Fixes code according to modern code style. Fixes a few expression bugs.

This commit is contained in:
Kamron Batman 2018-09-15 09:58:51 -07:00
parent 89eea25e5f
commit 970fd563b2
3324 changed files with 441118 additions and 433755 deletions

View file

@ -1,31 +1,25 @@
using Server.Network;
using Server.Mobiles;
using Server.Network;
namespace Server.Gumps
{
public class HonorSelf: Gump
{
PlayerMobile m_from;
public HonorSelf( PlayerMobile from ) : base( 150, 50 )
{
m_from = from;
AddBackground(0, 0, 245, 145, 9250);
AddButton(157, 101, 247, 248, 1, GumpButtonType.Reply, 0);
AddButton(81, 100, 241, 248, 0, GumpButtonType.Reply, 0);
AddHtml( 21, 20, 203, 70, @"Are you sure you want to use
honor points on yourself?", true, false);
}
public class HonorSelf : Gump
{
private PlayerMobile m_from;
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( info.ButtonID == 1 )
{
HonorVirtue.ActivateEmbrace(m_from);
}
else
{
}
}
}
}
public HonorSelf(PlayerMobile from) : base(150, 50)
{
m_from = from;
AddBackground(0, 0, 245, 145, 9250);
AddButton(157, 101, 247, 248, 1, GumpButtonType.Reply, 0);
AddButton(81, 100, 241, 248, 0, GumpButtonType.Reply, 0);
AddHtml(21, 20, 203, 70, @"Are you sure you want to use
honor points on yourself?", true, false);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID == 1) HonorVirtue.ActivateEmbrace(m_from);
}
}
}