning: Accepting will make you attackable!)</center>
|
||||
AddHtml(25, 75, 300, 25, $"<center>{guild.Name}</center>", true, false);
|
||||
AddButton(265, 130, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0);
|
||||
AddButton(195, 130, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0);
|
||||
AddButton(20, 130, 0xD2, 0xD3, 2, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(45, 130, 150, 30, 1062943, 0x0, false, false); // <i>Ignore Guild Invites</i>
|
||||
}
|
||||
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( guild.Disbanded || player.Guild != null )
|
||||
return;
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (guild.Disbanded || player.Guild != null)
|
||||
return;
|
||||
|
||||
switch( info.ButtonID )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Inviter.SendLocalizedMessage( 1063250, $"{player.Name}\t{guild.Name}"); // ~1_val~ has declined your invitation to join ~2_val~.
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
guild.AddMember( player );
|
||||
player.SendLocalizedMessage( 1063056, guild.Name ); // You have joined ~1_val~.
|
||||
m_Inviter.SendLocalizedMessage( 1063249, $"{player.Name}\t{guild.Name}"); // ~1_val~ has accepted your invitation to join ~2_val~.
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Inviter.SendLocalizedMessage(1063250,
|
||||
$"{player.Name}\t{guild.Name}"); // ~1_val~ has declined your invitation to join ~2_val~.
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
guild.AddMember(player);
|
||||
player.SendLocalizedMessage(1063056, guild.Name); // You have joined ~1_val~.
|
||||
m_Inviter.SendLocalizedMessage(1063249,
|
||||
$"{player.Name}\t{guild.Name}"); // ~1_val~ has accepted your invitation to join ~2_val~.
|
||||
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
player.AcceptGuildInvites = false;
|
||||
player.SendLocalizedMessage( 1070698 ); // You are now ignoring guild invitations.
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
player.AcceptGuildInvites = false;
|
||||
player.SendLocalizedMessage(1070698); // You are now ignoring guild invitations.
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,220 +1,255 @@
|
|||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class GuildMemberInfoGump : BaseGuildGump
|
||||
{
|
||||
PlayerMobile m_Member;
|
||||
bool m_ToLeader, m_toKick;
|
||||
public class GuildMemberInfoGump : BaseGuildGump
|
||||
{
|
||||
private PlayerMobile m_Member;
|
||||
private bool m_ToLeader, m_toKick;
|
||||
|
||||
public GuildMemberInfoGump( PlayerMobile pm, Guild g, PlayerMobile member, bool toKick, bool toPromoteToLeader ) : base( pm, g, 10, 40 )
|
||||
{
|
||||
m_ToLeader = toPromoteToLeader;
|
||||
m_toKick = toKick;
|
||||
m_Member = member;
|
||||
PopulateGump();
|
||||
}
|
||||
public GuildMemberInfoGump(PlayerMobile pm, Guild g, PlayerMobile member, bool toKick, bool toPromoteToLeader) :
|
||||
base(pm, g, 10, 40)
|
||||
{
|
||||
m_ToLeader = toPromoteToLeader;
|
||||
m_toKick = toKick;
|
||||
m_Member = member;
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
AddPage( 0 );
|
||||
public override void PopulateGump()
|
||||
{
|
||||
AddPage(0);
|
||||
|
||||
AddBackground( 0, 0, 350, 255, 0x242C );
|
||||
AddHtmlLocalized( 20, 15, 310, 26, 1063018, 0x0, false, false ); // <div align=center><i>Guild Member Information</i></div>
|
||||
AddImageTiled( 20, 40, 310, 2, 0x2711 );
|
||||
AddBackground(0, 0, 350, 255, 0x242C);
|
||||
AddHtmlLocalized(20, 15, 310, 26, 1063018, 0x0, false,
|
||||
false); // <div align=center><i>Guild Member Information</i></div>
|
||||
AddImageTiled(20, 40, 310, 2, 0x2711);
|
||||
|
||||
AddHtmlLocalized( 20, 50, 150, 26, 1062955, 0x0, true, false ); // <i>Name</i>
|
||||
AddHtml( 180, 53, 150, 26, m_Member.Name, false, false );
|
||||
AddHtmlLocalized(20, 50, 150, 26, 1062955, 0x0, true, false); // <i>Name</i>
|
||||
AddHtml(180, 53, 150, 26, m_Member.Name, false, false);
|
||||
|
||||
AddHtmlLocalized( 20, 80, 150, 26, 1062956, 0x0, true, false ); // <i>Rank</i>
|
||||
AddHtmlLocalized( 180, 83, 150, 26, m_Member.GuildRank.Name, 0x0, false, false );
|
||||
AddHtmlLocalized(20, 80, 150, 26, 1062956, 0x0, true, false); // <i>Rank</i>
|
||||
AddHtmlLocalized(180, 83, 150, 26, m_Member.GuildRank.Name, 0x0, false, false);
|
||||
|
||||
AddHtmlLocalized( 20, 110, 150, 26, 1062953, 0x0, true, false ); // <i>Guild Title</i>
|
||||
AddHtml( 180, 113, 150, 26, m_Member.GuildTitle, false, false );
|
||||
AddImageTiled( 20, 142, 310, 2, 0x2711 );
|
||||
AddHtmlLocalized(20, 110, 150, 26, 1062953, 0x0, true, false); // <i>Guild Title</i>
|
||||
AddHtml(180, 113, 150, 26, m_Member.GuildTitle, false, false);
|
||||
AddImageTiled(20, 142, 310, 2, 0x2711);
|
||||
|
||||
AddBackground( 20, 150, 310, 26, 0x2486 );
|
||||
AddButton( 25, 155, 0x845, 0x846, 4, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 50, 153, 270, 26, (m_Member == player.GuildFealty && guild.Leader != m_Member) ? 1063082 : 1062996, 0x0, false, false ); // Clear/Cast Vote For This Member
|
||||
AddBackground(20, 150, 310, 26, 0x2486);
|
||||
AddButton(25, 155, 0x845, 0x846, 4, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(50, 153, 270, 26,
|
||||
m_Member == player.GuildFealty && guild.Leader != m_Member ? 1063082 : 1062996, 0x0, false,
|
||||
false); // Clear/Cast Vote For This Member
|
||||
|
||||
AddBackground( 20, 180, 150, 26, 0x2486 );
|
||||
AddButton( 25, 185, 0x845, 0x846, 1, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 50, 183, 110, 26, 1062993, (m_ToLeader)? 0x990000 : 0, false, false ); // Promote
|
||||
AddBackground(20, 180, 150, 26, 0x2486);
|
||||
AddButton(25, 185, 0x845, 0x846, 1, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(50, 183, 110, 26, 1062993, m_ToLeader ? 0x990000 : 0, false, false); // Promote
|
||||
|
||||
AddBackground( 180, 180, 150, 26, 0x2486 );
|
||||
AddButton( 185, 185, 0x845, 0x846, 3, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 210, 183, 110, 26, 1062995, 0x0, false, false ); // Set Guild Title
|
||||
AddBackground(180, 180, 150, 26, 0x2486);
|
||||
AddButton(185, 185, 0x845, 0x846, 3, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(210, 183, 110, 26, 1062995, 0x0, false, false); // Set Guild Title
|
||||
|
||||
AddBackground( 20, 210, 150, 26, 0x2486 );
|
||||
AddButton( 25, 215, 0x845, 0x846, 2, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 50, 213, 110, 26, 1062994, 0x0, false, false ); // Demote
|
||||
AddBackground(20, 210, 150, 26, 0x2486);
|
||||
AddButton(25, 215, 0x845, 0x846, 2, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(50, 213, 110, 26, 1062994, 0x0, false, false); // Demote
|
||||
|
||||
AddBackground( 180, 210, 150, 26, 0x2486 );
|
||||
AddButton( 185, 215, 0x845, 0x846, 5, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 210, 213, 110, 26, 1062997, (m_toKick)? 0x5000 : 0, false, false ); // Kick
|
||||
}
|
||||
AddBackground(180, 210, 150, 26, 0x2486);
|
||||
AddButton(185, 215, 0x845, 0x846, 5, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(210, 213, 110, 26, 1062997, m_toKick ? 0x5000 : 0, false, false); // Kick
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( !(sender.Mobile is PlayerMobile pm) || !IsMember( pm, guild ) || !IsMember( m_Member, guild ) )
|
||||
return;
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild) || !IsMember(m_Member, guild))
|
||||
return;
|
||||
|
||||
RankDefinition playerRank = pm.GuildRank;
|
||||
RankDefinition targetRank = m_Member.GuildRank;
|
||||
RankDefinition playerRank = pm.GuildRank;
|
||||
RankDefinition targetRank = m_Member.GuildRank;
|
||||
|
||||
switch( info.ButtonID )
|
||||
{
|
||||
case 1: //Promote
|
||||
{
|
||||
if ( playerRank.GetFlag( RankFlags.CanPromoteDemote ) && ((playerRank.Rank -1 ) > targetRank.Rank || ( playerRank == RankDefinition.Leader && playerRank.Rank > targetRank.Rank )) )
|
||||
{
|
||||
targetRank = RankDefinition.Ranks[targetRank.Rank + 1];
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1: //Promote
|
||||
{
|
||||
if (playerRank.GetFlag(RankFlags.CanPromoteDemote) &&
|
||||
(playerRank.Rank - 1 > targetRank.Rank ||
|
||||
playerRank == RankDefinition.Leader && playerRank.Rank > targetRank.Rank))
|
||||
{
|
||||
targetRank = RankDefinition.Ranks[targetRank.Rank + 1];
|
||||
|
||||
if ( targetRank == RankDefinition.Leader )
|
||||
{
|
||||
if ( m_ToLeader )
|
||||
{
|
||||
m_Member.GuildRank = targetRank;
|
||||
pm.SendLocalizedMessage( 1063156, m_Member.Name ); // The guild information for ~1_val~ has been updated.
|
||||
pm.SendLocalizedMessage( 1063156, pm.Name ); // The guild information for ~1_val~ has been updated.
|
||||
guild.Leader = m_Member;
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063144 ); // Are you sure you wish to make this member the new guild leader?
|
||||
pm.SendGump( new GuildMemberInfoGump( player, guild, m_Member, false, true ) );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Member.GuildRank = targetRank;
|
||||
pm.SendLocalizedMessage( 1063156, m_Member.Name ); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
else
|
||||
pm.SendLocalizedMessage( 1063143 ); // You don't have permission to promote this member.
|
||||
if (targetRank == RankDefinition.Leader)
|
||||
{
|
||||
if (m_ToLeader)
|
||||
{
|
||||
m_Member.GuildRank = targetRank;
|
||||
pm.SendLocalizedMessage(1063156,
|
||||
m_Member.Name); // The guild information for ~1_val~ has been updated.
|
||||
pm.SendLocalizedMessage(1063156,
|
||||
pm.Name); // The guild information for ~1_val~ has been updated.
|
||||
guild.Leader = m_Member;
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(
|
||||
1063144); // Are you sure you wish to make this member the new guild leader?
|
||||
pm.SendGump(new GuildMemberInfoGump(player, guild, m_Member, false, true));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Member.GuildRank = targetRank;
|
||||
pm.SendLocalizedMessage(1063156,
|
||||
m_Member.Name); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063143); // You don't have permission to promote this member.
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: //Demote
|
||||
{
|
||||
if ( playerRank.GetFlag( RankFlags.CanPromoteDemote ) && playerRank.Rank > targetRank.Rank )
|
||||
{
|
||||
if ( targetRank == RankDefinition.Lowest )
|
||||
{
|
||||
if ( RankDefinition.Lowest.Name.Number == 1062963 )
|
||||
pm.SendLocalizedMessage( 1063333 ); // You can't demote a ronin.
|
||||
else
|
||||
pm.SendMessage( "You can't demote a {0}.", RankDefinition.Lowest.Name );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Member.GuildRank = RankDefinition.Ranks[targetRank.Rank - 1];
|
||||
pm.SendLocalizedMessage( 1063156, m_Member.Name ); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
else
|
||||
pm.SendLocalizedMessage( 1063146 ); // You don't have permission to demote this member.
|
||||
break;
|
||||
}
|
||||
case 2: //Demote
|
||||
{
|
||||
if (playerRank.GetFlag(RankFlags.CanPromoteDemote) && playerRank.Rank > targetRank.Rank)
|
||||
{
|
||||
if (targetRank == RankDefinition.Lowest)
|
||||
{
|
||||
if (RankDefinition.Lowest.Name.Number == 1062963)
|
||||
pm.SendLocalizedMessage(1063333); // You can't demote a ronin.
|
||||
else
|
||||
pm.SendMessage("You can't demote a {0}.", RankDefinition.Lowest.Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Member.GuildRank = RankDefinition.Ranks[targetRank.Rank - 1];
|
||||
pm.SendLocalizedMessage(1063156,
|
||||
m_Member.Name); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063146); // You don't have permission to demote this member.
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
case 3: //Set Guild title
|
||||
{
|
||||
if ( playerRank.GetFlag( RankFlags.CanSetGuildTitle ) && ( playerRank.Rank > targetRank.Rank || m_Member == player))
|
||||
{
|
||||
pm.SendLocalizedMessage( 1011128 ); // Enter the new title for this guild member or 'none' to remove a title:
|
||||
break;
|
||||
}
|
||||
case 3: //Set Guild title
|
||||
{
|
||||
if (playerRank.GetFlag(RankFlags.CanSetGuildTitle) &&
|
||||
(playerRank.Rank > targetRank.Rank || m_Member == player))
|
||||
{
|
||||
pm.SendLocalizedMessage(
|
||||
1011128); // Enter the new title for this guild member or 'none' to remove a title:
|
||||
|
||||
pm.BeginPrompt( SetTitle_Callback );
|
||||
}
|
||||
else if ( m_Member.GuildTitle == null || m_Member.GuildTitle.Length <= 0 )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1070746 ); // You don't have the permission to set that member's guild title.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063148 ); // You don't have permission to change this member's guild title.
|
||||
}
|
||||
pm.BeginPrompt(SetTitle_Callback);
|
||||
}
|
||||
else if (m_Member.GuildTitle == null || m_Member.GuildTitle.Length <= 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1070746); // You don't have the permission to set that member's guild title.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063148); // You don't have permission to change this member's guild title.
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 4: //Vote
|
||||
{
|
||||
if ( m_Member == pm.GuildFealty && guild.Leader != m_Member )
|
||||
pm.SendLocalizedMessage( 1063158 ); // You have cleared your vote for guild leader.
|
||||
else if ( guild.CanVote( m_Member ) )//( playerRank.GetFlag( RankFlags.CanVote ) )
|
||||
{
|
||||
if ( m_Member == guild.Leader )
|
||||
pm.SendLocalizedMessage( 1063424 ); // You can't vote for the current guild leader.
|
||||
else if ( !guild.CanBeVotedFor( m_Member ) )
|
||||
pm.SendLocalizedMessage( 1063425 ); // You can't vote for an inactive guild member.
|
||||
else
|
||||
{
|
||||
pm.GuildFealty = m_Member;
|
||||
pm.SendLocalizedMessage( 1063159, m_Member.Name ); // You cast your vote for ~1_val~ for guild leader.
|
||||
}
|
||||
}
|
||||
else
|
||||
pm.SendLocalizedMessage( 1063149 ); // You don't have permission to vote.
|
||||
break;
|
||||
}
|
||||
case 4: //Vote
|
||||
{
|
||||
if (m_Member == pm.GuildFealty && guild.Leader != m_Member)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063158); // You have cleared your vote for guild leader.
|
||||
}
|
||||
else if (guild.CanVote(m_Member)) //( playerRank.GetFlag( RankFlags.CanVote ) )
|
||||
{
|
||||
if (m_Member == guild.Leader)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063424); // You can't vote for the current guild leader.
|
||||
}
|
||||
else if (!guild.CanBeVotedFor(m_Member))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063425); // You can't vote for an inactive guild member.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.GuildFealty = m_Member;
|
||||
pm.SendLocalizedMessage(1063159,
|
||||
m_Member.Name); // You cast your vote for ~1_val~ for guild leader.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063149); // You don't have permission to vote.
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 5: //Kick
|
||||
{
|
||||
if ( ( playerRank.GetFlag( RankFlags.RemovePlayers ) && playerRank.Rank > targetRank.Rank ) || ( playerRank.GetFlag( RankFlags.RemoveLowestRank ) && targetRank == RankDefinition.Lowest ) )
|
||||
{
|
||||
if ( m_toKick )
|
||||
{
|
||||
guild.RemoveMember( m_Member );
|
||||
pm.SendLocalizedMessage( 1063157 ); // The member has been removed from your guild.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063152 ); // Are you sure you wish to kick this member from the guild?
|
||||
pm.SendGump( new GuildMemberInfoGump( player, guild, m_Member, true, false ) );
|
||||
}
|
||||
}
|
||||
else
|
||||
pm.SendLocalizedMessage( 1063151 ); // You don't have permission to remove this member.
|
||||
break;
|
||||
}
|
||||
case 5: //Kick
|
||||
{
|
||||
if (playerRank.GetFlag(RankFlags.RemovePlayers) && playerRank.Rank > targetRank.Rank ||
|
||||
playerRank.GetFlag(RankFlags.RemoveLowestRank) && targetRank == RankDefinition.Lowest)
|
||||
{
|
||||
if (m_toKick)
|
||||
{
|
||||
guild.RemoveMember(m_Member);
|
||||
pm.SendLocalizedMessage(1063157); // The member has been removed from your guild.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063152); // Are you sure you wish to kick this member from the guild?
|
||||
pm.SendGump(new GuildMemberInfoGump(player, guild, m_Member, true, false));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063151); // You don't have permission to remove this member.
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetTitle_Callback( Mobile from, string text )
|
||||
{
|
||||
if (!(from is PlayerMobile pm) || m_Member == null )
|
||||
return;
|
||||
public void SetTitle_Callback(Mobile from, string text)
|
||||
{
|
||||
if (!(from is PlayerMobile pm) || m_Member == null)
|
||||
return;
|
||||
|
||||
if ( !(m_Member.Guild is Guild g) || !IsMember( pm, g ) || !(pm.GuildRank.GetFlag( RankFlags.CanSetGuildTitle ) && (pm.GuildRank.Rank > m_Member.GuildRank.Rank || pm == m_Member)) )
|
||||
{
|
||||
if ( m_Member.GuildTitle == null || m_Member.GuildTitle.Length <= 0 )
|
||||
pm.SendLocalizedMessage( 1070746 ); // You don't have the permission to set that member's guild title.
|
||||
else
|
||||
pm.SendLocalizedMessage( 1063148 ); // You don't have permission to change this member's guild title.
|
||||
if (!(m_Member.Guild is Guild g) || !IsMember(pm, g) ||
|
||||
!(pm.GuildRank.GetFlag(RankFlags.CanSetGuildTitle) &&
|
||||
(pm.GuildRank.Rank > m_Member.GuildRank.Rank || pm == m_Member)))
|
||||
{
|
||||
if (m_Member.GuildTitle == null || m_Member.GuildTitle.Length <= 0)
|
||||
pm.SendLocalizedMessage(1070746); // You don't have the permission to set that member's guild title.
|
||||
else
|
||||
pm.SendLocalizedMessage(1063148); // You don't have permission to change this member's guild title.
|
||||
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
string title = Utility.FixHtml( text.Trim() );
|
||||
string title = Utility.FixHtml(text.Trim());
|
||||
|
||||
if ( title.Length > 20 )
|
||||
from.SendLocalizedMessage( 501178 ); // That title is too long.
|
||||
else if ( !CheckProfanity( title ) )
|
||||
from.SendLocalizedMessage( 501179 ); // That title is disallowed.
|
||||
else
|
||||
{
|
||||
if ( Insensitive.Equals( title, "none" ) )
|
||||
m_Member.GuildTitle = null;
|
||||
else
|
||||
m_Member.GuildTitle = title;
|
||||
if (title.Length > 20)
|
||||
{
|
||||
from.SendLocalizedMessage(501178); // That title is too long.
|
||||
}
|
||||
else if (!CheckProfanity(title))
|
||||
{
|
||||
from.SendLocalizedMessage(501179); // That title is disallowed.
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Insensitive.Equals(title, "none"))
|
||||
m_Member.GuildTitle = null;
|
||||
else
|
||||
m_Member.GuildTitle = title;
|
||||
|
||||
pm.SendLocalizedMessage( 1063156, m_Member.Name ); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pm.SendLocalizedMessage(1063156, m_Member.Name); // The guild information for ~1_val~ has been updated.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,259 +1,257 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Factions;
|
||||
using System.Collections.Generic;
|
||||
using Server.Factions;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class GuildRosterGump : BaseGuildListGump<PlayerMobile>
|
||||
{
|
||||
#region Comparers
|
||||
private class NameComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new NameComparer();
|
||||
public class GuildRosterGump : BaseGuildListGump<PlayerMobile>
|
||||
{
|
||||
private static InfoField<PlayerMobile>[] m_Fields =
|
||||
{
|
||||
new InfoField<PlayerMobile>(1062955, 130, NameComparer.Instance), //Name
|
||||
new InfoField<PlayerMobile>(1062956, 80, RankComparer.Instance), //Rank
|
||||
new InfoField<PlayerMobile>(1062952, 80, LastOnComparer.Instance), //Last On
|
||||
new InfoField<PlayerMobile>(1062953, 150, TitleComparer.Instance) //Guild Title
|
||||
};
|
||||
|
||||
public NameComparer()
|
||||
{
|
||||
}
|
||||
public GuildRosterGump(PlayerMobile pm, Guild g) : this(pm, g, LastOnComparer.Instance, false, "", 0)
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( PlayerMobile x, PlayerMobile y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
public GuildRosterGump(PlayerMobile pm, Guild g, IComparer<PlayerMobile> currentComparer, bool ascending,
|
||||
string filter, int startNumber)
|
||||
: base(pm, g, Utility.SafeConvertList<Mobile, PlayerMobile>(g.Members), currentComparer, ascending, filter,
|
||||
startNumber, m_Fields)
|
||||
{
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
return Insensitive.Compare( x.Name, y.Name );
|
||||
}
|
||||
}
|
||||
public override void PopulateGump()
|
||||
{
|
||||
base.PopulateGump();
|
||||
|
||||
private class LastOnComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new LastOnComparer();
|
||||
AddHtmlLocalized(266, 43, 110, 26, 1062974, 0xF, false, false); // Guild Roster
|
||||
}
|
||||
|
||||
public LastOnComparer()
|
||||
{
|
||||
}
|
||||
public override void DrawEndingEntry(int itemNumber)
|
||||
{
|
||||
AddBackground(225, 148 + itemNumber * 28, 150, 26, 0x2486);
|
||||
AddButton(230, 153 + itemNumber * 28, 0x845, 0x846, 8, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(255, 151 + itemNumber * 28, 110, 26, 1062992, 0x0, false, false); // Invite Player
|
||||
}
|
||||
|
||||
public int Compare( PlayerMobile x, PlayerMobile y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
protected override TextDefinition[] GetValuesFor(PlayerMobile pm, int aryLength)
|
||||
{
|
||||
TextDefinition[] defs = new TextDefinition[aryLength];
|
||||
|
||||
NetState aState = x.NetState;
|
||||
NetState bState = y.NetState;
|
||||
string name = $"{pm.Name}{(player.GuildFealty == pm && player.GuildFealty != guild.Leader ? " *" : "")}";
|
||||
|
||||
if ( aState == null && bState == null )
|
||||
return x.LastOnline.CompareTo( y.LastOnline );
|
||||
if ( aState == null )
|
||||
return -1;
|
||||
if ( bState == null )
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
private class TitleComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new TitleComparer();
|
||||
if (pm == player)
|
||||
name = Color(name, 0x006600);
|
||||
else if (pm.NetState != null)
|
||||
name = Color(name, 0x000066);
|
||||
|
||||
public TitleComparer()
|
||||
{
|
||||
}
|
||||
defs[0] = name;
|
||||
defs[1] = pm.GuildRank.Name;
|
||||
defs[2] = pm.NetState != null
|
||||
? new TextDefinition(1063015)
|
||||
: new TextDefinition(pm.LastOnline.ToString("yyyy-MM-dd"));
|
||||
defs[3] = pm.GuildTitle ?? "";
|
||||
|
||||
public int Compare( PlayerMobile x, PlayerMobile y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
return defs;
|
||||
}
|
||||
|
||||
return Insensitive.Compare( x.GuildTitle, y.GuildTitle );
|
||||
}
|
||||
}
|
||||
protected override bool IsFiltered(PlayerMobile pm, string filter)
|
||||
{
|
||||
if (pm == null)
|
||||
return true;
|
||||
|
||||
private class RankComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new RankComparer();
|
||||
return !Insensitive.Contains(pm.Name, filter);
|
||||
}
|
||||
|
||||
public RankComparer()
|
||||
{
|
||||
}
|
||||
public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<PlayerMobile> comparer, bool ascending,
|
||||
string filter, int startNumber)
|
||||
{
|
||||
return new GuildRosterGump(pm, g, comparer, ascending, filter, startNumber);
|
||||
}
|
||||
|
||||
public int Compare( PlayerMobile x, PlayerMobile y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
if ( x == null )
|
||||
return -1;
|
||||
if ( y == null )
|
||||
return 1;
|
||||
public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, PlayerMobile o)
|
||||
{
|
||||
return new GuildMemberInfoGump(pm, g, o, false, false);
|
||||
}
|
||||
|
||||
return x.GuildRank.Rank.CompareTo( y.GuildRank.Rank );
|
||||
}
|
||||
}
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
base.OnResponse(sender, info);
|
||||
|
||||
#endregion
|
||||
if (!(sender.Mobile is PlayerMobile pm) || !IsMember(pm, guild))
|
||||
return;
|
||||
|
||||
private static InfoField<PlayerMobile>[] m_Fields =
|
||||
{
|
||||
new InfoField<PlayerMobile>( 1062955, 130, NameComparer.Instance ), //Name
|
||||
new InfoField<PlayerMobile>( 1062956, 80, RankComparer.Instance ), //Rank
|
||||
new InfoField<PlayerMobile>( 1062952, 80, LastOnComparer.Instance), //Last On
|
||||
new InfoField<PlayerMobile>( 1062953, 150, TitleComparer.Instance ) //Guild Title
|
||||
};
|
||||
if (info.ButtonID == 8)
|
||||
{
|
||||
if (pm.GuildRank.GetFlag(RankFlags.CanInvitePlayer))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063048); // Whom do you wish to invite into your guild?
|
||||
pm.BeginTarget(-1, false, TargetFlags.None, new TargetStateCallback(InvitePlayer_Callback), guild);
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(503301); // You don't have permission to do that.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public GuildRosterGump( PlayerMobile pm, Guild g ) : this( pm, g, LastOnComparer.Instance, false, "", 0 )
|
||||
{
|
||||
}
|
||||
public void InvitePlayer_Callback(Mobile from, object targeted, object state)
|
||||
{
|
||||
PlayerMobile pm = from as PlayerMobile;
|
||||
PlayerMobile targ = targeted as PlayerMobile;
|
||||
|
||||
public GuildRosterGump( PlayerMobile pm, Guild g, IComparer<PlayerMobile> currentComparer, bool ascending, string filter, int startNumber )
|
||||
: base( pm, g, Utility.SafeConvertList<Mobile, PlayerMobile>( g.Members ), currentComparer, ascending, filter, startNumber, m_Fields )
|
||||
{
|
||||
PopulateGump();
|
||||
}
|
||||
Guild g = state as Guild;
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
base.PopulateGump();
|
||||
PlayerState guildState = PlayerState.Find(g.Leader);
|
||||
PlayerState targetState = PlayerState.Find(targ);
|
||||
|
||||
AddHtmlLocalized( 266, 43, 110, 26, 1062974, 0xF, false, false ); // Guild Roster
|
||||
}
|
||||
Faction guildFaction = guildState?.Faction;
|
||||
Faction targetFaction = targetState?.Faction;
|
||||
|
||||
public override void DrawEndingEntry( int itemNumber )
|
||||
{
|
||||
AddBackground( 225, 148 + itemNumber * 28, 150, 26, 0x2486 );
|
||||
AddButton( 230, 153 + itemNumber * 28, 0x845, 0x846, 8, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 255, 151 + itemNumber * 28, 110, 26, 1062992, 0x0, false, false ); // Invite Player
|
||||
}
|
||||
if (pm == null || !IsMember(pm, guild) || !pm.GuildRank.GetFlag(RankFlags.CanInvitePlayer))
|
||||
{
|
||||
pm.SendLocalizedMessage(503301); // You don't have permission to do that.
|
||||
}
|
||||
else if (targ == null)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063334); // That isn't a valid player.
|
||||
}
|
||||
else if (!targ.AcceptGuildInvites)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063049, targ.Name); // ~1_val~ is not accepting guild invitations.
|
||||
}
|
||||
else if (g.IsMember(targ))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063050, targ.Name); // ~1_val~ is already a member of your guild!
|
||||
}
|
||||
else if (targ.Guild != null)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063051, targ.Name); // ~1_val~ is already a member of a guild.
|
||||
}
|
||||
else if (targ.HasGump(typeof(BaseGuildGump)) || targ.HasGump(typeof(CreateGuildGump))
|
||||
) //TODO: Check message if CreateGuildGump Open
|
||||
{
|
||||
pm.SendLocalizedMessage(1063052, targ.Name); // ~1_val~ is currently considering another guild invitation.
|
||||
}
|
||||
|
||||
protected override TextDefinition[] GetValuesFor( PlayerMobile pm, int aryLength )
|
||||
{
|
||||
TextDefinition[] defs = new TextDefinition[aryLength];
|
||||
#region Factions
|
||||
|
||||
string name = $"{pm.Name}{((player.GuildFealty == pm && player.GuildFealty != guild.Leader) ? " *" : "")}";
|
||||
else if (targ.Young && guildFaction != null)
|
||||
{
|
||||
pm.SendLocalizedMessage(1070766); // You cannot invite a young player to your faction-aligned guild.
|
||||
}
|
||||
else if (guildFaction != targetFaction)
|
||||
{
|
||||
if (guildFaction == null)
|
||||
pm.SendLocalizedMessage(1013027); // That player cannot join a non-faction guild.
|
||||
else if (targetFaction == null)
|
||||
pm.SendLocalizedMessage(1013026); // That player must be in a faction before joining this guild.
|
||||
else
|
||||
pm.SendLocalizedMessage(1013028); // That person has a different faction affiliation.
|
||||
}
|
||||
else if (targetState != null && targetState.IsLeaving)
|
||||
{
|
||||
// OSI does this quite strangely, so we'll just do it this way
|
||||
pm.SendMessage("That person is quitting their faction and so you may not recruit them.");
|
||||
}
|
||||
|
||||
if ( pm == player )
|
||||
name = Color( name, 0x006600 );
|
||||
else if ( pm.NetState != null )
|
||||
name = Color( name, 0x000066 );
|
||||
#endregion
|
||||
|
||||
defs[0] = name;
|
||||
defs[1] = pm.GuildRank.Name;
|
||||
defs[2] = (pm.NetState != null) ? new TextDefinition( 1063015 ): new TextDefinition( pm.LastOnline.ToString( "yyyy-MM-dd" ) );
|
||||
defs[3] = pm.GuildTitle ?? "";
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063053, targ.Name); // You invite ~1_val~ to join your guild.
|
||||
targ.SendGump(new GuildInvitationRequest(targ, guild, pm));
|
||||
}
|
||||
}
|
||||
|
||||
return defs;
|
||||
}
|
||||
#region Comparers
|
||||
|
||||
protected override bool IsFiltered( PlayerMobile pm, string filter )
|
||||
{
|
||||
if ( pm == null )
|
||||
return true;
|
||||
private class NameComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new NameComparer();
|
||||
|
||||
return !Insensitive.Contains( pm.Name, filter );
|
||||
}
|
||||
public int Compare(PlayerMobile x, PlayerMobile y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
public override Gump GetResentGump( PlayerMobile pm, Guild g, IComparer<PlayerMobile> comparer, bool ascending, string filter, int startNumber )
|
||||
{
|
||||
return new GuildRosterGump( pm, g, comparer, ascending, filter, startNumber );
|
||||
}
|
||||
return Insensitive.Compare(x.Name, y.Name);
|
||||
}
|
||||
}
|
||||
|
||||
public override Gump GetObjectInfoGump( PlayerMobile pm, Guild g, PlayerMobile o )
|
||||
{
|
||||
return new GuildMemberInfoGump( pm, g, o, false, false ) ;
|
||||
}
|
||||
private class LastOnComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new LastOnComparer();
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
base.OnResponse( sender, info );
|
||||
public int Compare(PlayerMobile x, PlayerMobile y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
if ( !(sender.Mobile is PlayerMobile pm) || !IsMember( pm, guild ) )
|
||||
return;
|
||||
NetState aState = x.NetState;
|
||||
NetState bState = y.NetState;
|
||||
|
||||
if ( info.ButtonID == 8 )
|
||||
{
|
||||
if ( pm.GuildRank.GetFlag( RankFlags.CanInvitePlayer ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063048 ); // Whom do you wish to invite into your guild?
|
||||
pm.BeginTarget( -1, false, Targeting.TargetFlags.None, new TargetStateCallback( InvitePlayer_Callback ), guild );
|
||||
}
|
||||
else
|
||||
pm.SendLocalizedMessage( 503301 ); // You don't have permission to do that.
|
||||
}
|
||||
}
|
||||
if (aState == null && bState == null)
|
||||
return x.LastOnline.CompareTo(y.LastOnline);
|
||||
if (aState == null)
|
||||
return -1;
|
||||
if (bState == null)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void InvitePlayer_Callback( Mobile from, object targeted, object state )
|
||||
{
|
||||
PlayerMobile pm = from as PlayerMobile;
|
||||
PlayerMobile targ = targeted as PlayerMobile;
|
||||
private class TitleComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new TitleComparer();
|
||||
|
||||
Guild g = state as Guild;
|
||||
public int Compare(PlayerMobile x, PlayerMobile y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
PlayerState guildState = PlayerState.Find( g.Leader );
|
||||
PlayerState targetState = PlayerState.Find( targ );
|
||||
return Insensitive.Compare(x.GuildTitle, y.GuildTitle);
|
||||
}
|
||||
}
|
||||
|
||||
Faction guildFaction = guildState?.Faction;
|
||||
Faction targetFaction = targetState?.Faction;
|
||||
private class RankComparer : IComparer<PlayerMobile>
|
||||
{
|
||||
public static readonly IComparer<PlayerMobile> Instance = new RankComparer();
|
||||
|
||||
if ( pm == null || !IsMember( pm, guild ) || !pm.GuildRank.GetFlag( RankFlags.CanInvitePlayer ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 503301 ); // You don't have permission to do that.
|
||||
}
|
||||
else if ( targ == null )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063334 ); // That isn't a valid player.
|
||||
}
|
||||
else if ( !targ.AcceptGuildInvites )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063049, targ.Name ); // ~1_val~ is not accepting guild invitations.
|
||||
}
|
||||
else if ( g.IsMember( targ ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063050, targ.Name ); // ~1_val~ is already a member of your guild!
|
||||
}
|
||||
else if ( targ.Guild != null )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063051, targ.Name ); // ~1_val~ is already a member of a guild.
|
||||
}
|
||||
else if ( targ.HasGump( typeof( BaseGuildGump ) ) || targ.HasGump( typeof( CreateGuildGump ) )) //TODO: Check message if CreateGuildGump Open
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063052, targ.Name ); // ~1_val~ is currently considering another guild invitation.
|
||||
}
|
||||
#region Factions
|
||||
else if ( targ.Young && guildFaction != null )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1070766 ); // You cannot invite a young player to your faction-aligned guild.
|
||||
}
|
||||
else if ( guildFaction != targetFaction )
|
||||
{
|
||||
if ( guildFaction == null )
|
||||
pm.SendLocalizedMessage( 1013027 ); // That player cannot join a non-faction guild.
|
||||
else if ( targetFaction == null )
|
||||
pm.SendLocalizedMessage( 1013026 ); // That player must be in a faction before joining this guild.
|
||||
else
|
||||
pm.SendLocalizedMessage( 1013028 ); // That person has a different faction affiliation.
|
||||
}
|
||||
else if ( targetState != null && targetState.IsLeaving )
|
||||
{
|
||||
// OSI does this quite strangely, so we'll just do it this way
|
||||
pm.SendMessage( "That person is quitting their faction and so you may not recruit them." );
|
||||
}
|
||||
#endregion
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063053, targ.Name ); // You invite ~1_val~ to join your guild.
|
||||
targ.SendGump( new GuildInvitationRequest( targ, guild, pm ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public int Compare(PlayerMobile x, PlayerMobile y)
|
||||
{
|
||||
if (x == null && y == null)
|
||||
return 0;
|
||||
if (x == null)
|
||||
return -1;
|
||||
if (y == null)
|
||||
return 1;
|
||||
|
||||
return x.GuildRank.Rank.CompareTo(y.GuildRank.Rank);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,129 +1,140 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public class WarDeclarationGump : BaseGuildGump
|
||||
{
|
||||
private Guild m_Other;
|
||||
public class WarDeclarationGump : BaseGuildGump
|
||||
{
|
||||
private Guild m_Other;
|
||||
|
||||
public WarDeclarationGump( PlayerMobile pm, Guild g, Guild otherGuild ) : base( pm, g )
|
||||
{
|
||||
m_Other = otherGuild;
|
||||
WarDeclaration war = g.FindPendingWar( otherGuild );
|
||||
public WarDeclarationGump(PlayerMobile pm, Guild g, Guild otherGuild) : base(pm, g)
|
||||
{
|
||||
m_Other = otherGuild;
|
||||
WarDeclaration war = g.FindPendingWar(otherGuild);
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage(0);
|
||||
|
||||
AddBackground( 0, 0, 500, 340, 0x24AE );
|
||||
AddBackground( 65, 50, 370, 30, 0x2486 );
|
||||
AddHtmlLocalized( 75, 55, 370, 26, 1062979, 0x3C00, false, false ); // <div align=center><i>Declaration of War</i></div>
|
||||
AddImage( 410, 45, 0x232C );
|
||||
AddHtmlLocalized( 65, 95, 200, 20, 1063009, 0x14AF, false, false ); // <i>Duration of War</i>
|
||||
AddHtmlLocalized( 65, 120, 400, 20, 1063010, 0x0, false, false ); // Enter the number of hours the war will last.
|
||||
AddBackground( 65, 150, 40, 30, 0x2486 );
|
||||
AddTextEntry( 70, 154, 50, 30, 0x481, 10, (war != null) ? war.WarLength.Hours.ToString() : "0" );
|
||||
AddHtmlLocalized( 65, 195, 200, 20, 1063011, 0x14AF, false, false ); // <i>Victory Condition</i>
|
||||
AddHtmlLocalized( 65, 220, 400, 20, 1063012, 0x0, false, false ); // Enter the winning number of kills.
|
||||
AddBackground( 65, 250, 40, 30, 0x2486 );
|
||||
AddTextEntry( 70, 254, 50, 30, 0x481, 11, (war != null) ? war.MaxKills.ToString() : "0" );
|
||||
AddBackground( 190, 270, 130, 26, 0x2486 );
|
||||
AddButton( 195, 275, 0x845, 0x846, 0, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 220, 273, 90, 26, 1006045, 0x0, false, false ); // Cancel
|
||||
AddBackground( 330, 270, 130, 26, 0x2486 );
|
||||
AddButton( 335, 275, 0x845, 0x846, 1, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 360, 273, 90, 26, 1062989, 0x5000, false, false ); // Declare War!
|
||||
}
|
||||
AddBackground(0, 0, 500, 340, 0x24AE);
|
||||
AddBackground(65, 50, 370, 30, 0x2486);
|
||||
AddHtmlLocalized(75, 55, 370, 26, 1062979, 0x3C00, false,
|
||||
false); // <div align=center><i>Declaration of War</i></div>
|
||||
AddImage(410, 45, 0x232C);
|
||||
AddHtmlLocalized(65, 95, 200, 20, 1063009, 0x14AF, false, false); // <i>Duration of War</i>
|
||||
AddHtmlLocalized(65, 120, 400, 20, 1063010, 0x0, false, false); // Enter the number of hours the war will last.
|
||||
AddBackground(65, 150, 40, 30, 0x2486);
|
||||
AddTextEntry(70, 154, 50, 30, 0x481, 10, war != null ? war.WarLength.Hours.ToString() : "0");
|
||||
AddHtmlLocalized(65, 195, 200, 20, 1063011, 0x14AF, false, false); // <i>Victory Condition</i>
|
||||
AddHtmlLocalized(65, 220, 400, 20, 1063012, 0x0, false, false); // Enter the winning number of kills.
|
||||
AddBackground(65, 250, 40, 30, 0x2486);
|
||||
AddTextEntry(70, 254, 50, 30, 0x481, 11, war != null ? war.MaxKills.ToString() : "0");
|
||||
AddBackground(190, 270, 130, 26, 0x2486);
|
||||
AddButton(195, 275, 0x845, 0x846, 0, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(220, 273, 90, 26, 1006045, 0x0, false, false); // Cancel
|
||||
AddBackground(330, 270, 130, 26, 0x2486);
|
||||
AddButton(335, 275, 0x845, 0x846, 1, GumpButtonType.Reply, 0);
|
||||
AddHtmlLocalized(360, 273, 90, 26, 1062989, 0x5000, false, false); // Declare War!
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
if (!IsMember(pm, guild))
|
||||
return;
|
||||
|
||||
if ( !IsMember( pm, guild ) )
|
||||
return;
|
||||
RankDefinition playerRank = pm.GuildRank;
|
||||
|
||||
RankDefinition playerRank = pm.GuildRank;
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
AllianceInfo alliance = guild.Alliance;
|
||||
AllianceInfo otherAlliance = m_Other.Alliance;
|
||||
|
||||
switch( info.ButtonID )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
AllianceInfo alliance = guild.Alliance;
|
||||
AllianceInfo otherAlliance = m_Other.Alliance;
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
$"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
pm.SendLocalizedMessage(1070707, alliance.Leader.Name); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else if (otherAlliance != null && otherAlliance.Leader != m_Other)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
$"{m_Other.Name}\t{otherAlliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
pm.SendLocalizedMessage(1070707,
|
||||
otherAlliance.Leader.Name); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else
|
||||
{
|
||||
WarDeclaration activeWar = guild.FindActiveWar(m_Other);
|
||||
|
||||
if ( !playerRank.GetFlag( RankFlags.ControlWarStatus ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063440 ); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if ( alliance != null && alliance.Leader != guild )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063239, $"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
pm.SendLocalizedMessage( 1070707, alliance.Leader.Name ); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else if ( otherAlliance != null && otherAlliance.Leader != m_Other )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1063239, $"{m_Other.Name}\t{otherAlliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
pm.SendLocalizedMessage( 1070707, otherAlliance.Leader.Name ); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else
|
||||
{
|
||||
WarDeclaration activeWar = guild.FindActiveWar( m_Other );
|
||||
if (activeWar == null)
|
||||
{
|
||||
WarDeclaration war = guild.FindPendingWar(m_Other);
|
||||
WarDeclaration otherWar = m_Other.FindPendingWar(guild);
|
||||
|
||||
if ( activeWar == null )
|
||||
{
|
||||
WarDeclaration war = guild.FindPendingWar( m_Other );
|
||||
WarDeclaration otherWar = m_Other.FindPendingWar( guild );
|
||||
//Note: OSI differs from what it says on website. unlimited war = 0 kills/ 0 hrs. Not > 999. (sidenote: they both cap at 65535, 7.5 years, but, still.)
|
||||
TextRelay tKills = info.GetTextEntry(11);
|
||||
TextRelay tWarLength = info.GetTextEntry(10);
|
||||
|
||||
//Note: OSI differs from what it says on website. unlimited war = 0 kills/ 0 hrs. Not > 999. (sidenote: they both cap at 65535, 7.5 years, but, still.)
|
||||
TextRelay tKills = info.GetTextEntry( 11 );
|
||||
TextRelay tWarLength = info.GetTextEntry( 10 );
|
||||
int maxKills = tKills == null
|
||||
? 0
|
||||
: Math.Max(Math.Min(Utility.ToInt32(info.GetTextEntry(11).Text), 0xFFFF), 0);
|
||||
TimeSpan warLength = TimeSpan.FromHours(tWarLength == null
|
||||
? 0
|
||||
: Math.Max(Math.Min(Utility.ToInt32(info.GetTextEntry(10).Text), 0xFFFF), 0));
|
||||
|
||||
int maxKills = (tKills == null)? 0 : Math.Max( Math.Min( Utility.ToInt32( info.GetTextEntry( 11 ).Text ), 0xFFFF ), 0 );
|
||||
TimeSpan warLength = TimeSpan.FromHours( (tWarLength == null) ? 0 : Math.Max( Math.Min( Utility.ToInt32( info.GetTextEntry( 10 ).Text ), 0xFFFF ), 0 ) );
|
||||
if (war != null)
|
||||
{
|
||||
war.MaxKills = maxKills;
|
||||
war.WarLength = warLength;
|
||||
war.WarRequester = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.PendingWars.Add(new WarDeclaration(guild, m_Other, maxKills, warLength, true));
|
||||
}
|
||||
|
||||
if ( war != null )
|
||||
{
|
||||
war.MaxKills = maxKills;
|
||||
war.WarLength = warLength;
|
||||
war.WarRequester = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
guild.PendingWars.Add( new WarDeclaration( guild, m_Other, maxKills, warLength, true ) );
|
||||
}
|
||||
if (otherWar != null)
|
||||
{
|
||||
otherWar.MaxKills = maxKills;
|
||||
otherWar.WarLength = warLength;
|
||||
otherWar.WarRequester = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Other.PendingWars.Add(new WarDeclaration(m_Other, guild, maxKills, warLength, false));
|
||||
}
|
||||
|
||||
if ( otherWar != null )
|
||||
{
|
||||
otherWar.MaxKills = maxKills;
|
||||
otherWar.WarLength = warLength;
|
||||
otherWar.WarRequester = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Other.PendingWars.Add( new WarDeclaration( m_Other, guild, maxKills, warLength, false ) );
|
||||
}
|
||||
if (war != null)
|
||||
pm.SendLocalizedMessage(1070752); // The proposal has been updated.
|
||||
else
|
||||
m_Other.GuildMessage(1070781,
|
||||
guild.Alliance != null
|
||||
? guild.Alliance.Name
|
||||
: guild.Name); // ~1_val~ has proposed a war.
|
||||
|
||||
if ( war != null )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1070752 ); // The proposal has been updated.
|
||||
//m_Other.GuildMessage( 1070782 ); // ~1_val~ has responded to your proposal.
|
||||
}
|
||||
else
|
||||
m_Other.GuildMessage( 1070781, ((guild.Alliance != null ) ? guild.Alliance.Name : guild.Name ) ); // ~1_val~ has proposed a war.
|
||||
pm.SendLocalizedMessage(1070751,
|
||||
m_Other.Alliance != null
|
||||
? m_Other.Alliance.Name
|
||||
: m_Other.Name); // War proposal has been sent to ~1_val~.
|
||||
}
|
||||
}
|
||||
|
||||
pm.SendLocalizedMessage( 1070751, ((m_Other.Alliance != null ) ? m_Other.Alliance.Name : m_Other.Name ) ); // War proposal has been sent to ~1_val~.
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
pm.SendGump( new OtherGuildInfo( pm, guild, m_Other ) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
pm.SendGump(new OtherGuildInfo(pm, guild, m_Other));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue